Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
( I can't believe what they did to the forums. The sterile lack or color is rather depressing. )
Baja's Collaborative List of the Best Heroic Powers 2013
Baja's Collaborative List of the Best Heroic Powers
Baja's Warforged Fighter: Cuts
some Dark Sun shenanigans
Checking on Thread Reviewing Rules
Baja's Favorite Thread
D&D Home Page - What Monster Are You? - D&D Compendium
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
Your friendly neighborhood Revenant Minotaur Half-Blooded Dragonborn Fighter Hybrid Barbarian Multiclassing into Warlord
Flavor wise it would have to be a first level psion daily called Living Missile.It lets you Immobilize an enemy on a hit, or slow him on a miss (Save ends). When suffering from either of these conditions can you fling that enemy across the filed into one of his allies, knocking them both prone.
Hunter ranger's Disruptive Shot, but can pick immobilized or dazed on a hit along with 2w damage, so situationally flexible, half damage and slow on miss. And its an encounter power, level 1...
One of my favorites is battlemind's Conductive Defense. Mostly because it targets reflex, so it becomes consistantly more accurate, and its effects make it near equivalent to an extra mark.
Twin Strike is very special. And I love the warlord power mentioned.
But I got to give props to one of the best minion sweeping powers, Beguiling Strands. At-will, blast 5, enemies only, and a push for the non-minions.
Cry Havoc! And let slip the hogs of war!