Paladin Special Mount and Charge with ready action????

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IF you have a Int mount, the mount can make a ready action (Standar action) "charge"(Can be used as standar at half speed) "when the paladin prepared her full attack."

then the Paladin in her turn prepared her full attack that trigger (while paladin turn) the mount ready action, the mount make a charge at half speed and place the paladin adjacent to the monster after it. Now the paladin gain the benefices of spirited charge because the mount make a charge in her turn????

in the description of Mounted Combat in Combat while Mounted

say "If your mount charges, you also take the AC penalty associated with a charge. If you make an attack at the end of the charge, you receive the bonus gained from the charge. When charging on horseback, you deal double damage with a lance (see Charge)." thats means that the mount make the charge and not the character.

now Pounce (Ex): If a lion charges a foe, it can make a full attack, including two rake attacks.
now with this if some character can make a full attack, can apply all the charge bonus in her attacks???, because the leon example never say that you gain the bonus in all the attacks and the general rule speak in sigle about attacks like in the description of Combat while Mounted.

In Rules compendium say that Pounce give the bonus in all the attacks and grapples but also say:

MOVING
If your mount moves more than 5 feet, you can make only a
single melee attack. Essentially, you have to
wait until the mount gets to your enemy
before attacking, so you can’t make
a full attack. Even at your mount’s
full speed, you don’t take any
penalty on melee attacks while
mounted.
You can take your own move
actions normally, so that, for instance,
you can load and fi re a
light crossbow during a round
while your mount is moving.

but in this case the mount is the one to waint.

other example is, if i mount the druid of the group in a rhino form and in her turn he make a charge, this means that i can only make a single attack in my turn???

i thinks this rule are oriented for simple animals or animals that "never doing her turn" only fellow the ride of the mounter

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
Trying to parse what you're actually asking here with all the typos and weird formatting

Is it:

1) Can an intelligent mount use Ready an Action to charge based on a trigger of its rider making a Full Attack action and allow the rider to make the full attack against the target of the charge instead of a creature the rider was previously adjacent to?

or

2) Can a rider ready a full attack action to be made after his mount charges?

I don't have my 3.5 books handy to look up the rules for exotic mounts, but the answer to both would seem to be No

First the simple one:
2) Can a rider ready a full attack action to be made after his mount charges?


  Not possible because you can't ready a full attack action as it is a full round action, and you can only ready Standard, Move or Free Actions

As for the other case:

1) Can an intelligent mount use Ready an Action to charge based on a trigger of its rider making a Full Attack action and allow the rider to make the full attack against the target of the charge instead of a creature the rider was previously adjacent to?


  This is also not possible for two reasons.  1) You can't ready a charge because it is a Full-round action.  The ability to charge when you have only a single action can only be used during your turn when you have that single action allowed; that doesn't give you a special case allowing you to ready a charge. 2) Even if you could ready a charge, the charge action interrupts the full attack action.
From the ready rules:
The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action.

  The mounted combat rules state that if your mount moves more than 5 feet, you can only make a single attack.  Therefore, after the mount charges, you are no longer capable of continuing with your full attack action, and the action ends.

The point of these rules is because otherwise a character could double move on his mount and still make full attacks, or have a pouncing mount and make a full attack on the same target, which could be pretty unbalancing.  Any player who argues for it should remember that the DM could always send groups of monsters using similar techniques right back at you.


You can have a mount attack the same target your are attacking, but it takes a Ride check for you both to attack.  This would include the mount charging and attacking and you make an additional attack, and also you making a full attack and the mount attacking the same target (or another adjacent target)


Trying to parse what you're actually asking here with all the typos and weird formatting

Is it:

1) Can an intelligent mount use Ready an Action to charge based on a trigger of its rider making a Full Attack action and allow the rider to make the full attack against the target of the charge instead of a creature the rider was previously adjacent to?

or

2) Can a rider ready a full attack action to be made after his mount charges?

I don't have my 3.5 books handy to look up the rules for exotic mounts, but the answer to both would seem to be No

First the simple one:
2) Can a rider ready a full attack action to be made after his mount charges?


  Not possible because you can't ready a full attack action as it is a full round action, and you can only ready Standard, Move or Free Actions

As for the other case:

1) Can an intelligent mount use Ready an Action to charge based on a trigger of its rider making a Full Attack action and allow the rider to make the full attack against the target of the charge instead of a creature the rider was previously adjacent to?


  This is also not possible for two reasons.  1) You can't ready a charge because it is a Full-round action.  The ability to charge when you have only a single action can only be used during your turn when you have that single action allowed; that doesn't give you a special case allowing you to ready a charge. 2) Even if you could ready a charge, the charge action interrupts the full attack action.
From the ready rules:
The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action.

  The mounted combat rules state that if your mount moves more than 5 feet, you can only make a single attack.  Therefore, after the mount charges, you are no longer capable of continuing with your full attack action, and the action ends.

The point of these rules is because otherwise a character could double move on his mount and still make full attacks, or have a pouncing mount and make a full attack on the same target, which could be pretty unbalancing.  Any player who argues for it should remember that the DM could always send groups of monsters using similar techniques right back at you.


You can have a mount attack the same target your are attacking, but it takes a Ride check for you both to attack.  This would include the mount charging and attacking and you make an additional attack, and also you making a full attack and the mount attacking the same target (or another adjacent target)



1- i know that for it i was saying that the mount is the only one to make the ready action.

2- the charge have a special: "If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn." therefore is possible make a ready action to charge.

3- the ready action mark that you interrupt her turn while him are in it, for it you can make a ready action to disrupt the cast of a mage (because take damage in her turn while casting) in the same way you make a ready action to charge to make the paladin "charge" because in her turn he moved more than 10 fts

if you mount have her own willing you don't need make a ride to move the mount, this is only to force the mount to move. read the skill.




































TaskRide DCTaskRide DC
Guide with knees5Leap15
Stay in saddle5Spur mount15
Fight with warhorse10Control mount in battle20
Cover15Fast mount or dismount201
Soft fall15  


Stay in Saddle: You can react instantly to try to avoid falling when your mount rears or bolts unexpectedly or when you take damage. This usage does not take an action.

Action: Varies. Mounting or dismounting normally is a move action. Other checks are a move action, a free action, or no action at all, as noted above.

and stay in the mount is a no action

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.

2- the charge have a special: "If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn." therefore is possible make a ready action to charge.


  This does not allow you to ready a charge.  The important part is : "You can’t use this option unless you are restricted to taking only a standard action or move action on your turn."

  The readied action would not occur on your turn - therefore you can't charge with it.  A charge is always a full round action, but in certain cases you take a reduced charge when you only have one action available - this does not allow you to charge as a Standard or Move action.


3- the ready action mark that you interrupt her turn while him are in it, for it you can make a ready action to disrupt the cast of a mage (because take damage in her turn while casting) in the same way you make a ready action to charge to make the paladin "charge" because in her turn he moved more than 10 fts


But as I said above, if the mount and paladin move more than 5 feet, the Paladin can no longer complete his full attack action because of the mounted combat rules.  A ready action always interrupts some other action and affects all actions after it- if it makes the action it interrupts invalid, then that action does not continue. 

if you mount have her own willing you don't need make a ride to move the mount, this is only to force the mount to move. read the skill.



Different part of the skill:




































TaskRide DCTaskRide DC
Guide with knees5Leap15
Stay in saddle5Spur mount15
Fight with warhorse10Control mount in battle20
Cover15Fast mount or dismount201
Soft fall15  



Show
Fight with Warhorse

If you direct your war-trained mount to attack in battle, you can still make your own attack or attacks normally. This usage is a free action.


While written for Warhorses in the SRD it applies to all mounts with attacks.  Its basically a ride check to make sure the mount's attack doesn't throw you off balance to prevent your own attack.

As a DM, for an exotic mount like a pouncing lion, I would probably increase the DC.  And you would still only get a single attack as the rider.


2- the charge have a special: "If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn." therefore is possible make a ready action to charge.


  This does not allow you to ready a charge.  The important part is : "You can’t use this option unless you are restricted to taking only a standard action or move action on your turn."

  The readied action would not occur on your turn - therefore you can't charge with it.  A charge is always a full round action, but in certain cases you take a reduced charge when you only have one action available - this does not allow you to charge as a Standard or Move action.


3- the ready action mark that you interrupt her turn while him are in it, for it you can make a ready action to disrupt the cast of a mage (because take damage in her turn while casting) in the same way you make a ready action to charge to make the paladin "charge" because in her turn he moved more than 10 fts


But as I said above, if the mount and paladin move more than 5 feet, the Paladin can no longer complete his full attack action because of the mounted combat rules.  A ready action always interrupts some other action and affects all actions after it- if it makes the action it interrupts invalid, then that action does not continue. 

if you mount have her own willing you don't need make a ride to move the mount, this is only to force the mount to move. read the skill.



Different part of the skill:




































TaskRide DCTaskRide DC
Guide with knees5Leap15
Stay in saddle5Spur mount15
Fight with warhorse10Control mount in battle20
Cover15Fast mount or dismount201
Soft fall15  



Show
Fight with Warhorse

If you direct your war-trained mount to attack in battle, you can still make your own attack or attacks normally. This usage is a free action.


While written for Warhorses in the SRD it applies to all mounts with attacks.  Its basically a ride check to make sure the mount's attack doesn't throw you off balance to prevent your own attack.

As a DM, for an exotic mount like a pouncing lion, I would probably increase the DC.  And you would still only get a single attack as the rider.


1- in that case a slowed mount can do it therefore is possible as I was saying and the special say that the charge still be used with only a move action or standar action but only while that condition as example a zombie can charge.

2- the description say too that can be in the same turn (for disruption a spell as example) but you have preference but in this case is still while the other character turn

"If the triggered action is part of another character’s activities, you interrupt the other character"

3- what happen here???

If you direct your war-trained mount (you dont direct it, is the mount)to attack in battle, you can still make your own attack or attacks normally. This usage is a free action.

and the check for dont fall is Stay in saddle. that is no action.

again you dont force the mount to do any action the mount act for itself therefore the only ride check you need is Stay in saddle that is no action.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
1. You are correct that Zombies, Slowed creatures and creatures in a surprise round can all Charge - that is a special case handled in the rules for Charge.  However, that special case does not change the fact that Charge is a Full Round action and cannot be used with Ready an Action.
   First sentence of the charge rules: "Charging is a special full-round action"
 
Even a Slowed Zombie in a surprise round, who is reduced to a single action for three different reasons, cannot ready a charge action.

2. In your original post, your proposal was:


  • Mount readies action to Charge when his rider is about to make a full attack action

  • Rider starts full attack action

  • Mount Charges

  • Rider continues full attack after having moved at least 10 feet when the mount charged.


I'll break down the problems with this entire proposal step by step:


a. Mount readies action to Charge....


      Already not possible, as I've pointed to in the rules several times.


b. Rider starts full attack action


     This part is actually ok, although the trigger would probably actually have to have been - Rider makes an attack, as you can't know if it will be a full attack or not until after the first attack.


c. Mount Charges


     By charging in the middle of the Rider's full attack action or before the rider's first attack, the Mount is interrupting the rider's action. 


d. Rider continues full attack action


     Now the rider continues the attack that was interrupted by the mounts movement and charge.


 If the rider is making a melee attack, he can make a single attack only, and it would get the +1 bonus from the charge


"If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack"



3. I don't have the rules for intelligent mounts handy; however, the standard rules for the Paladin's special mount don't state that it is treated any differently from a normal Warhorse in combat in terms of ride checks.


  For something like riding your party Druid, things are a little different, but you still can't ready a full attack to occur after a charge, or ready a charge to move your rider during their turn and then have them make a full attack.


Another note, even if, IF, the rules didn't state that you couldn't do this, and RisingZan's post is asoutely correct. The fact of the matter is that the rules were not designed to allow this either.

In short, you could only pull this kind of combination by exploiting a flaw in the rules, or by twisting if not outright "ignoring" inconvenent rules to do so. In which case the answer is again, No!

In this case the rules are very specific in a: Charge is a full round action and b: only 1 attack can be made if a mount moves more then 5 feet. So twisting and disecting rules until you get the answer you want, despite very clear rules intent on stopping that from happening, just doesn't work.
Another note, even if, IF, the rules didn't state that you couldn't do this, and RisingZan's post is asoutely correct. The fact of the matter is that the rules were not designed to allow this either.

In short, you could only pull this kind of combination by exploiting a flaw in the rules, or by twisting if not outright "ignoring" inconvenent rules to do so. In which case the answer is again, No!

In this case the rules are very specific in a: Charge is a full round action and b: only 1 attack can be made if a mount moves more then 5 feet. So twisting and disecting rules until you get the answer you want, despite very clear rules intent on stopping that from happening, just doesn't work.

the rules say that is because you direct de mount in this case the mount are moving to the foe for her own will(doing her turn).

and the rules say too that if you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn. that make the charge a standar or move action instead of full round and therefore you can ready a charge.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
and the rules say too that if you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn. that make the charge a standar or move action instead of full round and therefore you can ready a charge.



No.  CHARGE IS ALWAYS A FULL ROUND ACTION.  It has a special rule that you can take a reduced charge when you are restricted to a single action, but it is still a full round action for all other rules that check action type.

Here are the relevant rules:
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action.
 If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.


Nothing in the above statement says that charge can be taken as a Standard or Move action.  What the rules do say is that if  (and only if) some other effect is limiting you to a single action during your turn, you can still charge with reduced movement - the charge itself is still a "special full-round action" as stated in the first sentence of the charge rules.

  I don't know how much clearer I can possibly make this.  Let's say you were somehow correct and you could ready a restricted charge - then why would anyone ever use a normal charge when they could instead do the following:

  1.    Take a move action to get into a better position for a charge

  2.   Ready a standard action to charge with your remaining standard action when the next creature starts its turn

  3.   Trigger their readied action to Charge


The reason nobody does that is because it completely violates all of the charge and ready an action rules and is not allowed.




  

and the rules say too that if you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn. that make the charge a standar or move action instead of full round and therefore you can ready a charge.



No.  CHARGE IS ALWAYS A FULL ROUND ACTION.  It has a special rule that you can take a reduced charge when you are restricted to a single action, but it is still a full round action for all other rules that check action type.

Here are the relevant rules:
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action.
 If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.


Nothing in the above statement says that charge can be taken as a Standard or Move action.  What the rules do say is that if  (and only if) some other effect is limiting you to a single action during your turn, you can still charge with reduced movement - the charge itself is still a "special full-round action" as stated in the first sentence of the charge rules.

  I don't know how much clearer I can possibly make this.  Let's say you were somehow correct and you could ready a restricted charge - then why would anyone ever use a normal charge when they could instead do the following:

  1.    Take a move action to get into a better position for a charge

  2.   Ready a standard action to charge with your remaining standard action when the next creature starts its turn

  3.   Trigger their readied action to Charge


The reason nobody does that is because it completely violates all of the charge and ready an action rules and is not allowed.




  


you can't make a charge if you move any distance in your turn, but ready a charge is possible maybe we need debating this first and then return to this discussion I going to create the new thread.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
i was serching in the D&D archive about this and in D&D Archive Rules of the Game: Actions part 4 :
www.wizards.com/default.asp?x=dnd/rg/200...

Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge as a standard action, moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.

Now the Charge can be doing as a ready action. now at last a mount can make a ready action to charge while the turn of the paladin.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
i was serching in the D&D archive about this and in D&D Archive Rules of the Game: Actions part 4 :
www.wizards.com/default.asp?x=dnd/rg/200...

Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge as a standard action, moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.

Now the Charge can be doing as a ready action. now at last a mount can make a ready action to charge while the turn of the paladin.




Ok, why don`t you read this part of it:

www.wizards.com/default.asp?x=dnd/rg/200...
Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge as a standard action, moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.



Now normally if you are limited to a standard action you can`t make a full round action, However this special case rule allows a Full Attack action to be taken as a standard action if and only if you are limited to a standard action. It is still a full round action, but you can do it anyways if you are limited to a standard action.


next is the Read Action itself, which you are ignoring^


Ready

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. 





Readying is a standard action, which means You cannot ready a Charge action because a: Charge is a Full Round Action and b: If you are limited to a standard action, then Readying an Action would literally be that standard action, leaving you unable to do another action. You could ready an action, or you could charge, but you couldn`t do both as that would take 2 actions  and you are limited to one.


In this case the Mount could ready a Move action to move partway through the Paladin`s attack, however:


Combat while Mounted

With a DC 5 Ride check, you can guide your mount with your knees so as to use both hands to attack or defend yourself. This is a free action.


When you attack a creature smaller than your mount that is on foot, you get the +1 bonus on melee attacks for being on higher ground. If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a Full Attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.





You can`t make a full attack if your mount moves more then 5 feet in that round, so even if the Mount could ready a charge, The rider Can Not make a Full Attack. The Movement of the mount makes the rider unable to make a Full Round Attack, He can only take a single attack action. If he has already taken that Attack Action then he cannot attack again. 


The rider can take an attack action and Move, or he can move and take an attack action, or with ride-by-attack he can move, attack and move, But he cannot take 2 attacks and move (ie attack, move, attack) this is in clear violation of the rules, regardless of what exploit you attempt. The action of Movement, or charge by the horse ends his full attack action, and he cannot make further attacks.
i was serching in the D&D archive about this and in D&D Archive Rules of the Game: Actions part 4 :
www.wizards.com/default.asp?x=dnd/rg/200...

Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge as a standard action, moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.

Now the Charge can be doing as a ready action. now at last a mount can make a ready action to charge while the turn of the paladin.




Ok, why don`t you read this part of it:

www.wizards.com/default.asp?x=dnd/rg/200...
Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge as a standard action, moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.



Now normally if you are limited to a standard action you can`t make a full round action, However this special case rule allows a Full Attack action to be taken as a standard action if and only if you are limited to a standard action. It is still a full round action, but you can do it anyways if you are limited to a standard action.


next is the Read Action itself, which you are ignoring^


Ready

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. 





Readying is a standard action, which means You cannot ready a Charge action because a: Charge is a Full Round Action and b: If you are limited to a standard action, then Readying an Action would literally be that standard action, leaving you unable to do another action. You could ready an action, or you could charge, but you couldn`t do both as that would take 2 actions  and you are limited to one.


In this case the Mount could ready a Move action to move partway through the Paladin`s attack, however:


Combat while Mounted

With a DC 5 Ride check, you can guide your mount with your knees so as to use both hands to attack or defend yourself. This is a free action.


When you attack a creature smaller than your mount that is on foot, you get the +1 bonus on melee attacks for being on higher ground. If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a Full Attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.





You can`t make a full attack if your mount moves more then 5 feet in that round, so even if the Mount could ready a charge, The rider Can Not make a Full Attack. The Movement of the mount makes the rider unable to make a Full Round Attack, He can only take a single attack action. If he has already taken that Attack Action then he cannot attack again. 


The rider can take an attack action and Move, or he can move and take an attack action, or with ride-by-attack he can move, attack and move, But he cannot take 2 attacks and move (ie attack, move, attack) this is in clear violation of the rules, regardless of what exploit you attempt. The action of Movement, or charge by the horse ends his full attack action, and he cannot make further attacks.

The last rules say

Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge "as a standard action", moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging

for it the charge is a Standar action if you can only do standar action like a slowed mount.
then the Charge is clearly possible under the rules

now the Rule Compendium say :

MOVING
If your mount moves more than 5 feet, you can make only a single melee attack. ESSENTIALLY, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.
You can take your own move actions normally, so that, for instance, you can load and fire a light crossbow during a round

This rules is because you are directing you mount and wait until the mount get the enemy but in this case you dont wait, the mount is the ones to use her turn to move and rememeber the ready action can be doing while other turn but before the trigger action or before the turn of the trigger action.

for it the paladin going to make her full attack maybe with a free action like "now", then this trigger the ready action of the slowed mount that use her charge to attack one enemy as standar action now the mount done her turn change her initiative and the turn of the paladin that was interrupted continue, he doing her full attack but he was moved more that 10 fts in her turn, he gain the benefits of the charge in her attacks???
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
Generally speaking you can not "ready" a Charge.  Now IF you are restricted to a single standard action on your turn you may be able to ready Charge as it would be a standard action.  However you definitely would NOT be able to ready a Charge during regular rounds; that's because you can only ready a standard action and on your turn you have a full action allowance.
 
Generally speaking you can not "ready" a Charge.  Now IF you are restricted to a single standard action on your turn you may be able to ready Charge as it would be a standard action.  However you definitely would NOT be able to ready a Charge during regular rounds; that's because you can only ready a standard action and on your turn you have a full action allowance.
 

I know it but this example is with a slowed mount.

Slow


An affected creature moves and attacks at a drastically slowed rate. A slowed creature can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature’s jumping distance as normal for decreased speed.


Multiple slow effects don’t stack. Slow counters and dispels haste.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
[I know it but this example is with a slowed mount.

Slow
An affected creature moves and attacks at a drastically slowed rate. A slowed creature can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature’s jumping distance as normal for decreased speed.

Multiple slow effects don’t stack. Slow counters and dispels haste.




Read the above a slowed creation can "take only a single move action or standard action eac turn but not both" and combine it with this rule

"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action "

A Slowed Creature cannot take two actions, and to Ready a Action for a Charge would require two standard actions.


Now for Mounted Combat: 

Combat while Mounted

With a DC 5 Ride check, you can guide your mount with your knees so as to use both hands to attack or defend yourself. This is a free action. 


When you attack a creature smaller than your mount that is on foot, you get the +1 bonus on melee attacks for being on higher ground. If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.


If your Mount moves more then 5 feet then you can only make a single melee attack, and you can't make a full attack.

If the Paladin has already taken an Attack action (in this case lets say the Paldin has 2 attacks/round) and the mount moves more then 5 feet then he cannot take the full attack option in that turn, nor can he make another attack, as he has already made his single melee attack that round.

There are 3 different things you can do while attacking on a mount that moves.

-You can make a single melee attack and then move

-You can move and then make a single melee attack  or

-With Ride By Attack, you can Move, make a single melee attack, and then move again

But You cannot make two attacks and you cannot make a Full Attack if the mount moves more then feet in that round. So by the rules the Mount's movement ends the paladin's attacks for that round.   



Read the above a slowed creation can "take only a single move action or standard action eac turn but not both" and combine it with this rule

"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action "

A Slowed Creature cannot take two actions, and to Ready a Action for a Charge would require two standard actions.




What?????????????? two Standard actions, the ready action is a special initiative action that no take action, now you can only use a ready action in a standar action or a move action, and a charge can only be doing as standar action if you are restricted like a zombie or a slowed creature, therefore a slow creature can ready a charge.


Now for Mounted Combat: 

Combat while Mounted

With a DC 5 Ride check, you can guide your mount with your knees so as to use both hands to attack or defend yourself. This is a free action. 


When you attack a creature smaller than your mount that is on foot, you get the +1 bonus on melee attacks for being on higher ground. If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.

If your Mount moves more then 5 feet then you can only make a single melee attack, and you can't make a full attack.

If the Paladin has already taken an Attack action (in this case lets say the Paldin has 2 attacks/round) and the mount moves more then 5 feet then he cannot take the full attack option in that turn, nor can he make another attack, as he has already made his single melee attack that round.

There are 3 different things you can do while attacking on a mount that moves.

-You can make a single melee attack and then move

-You can move and then make a single melee attack  or

-With Ride By Attack, you can Move, make a single melee attack, and then move again

But You cannot make two attacks and you cannot make a Full Attack if the mount moves more then feet in that round. So by the rules the Mount's movement ends the paladin's attacks for that round.   




you dont controling the mount, the mount move for her own will, you only make a ride check to dont fall of the mount that you dont control, now the rules clearly say that you can only do one attack because you need to wait your mount to reach the opponent (because is your turn), in this example the mount make a ready action and reach the opponent in your turn and after that you doing the trigger action, remember this a turn base game for it although the round of 6 seconds let you hit a creature that in 6 seconds can run a long distance to face you in a full run action and you in your turn can make a full attack agains him ignoring that while you starting your turn him are starting to run a  long distance for it in logic ways you will no able to do your full attack because he only reach you at end of the 6 second leading you only 0 seconds to attack him.

Now under the rules if the mount make the ready action to charge, the mount interrup your turn and put you facing the foe and you continue your turn (make a full attack).

The question is that if you gain the bonus of the charge because is realized in your turn leading you move more that 10 fts in your turn.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.

What?????????????? two Standard actions, the ready action is a special initiative action that no take action, now you can only use a ready action in a standar action or a move action, and a charge can only be doing as standar action if you are restricted like a zombie or a slowed creature, therefore a slow creature can ready a charge.



To Ready an Action takes a standard action, it's clearly stated so in the rules. "Ready is a Standard Action. It does not provoke an attack of Opportunity" That is an exact cut/paste of the rules.

This is why you cannot Ready a Full Round Action, because you can't do both a Standard Action and a Full Round Action in the same turn, so even if you exploit the special rule for charging as a standard action it still can't be done because this would require Two Standard Actions!

Secondly, the Act of Readying an Action ends your turn

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action.



This is important because under the rules for Mounted Combat, "Your mount acts on your initiative count" Which means the Mount and the Paladin both do their actions on the same turn. The Paladin's Mount's Readied Action has to occur after the Paladin's turn is over, but before his next one has begun. Because that is not readying an action, that is doing something on your own turn.

you dont controling the mount, the mount move for her own will, you only make a ride check to dont fall of the mount that you dont control



Stop! That is not what the rule says at all. What the rules say is "If your mount moves more than 5 feet, you can only make a single melee attack" It doesn't matter that you mount moves of it's own free will, what matters is that it has moved more then 5 feet. 


Also what the rules actually say is: "With a DC 5 Ride check, you can guide your mount" What you want though is the rules for when a Mount Bolts unexpectedly, this is what the mount is doing, bolting unexpectedly.

Either way it has moved more then 5 feet and therefore has limited the Paladin to a single melee attack that round.
Generally speaking you can not "ready" a Charge.  Now IF you are restricted to a single standard action on your turn you may be able to ready Charge as it would be a standard action.  However you definitely would NOT be able to ready a Charge during regular rounds; that's because you can only ready a standard action and on your turn you have a full action allowance.
 

This is incorrect.  Charging is ALWAYS a full round action.  When you are restricted to a single action during your turn, there is a special exception in the Charge rules that allows you take a restricted Charge, but that Charge is still a full round action.

  Otherwise slowed characters could ready a charge while non-slowed characters could not, and that just doesn't make any sense at all.



@MrCustomer
  Not sure where you're getting your "Two standard actions" angle from.  Readying an action is a standard action, but it also allowed you to ready another standard action, such as a single melee or ranged attack, or a spell.  The reason you cannot ready a charge is simply that Charge is always a full round action, even when you are slowed and qualify for a reduced charge.

What?????????????? two Standard actions, the ready action is a special initiative action that no take action, now you can only use a ready action in a standar action or a move action, and a charge can only be doing as standar action if you are restricted like a zombie or a slowed creature, therefore a slow creature can ready a charge.



To Ready an Action takes a standard action, it's clearly stated so in the rules. "Ready is a Standard Action. It does not provoke an attack of Opportunity" That is an exact cut/paste of the rules.

This is why you cannot Ready a Full Round Action, because you can't do both a Standard Action and a Full Round Action in the same turn, so even if you exploit the special rule for charging as a standard action it still can't be done because this would require Two Standard Actions!

Secondly, the Act of Readying an Action ends your turn

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action.



This is important because under the rules for Mounted Combat, "Your mount acts on your initiative count" Which means the Mount and the Paladin both do their actions on the same turn. The Paladin's Mount's Readied Action has to occur after the Paladin's turn is over, but before his next one has begun. Because that is not readying an action, that is doing something on your own turn.

you dont controling the mount, the mount move for her own will, you only make a ride check to dont fall of the mount that you dont control



Stop! That is not what the rule says at all. What the rules say is "If your mount moves more than 5 feet, you can only make a single melee attack" It doesn't matter that you mount moves of it's own free will, what matters is that it has moved more then 5 feet. 


Also what the rules actually say is: "With a DC 5 Ride check, you can guide your mount" What you want though is the rules for when a Mount Bolts unexpectedly, this is what the mount is doing, bolting unexpectedly.

Either way it has moved more then 5 feet and therefore has limited the Paladin to a single melee attack that round.

1- you are too wrong, with your logic ready any standar action is impossible, the standar action of the ready action is the only that is used while the ready is triggered therefore you don't use 2 standar action.

2- again read the rules "Your mount acts on your initiative count as you direct it. The mount uses
its action to move, and you move along with it. When you’re mounted, you share your mount’s space completely. Multiple riders share their mount’s space completely as well."

And in this case the mount do her own turn you dont direct it, and Ready action say too "If the triggered action is part of another character’s activities, you interrupt the other character." for it is while the paladin action

3- the rules say too that is because of "Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack" in this case you dont waint therefore this don't apply
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
@MrCustomer
  Not sure where you're getting your "Two standard actions" angle from.  Readying an action is a standard action, but it also allowed you to ready another standard action, such as a single melee or ranged attack, or a spell.  The reason you cannot ready a charge is simply that Charge is always a full round action, even when you are slowed and qualify for a reduced charge.



I was pointing out that to Ready a Charge would require Two actions, the Charge being the second action. I know it is a Full Round Action, but my counter point being even if it was considered a standard action by a combination of twisting the rules, it still couldn't be readied under his interpretation.
@MrCustomer
  Not sure where you're getting your "Two standard actions" angle from.  Readying an action is a standard action, but it also allowed you to ready another standard action, such as a single melee or ranged attack, or a spell.  The reason you cannot ready a charge is simply that Charge is always a full round action, even when you are slowed and qualify for a reduced charge.



I was pointing out that to Ready a Charge would require Two actions, the Charge being the second action. I know it is a Full Round Action, but my counter point being even if it was considered a standard action by a combination of twisting the rules, it still couldn't be readied under his interpretation.

ok the rules say that charge can be done as standar action and not full-round action with clarity but only under special sircunstances, now "ready action" is a standar action that allow ready a standar action, now under the special sircunstances you can ready a Charge because charge is standar action.

Read the rules!!! is perfectly legal do it, the rules never say that a Charge is always a Full round action, like the rules never say that cast magic missile is always standar action.

Generally speaking you can not "ready" a Charge.  Now IF you are restricted to a single standard action on your turn you may be able to ready Charge as it would be a standard action.  However you definitely would NOT be able to ready a Charge during regular rounds; that's because you can only ready a standard action and on your turn you have a full action allowance.
 

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
ok the rules say that charge can be done as standar action and not full-round action with clarity but only under special sircunstances, now "ready action" is a standar action that allow ready a standar action, now under the special sircunstances you can ready a Charge because charge is standar action.

Read the rules!!! is perfectly legal do it, the rules never say that a Charge is always a Full round action, like the rules never say that cast magic missile is always standar action.



Oma,  you need to read the rule again.  The rule does not say you can charge as a standard action.  Maybe there's a bit lost in translation here as  English is not your first language.
Here's is the exact rule text in question:

If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.



Read that very carefully.  Nowhere in that rule does it say you can "charge as a standard action" or that charge is a standard action in that case. 
What it does say is that when you are restricted to a single action during your turn "you can still charge".  It does not change the action type of the Charge action, but instead it allows you to still use the special full round action of a charge in this particular situation with an additional restriction on your movement.

  Ultimately, as stated in the other thread, this is up to your DM, but the standard rules are clear in the following:


  • Charge is a "special full round action"

  • If and only if you are restricted to a single move or standard action in your turn, you can still charge with reduced speed during your turn as a "special full-round action"

  • You can only ready a standard action, move action or free action

ok the rules say that charge can be done as standar action and not full-round action with clarity but only under special sircunstances, now "ready action" is a standar action that allow ready a standar action, now under the special sircunstances you can ready a Charge because charge is standar action.

Read the rules!!! is perfectly legal do it, the rules never say that a Charge is always a Full round action, like the rules never say that cast magic missile is always standar action.



Oma,  you need to read the rule again.  The rule does not say you can charge as a standard action.  Maybe there's a bit lost in translation here as  English is not your first language.
Here's is the exact rule text in question:

If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.



Read that very carefully.  Nowhere in that rule does it say you can "charge as a standard action" or that charge is a standard action in that case. 
What it does say is that when you are restricted to a single action during your turn "you can still charge".  It does not change the action type of the Charge action, but instead it allows you to still use the special full round action of a charge in this particular situation with an additional restriction on your movement.

  Ultimately, as stated in the other thread, this is up to your DM, but the standard rules are clear in the following:


  • Charge is a "special full round action"

  • If and only if you are restricted to a single move or standard action in your turn, you can still charge with reduced speed during your turn as a "special full-round action"

  • You can only ready a standard action, move action or free action


¬¬ ok read again this official update rules from D&D Archive/Rules Of the Game

General Rule

www.wizards.com/default.asp?x=dnd/rg/200...

Charge: As a full-round action you can move up to twice your speed directly toward a foe and make a single melee attack when you reach the foe. You must move at least 10 feet to the closest square from which you can attack your opponent and you must move to that square by the shortest path. If that path takes you through an obstacle or terrain that hampers your movement (including friendly creatures), you cannot charge. Though you normally cannot charge into or through a space that contains another creature, you can charge as part of a bull rush action.


You cannot charge if you're reduced to half speed. If you're capable of using only a standard action during your turn, you can charge as a standard action.


The procedure for charging is slightly different when you're using the Ride-By Attack feat (see Part 6).


Specific rule under conditions that overlap the general rule.


www.wizards.com/default.asp?x=dnd/rg/200...


Charge: The charge action lets you move up to twice your speed in a straight line and make a single melee attack. If you're limited to standard actions during your turn, you can charge "as a standard action", moving up to your speed. Because you move when you charge, you cannot take a 5-foot step during the same turn. See page 154 of the Player's Handbook for more information on charging.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
  1- you are too wrong, with your logic ready any standar action is impossible, the standar action of the ready action is the only that is used while the ready is triggered therefore you don't use 2 standar action.



No, Readying an action is a Standard action. Period, End of Story.

In your case you are specifically refering to a creature who is limited to only 1 Standard Action a round, You specifically mentioned the Slow spell.

The Slow spell makes it very clear, "A slowed creature can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). " A Slowed Creature cannot Ready an Action plus take an additional action (charging) because that would total 2 actions and it is limited to 1 single action. The slowed Mount has used his one and only action that round to Read an Action.

Normally a person has 2 actions in thier turn, they use their first action to Ready the second Action. (which is 2 actions total) However a Slowed creature or an Undead has only a single action, so they can't Ready a Second action.  Also you will note that a character can't take a Move action, then Ready an action and then take a third action. (three actions total) To clarify it I will again quote the rules:

"Ready is a Standard Action. It does not provoke an attack of Opportunity"

2- again read the rules "Your mount acts on your initiative count as you direct it. The mount uses
its action to move, and you move along with it. When you’re mounted, you share your mount’s space completely. Multiple riders share their mount’s space completely as well."

And in this case the mount do her own turn you dont direct it, and Ready action say too "If the triggered action is part of another character’s activities, you interrupt the other character." for it is while the paladin action



Read the rules Yourself! "Your mount acts on your initiative count " The Mount is considered part of the Paladin's character and they both act on the same turn, the same initiative, read also the rules for Paladin Mounts, Summoned creatures and Familiars. They don't get their own turn. And did you forget about the empathic link?

Even Moving of his own inteligence, The Mount turn ends when the Paladin's turn ends, and a readied action occurs after the Mount's turn ends.

"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

Since the Mount shares the same turn as the Paladin, The mount's readied action will have to take place, After the Paladin's turn is over but before the Paladin's next one has begun.

Additionally, If the Mount moves before the Paladin Moves or after the Paladin moves, then the Paladin would be left suspended in the air, so again, "Your mount acts on your initiative count " Is a pretty important rule.

So the Mount cannot Ready an Action for something that occurs DURING THE MOUNT'S OWN TURN! THE PALADIN'S ATTACKS HAVE ALREADY BEEN RESOLVED!

Since they share the same turn, the Paladin will have already completed his Full Round Attack my the time the Mount has Readied an Action. The Mount's Readied Action ends the turn so therefore occurs when the Paladin has finished attacking, literally Readying an Action for something that has already happened.

Here is what it would look like:

The Paladin attacks with the Full Attack Action and starts rolling, while the Mount Readies an Action.....Oops too late!

3- the rules say too that is because of "Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack" in this case you dont waint therefore this don't apply



First this is fluff, you are quoting a fluff example of why a rider can only make a single attack on a moving horse and ignoring the other rules. That is just an example, not a rule.

Because according to that example, a rider couldn't Attack first and then Move, Nope, he has to wait! Therefore the Mount in your case can't charge, or even move at all, because it cannot move more once the rider attacks. End of arguement, Rider can only attack at the end of the mount's move, therefore the mount can't charge after the paladin attacks!

That sound rediculous? Well it is, it absolutely is, which is what happens when YOU ONLY QUOTE THE FLUFF OF A RULE AND IGNORE THE RULE ITSELF! You've just made it impossible for the Mount to move after the rider has made any attack.

Read this:

 "If your mount moves more than 5 feet, you can only make a single melee attack. "

Notice how that is a full, complete sentence? That it ends with a period "."? That sentence was the rule, the next sentence begins "Essentially..." and was an example to explain it. You have to "wait" while the mount takes a move action and therefore can't make a Full Round Attack.

So the Rider can attack First and then move! Quite the revelation that!

So Oma, answer this directly: Are you stating that a Rider can't attack First and then move? because that means, being limited to a single melee attack AFTER the mount moves, that attacking would end all movement for the mount.

Because that means 1 of two things, depending on the answer:

1: The Mount can't charge at all, under any circumstances, because the Paladin's initial attack has ended it's movement until it's next turn. or

2: The Paladin is limited to a single melee attack if the mount moves more then 10 feet and therefore cannot attack again if the mount charges.

  1- you are too wrong, with your logic ready any standar action is impossible, the standar action of the ready action is the only that is used while the ready is triggered therefore you don't use 2 standar action.



No, Readying an action is a Standard action. Period, End of Story.

In your case you are specifically refering to a creature who is limited to only 1 Standard Action a round, You specifically mentioned the Slow spell.

The Slow spell makes it very clear, "A slowed creature can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). " A Slowed Creature cannot Ready an Action plus take an additional action (charging) because that would total 2 actions and it is limited to 1 single action. The slowed Mount has used his one and only action that round to Read an Action.

Normally a person has 2 actions in thier turn, they use their first action to Ready the second Action. (which is 2 actions total) However a Slowed creature or an Undead has only a single action, so they can't Ready a Second action.  Also you will note that a character can't take a Move action, then Ready an action and then take a third action. (three actions total) To clarify it I will again quote the rules:

"Ready is a Standard Action. It does not provoke an attack of Opportunity"

2- again read the rules "Your mount acts on your initiative count as you direct it. The mount uses
its action to move, and you move along with it. When you’re mounted, you share your mount’s space completely. Multiple riders share their mount’s space completely as well."

And in this case the mount do her own turn you dont direct it, and Ready action say too "If the triggered action is part of another character’s activities, you interrupt the other character." for it is while the paladin action



Read the rules Yourself! "Your mount acts on your initiative count " The Mount is considered part of the Paladin's character and they both act on the same turn, the same initiative, read also the rules for Paladin Mounts, Summoned creatures and Familiars. They don't get their own turn. And did you forget about the empathic link?

Even Moving of his own inteligence, The Mount turn ends when the Paladin's turn ends, and a readied action occurs after the Mount's turn ends.

"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

Since the Mount shares the same turn as the Paladin, The mount's readied action will have to take place, After the Paladin's turn is over but before the Paladin's next one has begun.

Additionally, If the Mount moves before the Paladin Moves or after the Paladin moves, then the Paladin would be left suspended in the air, so again, "Your mount acts on your initiative count " Is a pretty important rule.

So the Mount cannot Ready an Action for something that occurs DURING THE MOUNT'S OWN TURN! THE PALADIN'S ATTACKS HAVE ALREADY BEEN RESOLVED!

Since they share the same turn, the Paladin will have already completed his Full Round Attack my the time the Mount has Readied an Action. The Mount's Readied Action ends the turn so therefore occurs when the Paladin has finished attacking, literally Readying an Action for something that has already happened.

Here is what it would look like:

The Paladin attacks with the Full Attack Action and starts rolling, while the Mount Readies an Action.....Oops too late!

3- the rules say too that is because of "Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack" in this case you dont waint therefore this don't apply



First this is fluff, you are quoting a fluff example of why a rider can only make a single attack on a moving horse and ignoring the other rules. That is just an example, not a rule.

Because according to that example, a rider couldn't Attack first and then Move, Nope, he has to wait! Therefore the Mount in your case can't charge, or even move at all, because it cannot move more once the rider attacks. End of arguement, Rider can only attack at the end of the mount's move, therefore the mount can't charge after the paladin attacks!

That sound rediculous? Well it is, it absolutely is, which is what happens when YOU ONLY QUOTE THE FLUFF OF A RULE AND IGNORE THE RULE ITSELF! You've just made it impossible for the Mount to move after the rider has made any attack.

Read this:

 "If your mount moves more than 5 feet, you can only make a single melee attack. "

Notice how that is a full, complete sentence? That it ends with a period "."? That sentence was the rule, the next sentence begins "Essentially..." and was an example to explain it. You have to "wait" while the mount takes a move action and therefore can't make a Full Round Attack.

So the Rider can attack First and then move! Quite the revelation that!

So Oma, answer this directly: Are you stating that a Rider can't attack First and then move? because that means, being limited to a single melee attack AFTER the mount moves, that attacking would end all movement for the mount.

Because that means 1 of two things, depending on the answer:

1: The Mount can't charge at all, under any circumstances, because the Paladin's initial attack has ended it's movement until it's next turn. or

2: The Paladin is limited to a single melee attack if the mount moves more then 10 feet and therefore cannot attack again if the mount charges.


1- a character never take 2 standar action in her turn, say that a creature have 2 action is too wrong because a character can make many no action, many free action, a swift action, a move action and a standar action (that can be used to move) in her turn for a total of 5 diferent kinds of action in one turn and a Immediate action out of her turn.

Read agains the rules of actions or go to play 4th edition.

the specific rules say that charge can be used as standar action, therefore you can ready a charge because the ready action say that you can ready a standar action don't that you use a standar action, for it you only use the standar action to make the ready action.

2- The mount have her own will therefore this rules dont apply, this are only when you mount a non-Int mount that you need to ride in the battle or if your want control your intelligent mount.

3-Nop is the Essentially description of the rule and because happen under the rule description, for it the paladin can make full-attack because the paladin dont wain like is described in the rules.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
  1- a character never take 2 standar action in her turn, say that a creature have 2 action is too wrong because a character can make many no action, many free action, a swift action, a move action and a standar action (that can be used to move) in her turn for a total of 5 diferent kinds of action in one turn and a Immediate action out of her turn.



"Ready an Action is a Standard action" Dirrect quote, can't get much clearer then that.

It doesn't say "Ready can be any Standard, Swift, Free or Move action" No It says clearly "Ready an Action is a Standard action"

Ready an Action allows a special case that alters the normal Move/Standard actions of a turn, there are several rules that do this, for example: Full Attack allows a 20th level fighter to make 4 attacks in a turn, that is a total of 4 Standard Actions! Attack of Opportunity allows an additional special case Standard Action.

None of that changes the simple rule that "Ready an Action is a Standard action"


Read agains the rules of actions or go to play 4th edition.



Being rude does not make you right. It doesn't give your arguement any merit. It doesn't make those who disagree wrong. It doesn't add to your arguement.

It is just being rude.

the specific rules say that charge can be used as standar action, therefore you can ready a charge because the ready action say that you can ready a standar action don't that you use a standar action, for it you only use the standar action to make the ready action.



No the specific rules say "Ready an Action is a Standard action." Read Again:


Ready


The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).


Readying an Action

You can ready a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action.



 
Don't insult me by saying I should read the rules. I have, they are right here and they say "Readying is a standard action."

It DOES NOT say what you are saying. It says "Readying is a standard action." Period, end of sentence. It then says what actions you can Ready.

Note the differnce between the meaning of "Readying" and "Readied"

"Readying" means "preparing to do" It is current tense "I am Readying to attack"

"Readied" is the action you will take. It is past tense, "I have Readied an attack"

Readying an Action means "Preparing to Take" an Action. It is not the action itself, it is preparing, "Readying" an Action.

At the end of your turn, that action is now "Readied" I am no longer "preparing" to take it, I am no Ready to take it. When the trigger happens I now "take that Readied Action."

There are 2 parts that happen here. First Readying the action, and then Taking the Action. And those are two seperate actions.

"Readying is a Standard Action. This part is just "Readying" and it occurs during your turn.

After the turn, when the trigger happens, "Then, any time before your next action, you may take the readied action in response to that condition"

That is two actions. "Readying an Action" is a Standard Action and "Taking a Readied Action" is the second action.

Additionally it states "any time before your next action" The word "Next" implies that there was a prior action that occured first.

Also this sentence "You can ready a standard action, a move action, or a free action." would contradict the rule "Readying is a standard action" because a Move action is not a standard action and there would be little point in changing it to one either. This is because "Taking the readied action" is different then "Readying an action".

Also the phrase "It does not provoke an attack of opportunity (though the action that you ready might do so)." Would likewise be pointless, since any attack of opportunity would take place while the readied action was taken. The reason this is mentioned is because Readying an Action is a standard action that does not provoke an attack of opportunity.

What it DOES NOT say is "Readying an Action is either a standard action, a move action, or a free action, that may provoke an attack of opportunity"

2- The mount have her own will therefore this rules dont apply, this are only when you mount a non-Int mount that you need to ride in the battle or if your want control your mount.



No, actually the Paladin mount is a summoned creature and the same rules apply here as it does for mounts and summoned creatures. It acts on the same turn and initiative as the Paladin. That is what the rules say. Your Mount acts on your initiative, a summoned creature acts on your turn.

This acts on it's own turn, acts on it's own will, is not mentioned anywhere in the rules. The rules say nothing of the sort, You are pulling that out of your hat. There is no such rule.

The mount acts on the paladin's turn and initiative. Just as all Mounts, Summoned Animals etc  etc do, They all act on the same turn and initiative as the summoner.  THAT is what the rules Do say. Nowhere does it say otherwise or what you are claiming.

Don't make up rules.

3-Nop is the Essentially description of the rule and because happen under the rule description, for it the paladin can make full-attack because the paladin dont wain like is described in the rules.



"If your mount moves more than 5 feet, you can only make a single melee attack. "

That is the rule. If the mount moves more then 5 feet then you can only make a single melee attack. It's a pretty damn simple rule! If the Paladin has already made an attack then when the mount charged he would not be able to make anymore attacks. because he is limited to a single melee attack.

Nowhere, does it say "if you move your mount" or "if you dirrect your mount more then 5 feet" It doesn't matter how of why your mount moves, you are limited to a single melee attack. 


  1- a character never take 2 standar action in her turn, say that a creature have 2 action is too wrong because a character can make many no action, many free action, a swift action, a move action and a standar action (that can be used to move) in her turn for a total of 5 diferent kinds of action in one turn and a Immediate action out of her turn.



"Ready an Action is a Standard action" Dirrect quote, can't get much clearer then that.

It doesn't say "Ready can be any Standard, Swift, Free or Move action" No It says clearly "Ready an Action is a Standard action"

Ready an Action allows a special case that alters the normal Move/Standard actions of a turn, there are several rules that do this, for example: Full Attack allows a 20th level fighter to make 4 attacks in a turn, that is a total of 4 Standard Actions! Attack of Opportunity allows an additional special case Standard Action.

None of that changes the simple rule that "Ready an Action is a Standard action"


Read agains the rules of actions or go to play 4th edition.



Being rude does not make you right. It doesn't give your arguement any merit. It doesn't make those who disagree wrong. It doesn't add to your arguement.

It is just being rude.

the specific rules say that charge can be used as standar action, therefore you can ready a charge because the ready action say that you can ready a standar action don't that you use a standar action, for it you only use the standar action to make the ready action.



No the specific rules say "Ready an Action is a Standard action." Read Again:


Ready


The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).


Readying an Action

You can ready a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action.



 
Don't insult me by saying I should read the rules. I have, they are right here and they say "Readying is a standard action."

It DOES NOT say what you are saying. It says "Readying is a standard action." Period, end of sentence. It then says what actions you can Ready.

Note the differnce between the meaning of "Readying" and "Readied"

"Readying" means "preparing to do" It is current tense "I am Readying to attack"

"Readied" is the action you will take. It is past tense, "I have Readied an attack"

Readying an Action means "Preparing to Take" an Action. It is not the action itself, it is preparing, "Readying" an Action.

At the end of your turn, that action is now "Readied" I am no longer "preparing" to take it, I am no Ready to take it. When the trigger happens I now "take that Readied Action."

There are 2 parts that happen here. First Readying the action, and then Taking the Action. And those are two seperate actions.

"Readying is a Standard Action. This part is just "Readying" and it occurs during your turn.

After the turn, when the trigger happens, "Then, any time before your next action, you may take the readied action in response to that condition"

That is two actions. "Readying an Action" is a Standard Action and "Taking a Readied Action" is the second action.

Additionally it states "any time before your next action" The word "Next" implies that there was a prior action that occured first.

Also this sentence "You can ready a standard action, a move action, or a free action." would contradict the rule "Readying is a standard action" because a Move action is not a standard action and there would be little point in changing it to one either. This is because "Taking the readied action" is different then "Readying an action".

Also the phrase "It does not provoke an attack of opportunity (though the action that you ready might do so)." Would likewise be pointless, since any attack of opportunity would take place while the readied action was taken. The reason this is mentioned is because Readying an Action is a standard action that does not provoke an attack of opportunity.

What it DOES NOT say is "Readying an Action is either a standard action, a move action, or a free action, that may provoke an attack of opportunity"

2- The mount have her own will therefore this rules dont apply, this are only when you mount a non-Int mount that you need to ride in the battle or if your want control your mount.



No, actually the Paladin mount is a summoned creature and the same rules apply here as it does for mounts and summoned creatures. It acts on the same turn and initiative as the Paladin. That is what the rules say. Your Mount acts on your initiative, a summoned creature acts on your turn.

This acts on it's own turn, acts on it's own will, is not mentioned anywhere in the rules. The rules say nothing of the sort, You are pulling that out of your hat. There is no such rule.

The mount acts on the paladin's turn and initiative. Just as all Mounts, Summoned Animals etc  etc do, They all act on the same turn and initiative as the summoner.  THAT is what the rules Do say. Nowhere does it say otherwise or what you are claiming.

Don't make up rules.

3-Nop is the Essentially description of the rule and because happen under the rule description, for it the paladin can make full-attack because the paladin dont wain like is described in the rules.



"If your mount moves more than 5 feet, you can only make a single melee attack. "

That is the rule. If the mount moves more then 5 feet then you can only make a single melee attack. It's a pretty damn simple rule! If the Paladin has already made an attack then when the mount charged he would not be able to make anymore attacks. because he is limited to a single melee attack.

Nowhere, does it say "if you move your mount" or "if you dirrect your mount more then 5 feet" It doesn't matter how of why your mount moves, you are limited to a single melee attack. 



1- again read the rules a full-attack not are 4 standar action.

now about ready action, yes you make ready only standard actions or move actions making a standard action but a charge is a standard action while the special circumstances for it while you are in the special circumstances you can make a charge as standar action for it you can make a ready action like "i going to charge when the paladin say (Chargeee!!)" as my only standard action that i have allowed for do a standard action that in this case is Charge

2- Nop Summon creatures do her turns as normal as character, and any character can act for her own will but the player of that character is the only one to "create" her will, in this case the inteligent mount is other character (if you can make your mount Int) like have a unicorn as cohort, or like a wizard with a familiar with a hight INT score.

3- You only quote part of the rules, the next part say that is because you wait the mount, and in this case this rules don' apply under her own description, because you dont waint your mount.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
now about ready action, yes you make ready only standard actions or move actions making a standard action but a charge is a standard action while the special circumstances for it while you are in the special circumstances you can make a charge as standar action for it you can make a ready action like "i going to charge when the paladin say (Chargeee!!)" as my only standard action that i have allowed for do a standard action that in this case is Charge



First, you aren't quoting the actual rules, nor errata, you are quoting an explaination of the rules and are only a summorized discussion of the rules. They are not the actual official rules and are just articles written by Skip Willians discussing themthese articles also contain unofficial optional rules and suggestions . While they are no doubt useful, quoting them to twist the rule's meaning is about as meaningful as quoting the Fox Network as being "Official Obama Policy"

You are quoting someone who is quoting the rules in a summarization and by doing so using it out of context. If it isn't penned in the Rulebook or Errata, then it isn't a rule. You have said to me several times "Read the rules" We I emplore you to step out of that articles and read the actual, real rules, as written in the book. Notice after giving a brief summary Skip then writes "See page 154 of the Player's Handbook"?

We however HAVE refered to page 154 of the Player's handbook to read the actual rule:

If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.


    
This rule doesn't make charging a standard action, it is still a full round action. This rule simply allows a charge to be done anyways. That is the actual rule.

Also "as a standard action" is not the same as "is a standard action" 
 
3- You only quote part of the rules, the next part say that is because you wait the mount, and in this case this rules don' apply under her own description, because you dont waint your mount.

 

Let me TRY to explain Mounted combat for you. I will even quote you skip williams articles if that helps

www.wizards.com/default.asp?x=dnd/rg/200...

Melee Attack: You can make a melee attack from your moving mount. If your mount makes a single move, you make your attack either before or after the movement. If your mount makes a double move, you can't make a melee attack unless you're charging. If your mount runs, you can't make a melee attack at all.



If your mount moves more then 5 feet then you can only make a single melee attack. You have three options.

1: a single Melee Attack before the mount moves,

2: a single melee attack after the mount moves

3: The Ride-By Attack feat allows you to make a single melee attack while the mount is moving.      

The second part is an example to explain the rules, you are trying to twist it to make it work. The core of this rule is that if the horse moves more then 5 feet then the rider is limited to a single melee attack, regardless if the horse moves first or after.

Also it doesn't matter if the horse moves of it's own accord or if it is guided, the rider only needs to make a check to Stay in Saddle.
Stay in Saddle

You can react instantly to try to avoid falling when your mount rears or bolts unexpectedly




All that matters with the above rule is that the mount has moved. It doesn't matter why the mount moves, regardless of if the Paladin used Guide with Knees to dirrect the mount or Stay in Saddle when the mount suddenly bolts and charges another enemy, in both cases it is a DC 5 Ride Check and a free action. Actually Stay in Saddle requires more of an action. it is a free action whereas guiding the horse isn't an action at all.

In your case the paladin has already made his attack, when the mount charges he would be unable to make another attack. He is limited to a single melee attack on that turn.
now about ready action, yes you make ready only standard actions or move actions making a standard action but a charge is a standard action while the special circumstances for it while you are in the special circumstances you can make a charge as standar action for it you can make a ready action like "i going to charge when the paladin say (Chargeee!!)" as my only standard action that i have allowed for do a standard action that in this case is Charge



I want to explain the Ready rule, it comes in 2 parts, Readying an Action and taking the readied action.

For example, I want to shoot an arrow at the next goblin who walks past the door. So I will use the Ready rules:

Step 1, Readying an Action: I aim my bow at the door way, pulling the arrow back and hold it. That is Readying an Action and it is a Standard Action. My turn is now done and I have used one Standard Action.

Step 2, Take a Readied Action: Between the end of this turn and the start of my next turn, if a Goblin walks past the door then I may now Take the Readied action. So a goblin walks past the door, i now take a Ranged Melee Attack, which is a Standard Action.

That is a total of 2 actions.   

So a creature who is slowed, or otherwise limited to only a single standard action cannot Ready a Charge because he needs 2 actions to do so.


That is why I can't take a Move Action and then Ready an Action, because I would already be up to 2 actions and would need a third action.
1- D&D archive is a section of WoCD&D Support that say "Have people that you play with presented you with a gloriously tangled rules question? Sit down with your rulebooks and get ready to go over them with our rules guru as he examines what happens when rules collide. " offically of WoC D&D staff

2- is the same, for the rules the action count as standar action.

3- again you not are contolling the mount for this this rules dont apply the only ride you make is the one to dont fall to the mount because you dont control it.

4- the paladin dont make the ready action is the mount that have a hight int like unicorns.

5- you dont get 2 standar actions again read the rules.
THE RULES SAY THAT YOU IN YOUR TURN MAKE A READY ACTION USING YOUR STANDAR ACTION THEN WHEN THE READY IS TRIGGERED YOU DONT USE ANY TYPE OF ACTION IS THE SAME ACTION YOU WAS USED, A STANDAR ACTION.

THE RULES DON'T SAY THAT YOU DO A STANDAR ACTION OR FREE ACTION IN YOUR READY ACTION SAY THAT YOU CAN MAKE THIS TYPE OF ACTION WHILE READYING THAT IS ONLY A STANDAR ACTION.


READY

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).


Readying an Action: You can READY a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the READIED action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action.


You can take a 5-foot step as part of your readied action, but only if you don’t otherwise move any distance during the round.


Initiative Consequences of Readying: Your initiative result becomes the count on which you took the readied action. If you come to your next action and have not yet performed your readied action, you don’t get to take the readied action (though you can ready the same action again). If you take your readied action in the next round, before your regular turn comes up, your initiative count rises to that new point in the order of battle, and you do not get your regular action that round.


Distracting Spellcasters: You can READY an attack against a spellcaster with the trigger “if she starts casting a spell.” If you damage the spellcaster, she may lose the spell she was trying to cast (as determined by her Concentration check result).


Readying to Counterspell: You may READY a counterspell against a spellcaster (often with the trigger “if she starts casting a spell”). In this case, when the spellcaster starts a spell, you get a chance to identify it with a Spellcraft check (DC 15 + spell level). If you do, and if you can cast that same spell (are able to cast it and have it prepared, if you prepare spells), you can cast the spell as a counterspell and automatically ruin the other spellcaster’s spell. Counterspelling works even if one spell is divine and the other arcane.


A spellcaster can use dispel magic to counterspell another spellcaster, but it doesn’t always work.


Readying a Weapon against a Charge: You can READY certain piercing weapons, setting them to receive charges. A readied weapon of this type deals double damage if you score a hit with it against a charging character.




Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
1- D&D archive is a section of WoCD&D Support that say "Have people that you play with presented you with a gloriously tangled rules question? Sit down with your rulebooks and get ready to go over them with our rules guru as he examines what happens when rules collide. " offically of WoC D&D staff



Yes, "Sit down with your rulebooks" In his discussion he is refering to the rules, and he also suggests nonofficial, optional rules. But you should still go over his articles "with your rulebooks" So please refer to the Player's Handbook. His articles don't supercede the Printed Rules and errata

Nor was he making a reference to your particular combination or answering the obscure, special case question "If you slow a Paladin's Mont, can it ready an action to charge as a standard action while the Paladin is making a Full Attack Action, so that after the Paladin's first attack he can continue attacking at the finish of the Mount's charge?" So it is disingenius to quote him summary the rules and ignoring the actual Rulebook.

2- is the same, for the rules the action count as standar action.

Only if you choose to completely ignore the actual rule.

3- again you not are contolling the mount for this this rules dont apply the only ride you make is the one to dont fall to the mount because you dont control it.



Except that is not what the rules say. The rules say "If your mount moves" not why your mount moves. Nowhere in that entire paragraph or anywhere else in the rules does it make a distinction.


oops, I am wrong aren't I? It says under the ride skill: :Guide with Knees:  to guide your mount with your kneesso that you can use both hands in combat." but under Stay in Saddle:
Stay in Saddle

You can react instantly to try to avoid falling when your mount rears or bolts unexpectedly or when you take damage.




Nowhere does it say in this part that you only use your knees. That Knee thing only applies for Guiding your mount and for mounts that you are in control of. When you mount bolts unexpectedly and moves under it's own will, then you aren't guiding it. Which means there is no rule saying your hands are free. You understand that you can't guide your mount and have it bolt unexpectedly at the same time right?

Either way you only get a single melee attack if the mount moves.  

4- the paladin dont make the ready action is the mount that have a hight int like unicorns.



Yes, and the mount is slowed and limited to only a single move action, therefore cannot ready a charge. Or else the Charge is a Full Round action that also cannot be readied.   


5- you dont get 2 standar actions again read the rules.
THE RULES SAY THAT YOU IN YOUR TURN MAKE A READY ACTION USING YOUR STANDAR ACTION THEN WHEN THE READY IS TRIGGERED YOU DONT USE ANY TYPE OF ACTION IS THE SAME ACTION YOU WAS USED, A STANDAR ACTION.

THE RULES DON'T SAY THAT YOU DO A STANDAR ACTION OR FREE ACTION IN YOUR READY ACTION SAY THAT YOU CAN MAKE THIS TYPE OF ACTION WHILE READYING THAT IS ONLY A STANDAR ACTION.



The rules say exactly as I have explained them. and is consistant with not being able to do a Move action before Readying or Ready a Full Round action  

I will break it down again:
"READY"

This is the Rule called "Ready" Notice it doesn't say "Ready is a standard action"n or "Readying and taking a Readied action is a standard action" it says Readying is a standard action.


"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

"prepare to take" You do know that "prepare" is a verb? This sentence defines Readying as "preparing to take an action" 

thus "Preparing" is a standard action
   
And "prepare to take an action later" is refering to an another action taken later.

Preparing is a Standard action that lets you take another action later.

"Then, any time before your next action, you may take the READIED action in response to that condition."

"then" is future tense, because after you are finished "Readying an Action", your turn ends. Readying is a Standard action that ends your turn.

"You may take the Readied action."  Readied is Past tense, you have used an action to prepare (Ready). Now you may take the action, depending on what you prepared to do, this could be a Standard (ie melee attack), Move (ie Charge) or Free action (ie shout a warning). But you have already taken an Action back during your turn.


So I will recap:

-1: Take a Standard action to get prepared (Ready a Move Action to Charge)

-2: Turn Ends   

-3: Trigger

-4: Take a Move action to Charge

Total actions: 2


You knwo when a Wizard prepares (or is Readying his spells if you would) in the morning, it still takes him a Standard action to cast them later. I use this example as a way of explainging why the action of Readying is seperate from the actual Action itself. 

For this reason, Readying doesn't provoke an Attack of opportunity. The action you take later on might provoke an AoO but only during that action. During your turn while preparing or Readying you don't provoke an attack of opportunity. There woul dbe no reason to make this distinction if preparing, or Readying was not an action.

  

1- D&D archive is a section of WoCD&D Support that say "Have people that you play with presented you with a gloriously tangled rules question? Sit down with your rulebooks and get ready to go over them with our rules guru as he examines what happens when rules collide. " offically of WoC D&D staff



Yes, "Sit down with your rulebooks" In his discussion he is refering to the rules, and he also suggests nonofficial, optional rules. But you should still go over his articles "with your rulebooks" So please refer to the Player's Handbook. His articles don't supercede the Printed Rules and errata

Nor was he making a reference to your particular combination or answering the obscure, special case question "If you slow a Paladin's Mont, can it ready an action to charge as a standard action while the Paladin is making a Full Attack Action, so that after the Paladin's first attack he can continue attacking at the finish of the Mount's charge?" So it is disingenius to quote him summary the rules and ignoring the actual Rulebook.

2- is the same, for the rules the action count as standar action.

Only if you choose to completely ignore the actual rule.

3- again you not are contolling the mount for this this rules dont apply the only ride you make is the one to dont fall to the mount because you dont control it.



Except that is not what the rules say. The rules say "If your mount moves" not why your mount moves. Nowhere in that entire paragraph or anywhere else in the rules does it make a distinction.


oops, I am wrong aren't I? It says under the ride skill: :Guide with Knees:  to guide your mount with your kneesso that you can use both hands in combat." but under Stay in Saddle:
Stay in Saddle

You can react instantly to try to avoid falling when your mount rears or bolts unexpectedly or when you take damage.




Nowhere does it say in this part that you only use your knees. That Knee thing only applies for Guiding your mount and for mounts that you are in control of. When you mount bolts unexpectedly and moves under it's own will, then you aren't guiding it. Which means there is no rule saying your hands are free. You understand that you can't guide your mount and have it bolt unexpectedly at the same time right?

Either way you only get a single melee attack if the mount moves.  

4- the paladin dont make the ready action is the mount that have a hight int like unicorns.



Yes, and the mount is slowed and limited to only a single move action, therefore cannot ready a charge. Or else the Charge is a Full Round action that also cannot be readied.   


5- you dont get 2 standar actions again read the rules.
THE RULES SAY THAT YOU IN YOUR TURN MAKE A READY ACTION USING YOUR STANDAR ACTION THEN WHEN THE READY IS TRIGGERED YOU DONT USE ANY TYPE OF ACTION IS THE SAME ACTION YOU WAS USED, A STANDAR ACTION.

THE RULES DON'T SAY THAT YOU DO A STANDAR ACTION OR FREE ACTION IN YOUR READY ACTION SAY THAT YOU CAN MAKE THIS TYPE OF ACTION WHILE READYING THAT IS ONLY A STANDAR ACTION.



The rules say exactly as I have explained them. and is consistant with not being able to do a Move action before Readying or Ready a Full Round action  

I will break it down again:
"READY"

This is the Rule called "Ready" Notice it doesn't say "Ready is a standard action"n or "Readying and taking a Readied action is a standard action" it says Readying is a standard action.


"The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

"prepare to take" You do know that "prepare" is a verb? This sentence defines Readying as "preparing to take an action" 

thus "Preparing" is a standard action
   
And "prepare to take an action later" is refering to an another action taken later.

Preparing is a Standard action that lets you take another action later.

"Then, any time before your next action, you may take the READIED action in response to that condition."

"then" is future tense, because after you are finished "Readying an Action", your turn ends. Readying is a Standard action that ends your turn.

"You may take the Readied action."  Readied is Past tense, you have used an action to prepare (Ready). Now you may take the action, depending on what you prepared to do, this could be a Standard (ie melee attack), Move (ie Charge) or Free action (ie shout a warning). But you have already taken an Action back during your turn.


So I will recap:

-1: Take a Standard action to get prepared (Ready a Move Action to Charge)

-2: Turn Ends   

-3: Trigger

-4: Take a Move action to Charge

Total actions: 2


You knwo when a Wizard prepares (or is Readying his spells if you would) in the morning, it still takes him a Standard action to cast them later. I use this example as a way of explainging why the action of Readying is seperate from the actual Action itself. 

For this reason, Readying doesn't provoke an Attack of opportunity. The action you take later on might provoke an AoO but only during that action. During your turn while preparing or Readying you don't provoke an attack of opportunity. There woul dbe no reason to make this distinction if preparing, or Readying was not an action.

  


1- Are officially qualified for update the rules and expanded it as official rules.

2- not is ignoring, is abide the rules. while slowed you can do a charge as standar action instead of full round action therefore you can make a ready action for a charge because for the rules the charge is a standard action in this conditions.

3- this dont apply because you dont are controlling the mount.

4-this DC will change for a uncontrolling mount but you still can make your full attack because you dont control the mount, as example if you fight over a creature like the Xixecal you can still do your full attack action because you dont control de "mount" and is the same if you want to stay sit.
5- you are misinterpreting the rules and overlap it with other rules out of this section that dont have the same perspective and effects in the game like the Hold of a entangle and the Hold of a grapple.  but at last the creature while her turn only do a standard Action

A slowed creature can take only a single move action or standard action (LIKE READY ACTION) each turn(NO ROUND)
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
5- you dont get 2 standar actions again read the rules. THE RULES SAY THAT YOU IN YOUR TURN MAKE A READY ACTION USING YOUR STANDAR ACTION THEN WHEN THE READY IS TRIGGERED YOU DONT USE ANY TYPE OF ACTION IS THE SAME ACTION YOU WAS USED, A STANDAR ACTION.
THE RULES DON'T SAY THAT YOU DO A STANDAR ACTION OR FREE ACTION IN YOUR READY ACTION SAY THAT YOU CAN MAKE THIS TYPE OF ACTION WHILE READYING THAT IS ONLY A STANDAR ACTION.



Lets for a moment discount spells,Teleportation, magic and superhuman speed....

Moving 30 feet is a Move action, No matter how, where or why. It is and always will be a move action. Regardless of when I start moving, it will take a Move Action to make that movement. That is how long it takes to Walk that distance.

At no time, no rule, no possible way can you make a 30 feet movement as a Free/Swift action, or even more proposterous, move without any action at all.

-Blink!- You've moved 30 feet.

Doesn't Happen!


So Here is the scene I will create to test your Ready action rule:


A goblin is standing by some innocent human villagers, who he is holding hostage. They are soaked in oil. The Goblin is going to drop the torch on them and they will die horrible fiery deaths, unless you surrender.

You are pretty sure he is going to kill them anyways, So your plan of action?

You Ready an Action to leap your horse forward (a move action) to cathc the torch when it falls. Your mount will ready the action so catching the Torch will not be an issue.

So the Torch drops! The Horse Springs foreward!!!

So do you think you caught the torch before it hits the ground?


The answer is, Your mount would have to break the sound barrier to move that fast, accelerating to 1000 metres/second, so no, the people die a horrible, fiery death.


The bottom line is moving 50 feet is a move action. It takes time and as you  are so fond of quoting, over and over, "Essentially, you have to wait until the mount gets" there. It's a Move Action!


So I hope we agree that what you do with your readied action is not free, it takes an action (in this case a Move action.)

Now read the rules on Ready Actions

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."




The Ready Action, is taken during your turn. Your turn is done after you take the Ready Action. You are now "Readied" past tense. When the trigger occurs (when it isn't your turn) you will be able to take that action, be it a Free, Swift, Standard or Move action. You make that action then.

But the rules say that during your turn you take a Ready Action "the Ready action lets you" What exactly are you doing during your turn?

"You are preparing to take" or "Readying" that action that you will take later. In the above example you are getting ready to spring foreward on a horse 50 feet (a move action as discussed)

The process of getting ready, preparing to take, or "Readying" occurs during your turn. This is the Ready Action that you do during your turn.

Readying is a Standard Action.

Read the rules here again:  "The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

"The Ready action" is a standard action that lets you prepare to, after your turn is over, take another "action later." 

 There are two actions, dirrectly and distinctly mentioned in the sentence, "The ready action" during your turn and "an action later" after your turn.

Readying is done during your turn and is a Standard Action. The action you have readied (past tense) is done "after your turn is over"

Readying takes time and effort, in of itself. To prepare and to wait for the trigger, and thus qualifies as a Standard action, just to get ready. How do you get ready for a charge, "prepare" to charge at a set time? Do you just stand idlely about whistling, facing in another direction? No, you face the dirrection that you are going to charge and brace yourself, while watching the trigger intently. Time and effort, it is a standard action.

As I have demonstrated in my example above, the action done later is an additional action (you can't move 50 feet without making a move action, regardless of what you have done to prepare for it ahead of time) 

Also, if the 2 actions were part of the same action, as you describe, then the rule would not be "Readying is a Standard Action" becuase what you have described would be a Full Round Action, and it would say "Readying is a Full Round Action"

It doesn't say Readying is a Full Round action because You can ready a Free action. Thus if you were limited to only 1 standard action on your turn, you could ready a free action still. Example, You ready an action to shout a warning when the enemy comes into sight. This would take a Standard plus a Free Action, so even a Slowed person could do it.

So Readying a Charge is a minimum of 2 standard actions in your case. Which the Mount Cannot do when slowed and limited to only 1 Standard action.
5- you dont get 2 standar actions again read the rules. THE RULES SAY THAT YOU IN YOUR TURN MAKE A READY ACTION USING YOUR STANDAR ACTION THEN WHEN THE READY IS TRIGGERED YOU DONT USE ANY TYPE OF ACTION IS THE SAME ACTION YOU WAS USED, A STANDAR ACTION.
THE RULES DON'T SAY THAT YOU DO A STANDAR ACTION OR FREE ACTION IN YOUR READY ACTION SAY THAT YOU CAN MAKE THIS TYPE OF ACTION WHILE READYING THAT IS ONLY A STANDAR ACTION.



Lets for a moment discount spells,Teleportation, magic and superhuman speed....

Moving 30 feet is a Move action, No matter how, where or why. It is and always will be a move action. Regardless of when I start moving, it will take a Move Action to make that movement. That is how long it takes to Walk that distance.

At no time, no rule, no possible way can you make a 30 feet movement as a Free/Swift action, or even more proposterous, move without any action at all.

-Blink!- You've moved 30 feet.

Doesn't Happen!


So Here is the scene I will create to test your Ready action rule:


A goblin is standing by some innocent human villagers, who he is holding hostage. They are soaked in oil. The Goblin is going to drop the torch on them and they will die horrible fiery deaths, unless you surrender.

You are pretty sure he is going to kill them anyways, So your plan of action?

You Ready an Action to leap your horse forward (a move action) to cathc the torch when it falls. Your mount will ready the action so catching the Torch will not be an issue.

So the Torch drops! The Horse Springs foreward!!!

So do you think you caught the torch before it hits the ground?


The answer is, Your mount would have to break the sound barrier to move that fast, accelerating to 1000 metres/second, so no, the people die a horrible, fiery death.


The bottom line is moving 50 feet is a move action. It takes time and as you  are so fond of quoting, over and over, "Essentially, you have to wait until the mount gets" there. It's a Move Action!


So I hope we agree that what you do with your readied action is not free, it takes an action (in this case a Move action.)

Now read the rules on Ready Actions

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."




The Ready Action, is taken during your turn. Your turn is done after you take the Ready Action. You are now "Readied" past tense. When the trigger occurs (when it isn't your turn) you will be able to take that action, be it a Free, Swift, Standard or Move action. You make that action then.

But the rules say that during your turn you take a Ready Action "the Ready action lets you" What exactly are you doing during your turn?

"You are preparing to take" or "Readying" that action that you will take later. In the above example you are getting ready to spring foreward on a horse 50 feet (a move action as discussed)

The process of getting ready, preparing to take, or "Readying" occurs during your turn. This is the Ready Action that you do during your turn.

Readying is a Standard Action.

Read the rules here again:  "The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action."

"The Ready action" is a standard action that lets you prepare to, after your turn is over, take another action later. 

 There are two actions, dirrectly and distinctly mentioned in the sentence, "The ready action" during your turn and "an action later" after your turn.

Readying is done during your turn and is a Standard Action. The action you have readied (past tense) is done "after your turn is over"

As I have demonstrated in my example above, the action done later is an additional action (you can't move 50 feet without making a move action, regardless of what you have done to prepare for it ahead of time) 

Also, if the 2 actions were part of the same action, as you describe, then the rule would not be "Readying is a Standard Action" becuase what you have described would be a Full Round Action, and it would say "Readying is a Full Round Action"


So Readying a Charge is a minimum of 2 standard actions. Which the Mount Cannot do when slowed.  

1- Read again the rules. you can ready a charge, because a slow creature can make a standar action while her turn like a ready and for a slowed creature a charge is only a standar action under the rules.

Under standard rules you can't make 2 standar action in a round for this the ready action try to say that you use the standar action you use to make the ready at the time you trigger it, because if no one trigger the ready you dont do nothing in the round but if someone trigger it you do only a standar action instead of 2 and you abuse of the context.

What part limit the slowed mount to make a ready to charge???

Under the rules and using your logic, the slowed mount can only do standard or lower type of action in her turn but not round. for it in her turn he do a ready action to charge that is a standard action and at the end of her turn and before her next turn has begun if someone trigger the ready action her can do it therefore he doing the standar action of the charge out of her turn for it the slow dont affect it and at the end of the action her initiative change.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.

Under the rules and using your logic, the slowed mount can only do standard or lower type of action in her turn but not round. for it in her turn he do a ready action to charge that is a standard action and at the end of her turn and before her next turn has begun if someone trigger the ready action her can do it therefore he doing the standar action of the charge out of her turn for it the slow dont affect it and at the end of the action her initiative change.



When you take an action during your turn then you cannot take another action until the start of your next turn. 

Each Round you get a Move action and a Standard action. You take those actions on your turn  in the initiative order. When you are limited to only a Standard action on your turn, it applies for that entire round until the start of next turn in the next round.

To quote the rules "In a normal round, you can perform a standard action and a move action, or you can perform a full-round action." and " When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions."

So the limit of actions on your turn applies to the entire round. It is the limit in the number of actions you can take that round during your turn.

Ready does not give you an additional action. The limit to the number of actions you can take that round still apply.

Under the rules and using your logic, the slowed mount can only do standard or lower type of action in her turn but not round. for it in her turn he do a ready action to charge that is a standard action and at the end of her turn and before her next turn has begun if someone trigger the ready action her can do it therefore he doing the standar action of the charge out of her turn for it the slow dont affect it and at the end of the action her initiative change.



When you take an action during your turn then you cannot take another action until the start of your next turn. 

Each Round you get a Move action and a Standard action. You take those actions on your turn  in the initiative order. When you are limited to only a Standard action on your turn, it applies for that entire round until the start of next turn in the next round.


To quote the rule  " When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions."

So the limit of actions on your turn applies to the entire round.
   

nop,a ready action made under your logic, use a action out of your turn therefore a specific rule over general rule apply.

the charge is a half move and a attack in a single standard action therefore specific rules over general rules apply.

the slowed mount are limited to do only a single standar action, he do a ready action then someone trigger her ready action and under the specific rule of ready action the mount can do her action.

like a undead that are immune to be cowered is cowered for a cleric, this is a example of especific type of action and rules over general rules.

Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
Actions In Combat

The Combat Round


Each round represents 6 seconds in the game world. A round presents an opportunity for each character involved in a combat situation to take an action.


Each round’s activity begins with the character with the highest initiative result and then proceeds, in order, from there. Each round of a combat uses the same initiative order. When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions. (For exceptions, see Attacks of Opportunity and Special Initiative Actions.)


For almost all purposes, there is no relevance to the end of a round or the beginning of a round. A round can be a segment of game time starting with the first character to act and ending with the last, but it usually means a span of time from one round to the same initiative count in the next round. Effects that last a certain number of rounds end just before the same initiative count that they began on.


Action Types


An action’s type essentially tells you how long the action takes to perform (within the framework of the 6-second combat round) and how movement is treated. There are six types of actions: standard actions, move actions, full-round actions, free actions, swift actions, and immediate actions.


In a normal round, you can perform a standard action and a move action, or you can perform a full-round action. You can also perform one or more free actions. You can always take a move action in place of a standard action.


In some situations (such as in a surprise round), you may be limited to taking only a single move action or standard action.





In some situations, such as the suprise round, being zombies and being slowed, you are limited to taking either a single move action or standard action. That is the limit of you actions in that round. So if you were a zombie you would be limited to either a move action or a standard action, buty not both on your turn. Because that is the limit for that round.

The rules are painfully clear on this.   


The special rule for Ready Action, allows you to use one action during your turn to ready your second action to take later. It doesn't give you an additional action.

Note that you can't take a Move action and then a Ready Action to Ready a Third action. Which by your usage should work.

If you are limited to a single action that round, then that's all the actions you can take, you can't Ready an additional Standard/Move action. 
ready action let you do the ready action as specific rule for only a standard action therefore although the general rules saying other things as a cleric can cowered a undead while a undead is immune to be cowered.

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.
ready action let you do the ready action as specific rule for only a standard action therefore although the general rules saying other things as a cleric can cowered a undead while a undead is immune to be cowered.

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).



Yes. because the General rule is that you do all your actions during your turn. rule : "When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions. "

Ready an action allows you to use an action out of turn. It doesn't give you an additional turn, it simply allows you to use one of your actions out of turn.

Hence when you take Ready action you can't take any other actions during your turn other then the 5 foot step and what free actions you may be allowed. Your turn ends and your second action (normally taken during your turn) is taken out of turn later.

The limit of a single standard/move action is for the round.  
ready action let you do the ready action as specific rule for only a standard action therefore although the general rules saying other things as a cleric can cowered a undead while a undead is immune to be cowered.

The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).



Yes. because the General rule is that you do all your actions during your turn. rule : "When a character’s turn comes up in the initiative sequence, that character performs his entire round’s worth of actions. "

Ready an action allows you to use an action out of turn. It doesn't give you an additional turn, it simply allows you to use one of your actions out of turn.

Hence when you take Ready action you can't take any other actions during your turn other then the 5 foot step and what free actions you may be allowed. Your turn ends and your second action (normally taken during your turn) is taken out of turn later.

The limit of a single standard/move action is for the round.  

nop. is the ready action consequence that are described under the rule of ready action that is making as standard action in this case.

terefore apply as described in ready action.

you do as standar action your ready action then you do what the ready action say in her description, in this case make a charge under the rules of ready action.

as example put a thread and question if a slow creature can make a attack as ready action

ready is a standard action and the attack is a standard action, all will say you that is possible. because you dont use 2 standard action only use the one that was used in ready action.
Pepe pecas pica papas con un pico con un pico pepe pecas pica papas si pepe pecas pica papas con un pico donde esta el pico con que pepe pecas pica papas.