Just recently returned to the game. When I originally left, the term "Exile" had only recently been added, replacing the old "Remove from game"... Now I find that Exile has taken on some new dynamics in the game. The Exile and Return mechanic seemed basic to me, exile a creature, which would thereby cause anything attatched to it to fizzle. But someone said it was also used to dodge spells, (kill, exile, enchantment, ect...). How can you dodge a spell by Exiling something, then immediately returning it to play? When it returns, wouldn't it still be a legal target as though it never left, since the exile-return would resolve before the spell that targeted it in the first place?