Jund Aggro

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This is a very rough draft, but it does relatively well. It can win around turn 5 or 6 but I just wanted to see what you guys think about it.

Lands [20]

4Overgrown Tomb
4Blood Crypt
4Rootbound Crag
4Dragonskull Summit
4Woodland Cemetery

Creatures [32]

4Tormented Soul
4Rakdos Cackler
4Diregraf Ghoul
4Strangleroot Geist
4Rakdos Shred-Freak
4Dreg Mangler
4Cryptborn Horror
4Desecration Demon

Other [8]

4Rancor
4 Tragic Slip
Hitting Geist may be hard with double green. 4 desecration demon is...excessive...I think. Even if it is a 4 drop.

Are you hoping to activate slip via demon sacs? Or via combat matchups? Just curious

Also, tormented soul is really weak

I'd want 2 more land prob as well

IMAGE(http://www.nodiatis.com/pub/12.jpg)

Having 8 lands that come in untapped that all shock you is not likely condusive to a good build. I reccomend some basics togive your life total a chance.
Also, by "Win" do you mean against other decks, or goldfishing?
I wasn't too sure about Tormented Soul either. The slips are mainly for delver and after playtesting, the seem like a dead card a lot. I was thinking about Ash Zealot for replacing the souls. What do you suggest taking out for the slips? 
 
@Helluminatus, the lands aren't really much of a problem. And I was refering to goldfishing. Forgot to mention that. I know that makes a big difference. Any other suggestions? 
you need to work the mana base out a lot, its pretty thrown together.

it really doesn't seem like much thought went into this.  you can probably accompolish the same deck with only 2 colors (giving you far more consistency in lands).  if you want 3 colors, then it needs a lot of work.  

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

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Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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Like I said, its a very rough draft. It is very thrown together. I was just hoping to get ideas for different cards. I tend to get tunnel vision and want to force certain cards. I want the 3 colors. But red seems to be just a dead color cause of the hybrid spells. Ash Zealot is really the only red spell that I like. What do you guys think?
This is the list id tun

Jund

4 rados cackler
4 rakdos shred freak
4 lolleth troll
4 dreg mangler
4 strangleroot geist
4 huntmaster

3 abrupt decay
3 bonfire
2 dreadbore
4 pillar of flames
4 rancor

3 blood crypt
4 rootbound craig
4 woodland cenetary
3 dragonskull summit
3 forest
2 swamp
1 mountain
Like I said, its a very rough draft. It is very thrown together. I was just hoping to get ideas for different cards. I tend to get tunnel vision and want to force certain cards. I want the 3 colors. But red seems to be just a dead color cause of the hybrid spells. Ash Zealot is really the only red spell that I like. What do you guys think?


you're better off just playing zombies, its just infinitely more effecient.

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

Photobucket

iwas thinking 4 Falkenrath Aristocrat 4 slitherhead 4 rakdos, shred freak 4 dreg mangler 4 vexing devils 4 ubrupt decay 4 dreadbore 4 bonfire of the damned 4 tragic slip 3 blood crypt 3 overgrown tomb 4 rootbound crag 4 dragonskull summit 4 woodland cemetery 2 forest 2 swamp 2 mountain
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