[Post-RTR] Reanimator

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I took this deck idea from Atma, I think, or FR2 (always get those guys mixed up); the list looks a lot like his.


// Lands
3 [10E] Swamp (4)
2 [INN] Isolated Chapel
1 [M11] Sunpetal Grove
4 [RAV] Overgrown Tomb
4 [INN] Woodland Cemetery
4 [RTR] Temple Garden
3 [M13] Forest (4)
1 [IN] Plains (4)
2 [INN] Gavony Township


// Creatures
1 [AVR] Craterhoof Behemoth
2 [AVR] Griselbrand
2 [RTR] Angel of Serenity
4 [RTR] Lotleth Troll
2 [M13] Thragtusk
4 [WWK] Arbor Elf
4 [INN] Avacyn's Pilgrim


// Spells
4 [INN] Unburial Rites
4 [RTR] Grisly Salvage
2 [RTR] Jarad's Orders
2 [RTR] Abrupt Decay
2 [RTR] Chromatic Lantern
3 [INN] Liliana of the Veil


// Sideboard
SB: 2 [M13] Thragtusk
SB: 4 [ZEN] Vampire Nighthawk
SB: 4 [RTR] Centaur Healer
SB: 2 [AVR] Restoration Angel
SB: 2 [INN] Garruk Relentless 



Pretty basic.

Angel has actually been a pretty mediocre reanimation target; noone ever has any targets for her ability when you reanimate her on Turn 3. I'm not sure what else is out there to replace her; maybe Gisela is worth running in her place (or at least over 1 of her), even though splashing for red stretches the manabase a little further. Craterhoof Behemoth as a 1-of is a real nice gamebreaker; I'm tempted to squeeze in Somberwald Sage to hardcast it a bit easier, but even going Turn 1 Arbor Elf, Turn 2 Troll and Avacyn's Pilgrim, Turn 4 discard Craterhoof Behemoth, cast Unburial Rites, attack with a 9/9 and a 7/6 Lotleth Troll is pretty funny; especially because if they sweep you, you reanimate and beat for 6 the following turn.

The sideboard plan was just a random thing I thought up. Many people have been saying that there's a lot of really powerful graveyard hate expected (because of Zombies, etc.), so my plan was that you just transform sideboard into some kind of bizarre Junk deck, which happens to have a ton of lifegain to beat the other midrange and aggro decks once you do. Tweaking is to be expected.

Other than those two things, it's been pretty good, although remarkably I seem to kill people with a 5/4 Lotleth troll more often than I would have expected.
You don't find Liliana's BB pretty hard to accomplish since you've built this so heavy base green? I could see some awkward games where someone gets ballsy and kills your Arbor Elf and you're just pushed off by a turn or two which turns into a disaster.

I also made a list like this, but used my dredgers in it. I also think the deck wants Jarad to throw Griselbrands and the like at faces. One swing for 7 in the air and 7 pt fling seems significant.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

defy death as zombify 5-x? I really liked how it worked in my crappy reanimator.
Wouldn't you use Rise From the Grave instead because of mana requirements and the ability to pilfer your opponent's bin? If you had room that is...

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Wouldn't you use Rise From the Grave instead because of mana requirements and the ability to pilfer your opponent's bin? If you had room that is...



Oh hey they printed that, I completely forgot.
How reliably can you cast nighthawk on the curve with 11 black sources, especially when t1 you want a non-cipt green source for a dork?



I believe there are 13 black sources in the deck.  3 Swamp, 2 Chapel, 4 Tomb, 4 Cemetery.

Is Pack Rat an acceptable gy enabler for these types of decks?  Pretty good on defense, gives Behemoth more value, gives you more flexibility to discards than Lotleth.  I don't know.  That card seems to be getting a lot of love around here lately.

Right at the moment I am running:

4 Grisly Salvage
Show
BG Instant
Reveal the top five cards of your library.  You may put a creature or land from among them into your hand.  Put the rest in your graveyard.
[deck]
4 Unburial Rites

Creatures:
4 Avacyn's Pilgrim
2 Fiend Hunter
4 Huntmaster of the Fells
3 Geist-Honored Monk
3 Angel of Glory's Rise[/deck]
1 Jarad, Golgari Lich Lord
Show
BBGG Legendary Creature - Zombie Elf
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
1{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
2/2
[deck]
1 Griselbrand

Land:
4 Temple Garden
4 Overgrown Tomb
3 Blood Crypt
5 Forest
4 Swamp
3 Plains
1 Mountain
[/deck]

Thinking the Angel of Glory's Rise is gonna be huge for the anti-zombies.  Also if you are going to play Rise from the Grave Play 1-2 with the Unburial Rites.

I love the idea of Reanimator in this format.  I hope some thing good comes out of this.
I don't see how you could possily be effective running 4 color in Standard, seems unfocused...
I don't see how you could possily be effective running 4 color in Standard, seems unfocused...



Between the shock lands returning and Farseek it is pretty easy.  Plus using Mulch helps out the mana base in my build.
I like Pack Rat, but not here. He demands to be played as a 4, and there's no room.

Liliana is somewhat difficult to hit Turn 2, but that's not been a problem in terms of losing games so far. Could see cutting 1, and adding another Decay or a Rise from the Grave.

Jarad is awfully win-more in this context.
Oh, and Nighthawk can probably go from the board, but its basically filler anyway.
Honestly, I think it's better off cutting most of the :W: and boarding into a slow beats deck when threatened with bin hosing. Packing :W: for Gavony and Unburial Rights seems sweet, but outside of flexibility with hybrid spells and secondary usages, it doesn't seem profitable when Grisel, Craterhoof and even something like Lord of Lineage are easily within reach.
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You definitely need to keep white for Rites, and the odd hardcast Angel. I could see reducing it in the manabase. Township was included on a win as an alt plan, I didn't run white for it. Could just as easily cut it.

I'm wondering if I could splash for red,cutting Angels back and adding Flayer of the Unbound. Don't think its worth it.
Well, obviously this is a really rough draft, but this is what I was thinking for with Pack Rat:

23 Lands
4 Temple Garden
1 Sunpetal Grove
3 Isolated Chapel
3 Woodland Cemetery
1 Plains
1 Swamp
4 Forest
4 Overgrown Tomb
2 Gavony Township

21 Creatures
4 Avacyn's Pilgrim
4 Arbor Elf
4 Pack Rat
2 Disciple of Bolas
3 Thragtusk
3 Craterhoof Behemoth
1 Griselbrand

16 Other Spells
4 Mulch
4 Grisly Salvage
4 Lingering Souls
4 Unburial Rites

I posted something similar to this in this forum a few days ago, but got no responses.  I had Growing Ranks originally too, but I think that's just win-more.  It's a little more combo heavy, but with all the graveyard hate now (Rest in Peace, Dryad Militant, to a lesser extent Tormod's Crypt/Cage) you can also double as a midrange beats deck.  

EDIT:  Just realized this probably need some more gy enablers.  Either Lili or Troll I guess.
How did I miss Armada Wurm for this deck? It's exactly what I've been wishing Angel was!

Can't believe I'm saying it, but Pack Rat is easier on the mana than Liliana for discard, and can buy you time. What I've noticed though, is that often casting thragtusk is the best thiong you do in a game. Sure, some of the fatties are nice, but Thraggy comes to play with a friend when he dies, gives you a life buffer and therefore makes the removal they have for your fatty a lot less relevant.

Maybe making turn 3-4 tusks is the correct plan instead.
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Hence my other comments that Pack Rat generally wants to be pitching only value cards... he cannot just be shoved into every deck.... although he does ok in most shells since as John says he does become plan A. It just works better if you're pitching flashback spells or reanimator cards.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Hence my other comments that Pack Rat generally wants to be pitching only value cards... he cannot just be shoved into every deck.... although he does ok in most shells since as John says he does become plan A. It just works better if you're pitching flashback spells or reanimator cards.




I find it funny that alot of BUG Splinterfright lists are trying to avoid Lotleth Troll and Pack Rat with card draw as opposed to straight mill. Maybe it's because it requires you to wash your hands and go through more steps? But it's no more mana or card intensive.


I also and pro-Pack Rat for Post-Rot reanimator. Discard with profit is a good way to create the engine.

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Here it is, with some talking with Mudkipz and Catowner.

 

Sideboard is messy, but I need a lot more testing still.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I really like the ability of Craterhoof Behemoth to just win games out of nowhere if you're playing Pack Rat here.  With dorks, Souls, and Rats, it becomes a super live reanimation target and forces your opponent to have some gy hate.  Turn 5-6 wins certainly aren't out of the question. 

Do we run Centaur Healer in the board, or is 4 Thragtusks enough?  Seems like having 1-2 there would be a good idea.

I wish the base could be stretched for some red.  Faithless Looting alone is sooo good in these decks.  I guess you'd probably have to shift to a RWB base splashing green for Tusk or something.
Looting was considered... but it was all red had to give so I discarded the idea.

Craterhoof is fine, but I won't always have Pack Rats armied up... so I want a standalone dreamcrusher like Griselbrand or Ghoultree. He's also kind of winmore since Rats pump themselves up so much. I can reanimate Griselbrand on turn 3 and still get a turn 6 win. Its not common.. or rare.

Regarding more lifegain (beyond Thrag and Grisel) a vault of the archangel or two was considered and will be tested at some point. But with the reanimation (to get in essence 9 thragtusks!) it probably won't be needed.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Oh, my apologies.  I was mostly just randomly throwing out ideas at the thread, not really commenting on any specific builds.  I can see why the Behemoth wouldn't make sense in  your build without all the mana guys though.  Sorry for the confusion.

Deathrite Shaman is a really cool card.  I'm surprised it hasn't been hyped up more.
Think that Angel of Glory's Rise is a good sideboard tech for fighting Zombies. Also a fan of Pack Rat in the Reanimator Decks.

And Niche, I think I'm going to play that deck once rotation hits at my first FNM, but I'll be dropping Lili from it. I haven't been impressed by her in the current standard, and I know that I'm going to want something to fight zombies or ramp my mana a little during the early turns. However, I think if you want more lifegain, the correct route will be more Thragtusk/Centaur Healer (or god forbid that 1/1 for W that gains you 3 life) so you get blockers and lifegain, plus it synergyzes with Splitnerfright and Ghoultree.

Also, not behind the Craterhoof plan, unless it is accompanied by a lotta Elves and Primal Surge.

abj, Deathrite saw some minor hyping when it was first spoiled, but its been forgotten. Its the Restoration Angel of this set. 

Side Note: Can someone explain why some cards are in the Gatherer spoiler when looking at threads (Grisly Salvage) and others aren't? (Golgari Charm)

(at)MrEnglish22

I've been seeing a remarkably high amount of control in testing (2/3 matches), so I like Liliana for that.

Ghoultree is just dumb, running Wurm or more Tusks is just better.
I'm not sure i agree in the scope of this deck. Wurm and tusks don't evade, i get to diversify the wincons... and its easy to hardcast (unlike Wurm, since the deck is very light white, mostly black/green). I've already got 3 Thragtusks. Tree is fine since there's nothing that beats him in combat and there's no bitterblossom to chump endlessly.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Doesn't Wurm trample? I believe that makes it totally outclass Tree.
It does trample, but the double white and hard 6cc is the problem. 6 is where I generally peak (if not 5) and WW isn't guaranteed. Plus the reanimation target priority is usually thragtusk or grisel as you already know, not 2 5/5s. I can hardcast Ghoultree easy in the deck, Armada Wurm is not an easy hardcast at all. Although Deathrite does help. I'll consider this some.

Besides, if someone casts Wurm and I cast Ghoultree in an even head to head scenario I'm doing fine. Which Liliana usually forces comfortably for the deck. Not that this even really matters.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Cockatrice messes my computer up, but I know what you mean. Still surprised though, since Control has got nerfed in key areas each block, and yet people want to play it more now.
Agreed, the only control deck you should be in right now is basically a rock deck. That's it.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I've found that programs like cockatrice or mws have more control decks because they're filled with people like myself who want to play control. When toying with experimental builds it's vital to do a lot of testing on such programs. People who only turn zombies sideways have little need for testing.
Disagree C-Lion. The zombies mirror is going to be as skill intensive, if not more, than Delver mirrors. There are going to be SO MANY LINES OF PLAY that it required caps lock. SO MANY LINES OF PLAY, and sideboarding is going to be its own minigame.

Also, after trying a few hands (aka FNM with some replacements due to no RtR), I feel like the self-mill deck gets some nice stuff. Liked Thought Scour, Forbidden Alchemy (2-of) and really liked Armored Skab as a blocker more than Lingering Souls. Not sure if I will keep Alchemy once I get some Salvages, but I really, really, really liked Armored Skab against Zombies. That might change when Lotleth starts rolling but for now it was solid.

And it really isn't a huge stretch to have a white source or two for your Unburial Rites and still play 3 other colors heavily. To throw that out there.

EDIT:
By the way, my swaps:
-4 Lingering Souls
-4 Grisly Salvage
-4 Deathrite Shaman
-4 Pack Rat
+2 Armored Skab
+2 Forbidden Alchemy
+4 Mulch
+4 Arbor Elf
+4 Thought Scour

Not having Pack Rat or Shaman was the most noticable thing. Many situations where Shaman would have been incredible, and Pack Rat would have been able to take over games. But I learned I really like Thought Scour in this deck, and that Armored Skab is a great blocker. Sided out Lili in almost all my games, but there was probably a lot of bias there.

(at)MrEnglish22

How do you guys fight against Rest In Peace out of the side on game two and three? Most of your lists don't have more than 2-3 enchantment removal. Same for Cage. If you happen to play against someone who has one or the other in good numbers, you're probably looking at one-sided games for the two last ones.

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Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

How do you guys fight against Rest In Peace out of the side on game two and three? Most of your lists don't have more than 2-3 enchantment removal. Same for Cage. If you happen to play against someone who has one or the other in good numbers, you're probably looking at one-sided games for the two last ones.



Hopefully you can play out some Pack Rats or a Thragtusk and become a midrange beatdown deck.  Rest in Peace is a pretty rough card against these decks in all honesty. 

I guess you could try a transfomational sideboard with Loxodon Smiters or something else as well.  Other than that, you got me.
I think one can stick with BG and have lots of splash with the new lands and cromatic lantern.
Wouldn't a farseek do more than mana dorks? Fetches dual lands, doesn't die to Bonfire, etc.

As for rest in peace, a timed one can be of much impact, though BG destroys him easily and if it becomes a serious thing you can set a Nevermore in.


Win More(?) :
Flayer of the Hatebound and unburied Craterhoof Behemoth/Griselbrand/Armada Wurm are BFFs

Populate utilites could be fine here too, since you have 3 creatures generating tokens. Rats, Tusk and Wurm. Though Trostani, Selesnya's Voice might be the only reasonable one.

Forbidden Alchemy seems to fit just right unlike other top diggers and while on Blue a single Nephalya Drownyard on opponents EOT could get goodies on your own grave.

Also a Desecration Demon could put some pressure ealy on.

Vraska in side maybe?

A list

















[deck]// Creatures
    4 Avacyn's Pilgrim
    3 Thragtusk
    2 Desecration Demon
    2 Pack Rat
    2 Armada Wurm
    2 Griselbrand
    2 Trostani, Selesnya's Voice
    2 Flayer of the Hatebound
    2 Craterhoof Behemoth[/deck]
[deck]// Spells
    4 Unburial Rites
    4 Farseek
    3 Chromatic Lantern
    2 Faithless Looting
    2 Forbidden Alchemy[/deck]
@ Niche 
how has your list been running??? it seems really fun and interesting


also what are we thinkig the best reanimation targets are going to be in this standard? i am expecting to so tons of zombies and midrange decks and such  
@animatics
Only running 6 ways to get cards into graveyard?  Also not a huge fan of Flayer of the Hatebound, just feels like you are trying for to much to get him and another guy out of the grave.  Instead I'd rather get a Armada Wurm and a Griselbrand.  The Pack Rat I think should be a 3-4 of.  Also I like the idea, once again I said IDEA, of Trostani, Selesnya's Voice but it seems like another win more card.

I hope that was some decent ideas.
@animatics
Only running 6 ways to get cards into graveyard?  Also not a huge fan of Flayer of the Hatebound, just feels like you are trying for to much to get him and another guy out of the grave.  Instead I'd rather get a Armada Wurm and a Griselbrand.  The Pack Rat I think should be a 3-4 of.  Also I like the idea, once again I said IDEA, of Trostani, Selesnya's Voice but it seems like another win more card.

I hope that was some decent ideas.

Trotani looks way off in my list, but I'm just pitching....
And no, Flayer Unbound (cc6) is not to be a usual target for Unburial Rites like Griselebrand (cc7) and Craterhoof Behemoth (cc8), you hardcast it and let yout opponent deal with him. But then you just set a nice condition to return any of said creatures where you might just clean some planeswalker or fatty, or just hit his face. Hence the "Win More" line in my previous post.

What's missing in my list is of course Lotleth Troll, I missed his discarding ability. I don't think rats it's a 4of, taps you out and severs your hand.

Cheers

Pack Rats are fine. Most games are 'arms races' now and you generally cannot lose the arms race unless you screw up and don't activate pack rat.

The blue self mill dredge deck needs Rites and Lingering Souls to interact properly. And you have to cut as many spells as possible when you do that since you need like 28-30 bodies.

Regarding Rest in Peace, you just don't care. They take a turn off to RiP, make a Pack Rat. Cast a Thragtusk. Throw down some lingering souls. Blow it up with liliana eventually. Sideboard in abrupt decay if you suspect RiP is the board in. But reanimation is one of a myriad of game plans.

I'll be getting most of my testing in this coming weekend. I'll have the lions share of my cardboard then. If I've got time before then I'll be doing online testing.

Finally, I don't see why we'd test flayer of the hatebound since you can hardcast everything in my last list (Thanks Deathrite, you're a mana bird!). 

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Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

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Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Flayer is the definition of "Win-more" and I love it. Great idea, probably horrid in practice though.

Rest in Peace is troublesome if the only thing you plan to do is GY shennanigans. You can do other stuff. 

(at)MrEnglish22

Currently considering removing Splinterfrights and Ghoultrees for Nighthawk and Deadbridge. Nighthawk is ridic, but doesn't synergize really. Deadbridge has some synergy and is a huge frackin wall if he isn't bashing people's faces.

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Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

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