Slow down baby...

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What do you guys forsee about the speed of the new meta? Seems like it will sloooowww dowwwn... yay.
Zombies doesn't lose much speed at all.
Lolwut?  We're getting shocklands, keeping good mana dorks, good ramp, and stupidly aggressive creatures.

How is the format slowing down?

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
Ya, I'm not sure how we're slowing down with a plethora of Savannah Lions (or better) in the cardpool. Diregraf Ghoul, Gravecrawler, Dryad Militant, the new Rakdos guy, War Falcon, Champion of the Parish, and don't forget about Delver and Reckless Waif. Also, we still have Geist. But now we have 2 Percys and the Loxodon 4/4 as well.

The speed in creatures is still there, though decent removal has slowed down a little. Mizzium Mortars, Dreadbore, and Abrupt Decay (to an extent) seem to be close-to-par with the creatures. Wrath still costs 4, and Terminus is nice in the right deck. But Black really got screwed in the rotation. Ultimate Price seems meh and Murder seems awful. Tragic Slip seems like the best option. That and Victim of Night

Team PMP - Practice Makes Perfect

Team GFG - Good F***ing Game

Disclaimer: This member may or may not be associated with Team GFG in any other regard besides his admiration of its members.

Use faith in the absence of science, not in its stead.

But Black really got screwed in the rotation. Ultimate Price seems meh and Murder seems awful. Tragic Slip seems like the best option. That and Victim of Night


I'm still trying to make up my mind about Ultimate Price, the Doom Blade for mono-colored.  It seems counterintuitive in a gold block, but the amount of relevant (and potentially relevant) guys it still hits is pretty good.  Sublime Archangel, Resto Angel, Nighthawk, Thragtusk (I mean, still ew), Desecration Demon, Wolfir Silverheart, Thundermaw Hellkite, so forth.

Obviously the list of doesn't-hits is equally impressive.  Can't see it as more than a one-of or whatever.  Then again, maybe it's just another Essence Scatter.

catowner wrote:
Welcome to 2012. Blue has the most efficient creatures, black has the all-in monocolored aggro deck, the most controlling deck in the format is green-red, control decks lose to aggro in attrition wars, and counterspells aren't an answer to fatties.
Islands wrote:
Pack Rat is like Bitterblossom and Tarmogoyf had a black baby.
My $0.02 isn't that the format is going to slow down or speed up, but the range at which decks that do stuff operate is going to be much more polarized. GBZ's "speed' teeters somewhere between "zomgwtf" and "Greased Lightning", while the slowest viable deck I can imagine is as Sheldon Menery once put it "like being gunned down by two-toed sloth". Of all of the factors, the access to easy removal and mana alike should create a nice open range of "speeds"- Or so I would predict.
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My $0.02 isn't that the format is going to slow down or speed up, but the range at which decks that do stuff operate is going to be much more polarized. GBZ's "speed' teeters somewhere between "zomgwtf" and "Greased Lightning", while the slowest viable deck I can imagine is as Sheldon Menery once put it "like being gunned down by two-toed sloth". Of all of the factors, the access to easy removal and mana alike should create a nice open range of "speeds"- Or so I would predict.



Ok, you said it better... "Jean Paul, the macaron for that gentleman."
the format will be slower than it is now i think (less card pool for one), but not as much as normal perhaps.

UW control is going to need a few quick answers, otherwise zombies can overrun it.  don't think you can just rely on a bunch of wraths.

i feel like this will be a new age of midrange, for starters 

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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UW control is going to need a few quick answers, otherwise zombies can overrun it.  don't think you can just rely on a bunch of wraths.



Azorius Charm, Cyclonic Rift, Pacifism, Divine Deflection- hell even bad ones like Sensory Deprivation do the trick. I've found myself packing in Elite Inquisitor or Fog Bank if it becomes too difficult to use pinpoint pseudo-removal.

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Yeah, U/W is gonna bend Zombies right the Hell over until B/R finds a way to deal with Oblivion Ring and Completely Unnecessary Oblivion Ring.
Yeah, U/W is gonna bend Zombies right the Hell over until B/R finds a way to deal with Oblivion Ring and Completely Unnecessary Oblivion Ring.

B/R already found a way. We like to call it Making Friends with Green.
Hilariously enough, the pilots will also have to make friends with green, because running Green requires LOTS of it.
The format is going to get faster not slower.

Check out my twitch.tv stream below where I play magic online limited queues. Don't forget to follow if you enjoy what I'm presenting to show your support!

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Hilariously enough, the pilots will also have to make friends with green, because running Green requires LOTS of it.

Not necessarily. In a lot of cases playing green involves a big commitment to it in order to support manadorks. When you need green on turn 1 every game, you need a lot of green-producing lands. However, a deck like zombies probably isn't going to use manadorks, and will only need one green land on turn 2 or 3.
Yeah, U/W is gonna bend Zombies right the Hell over until B/R finds a way to deal with Oblivion Ring and Completely Unnecessary Oblivion Ring.

i literally rofled a bit at this! its so freakin unnescessary! 8 o-rings in a deck?! and 4 of them super 0-ring's?! how insane.  its like wizards just cant help it, they see u/w and just get all giddy in their underpants.  But i digress

on the topic of zombies getting nature friendly, i think a set of overgrown tomb and maybe 1-2 of a g/x land of something you are splashing (prob red) would be all you needed to hit that mana for a naturalize.  Im already considering replacing my phyrexian metamorphs with rancor.  5/2 tramply messenger? yes plz. oh it comes back when it undyes? sweet! 6/1 hasty flying tramply aristocrat! yay game closer!

i dont think u/w will have what it takes to stop zombies just yet.  detain is seriously a tempo buster tho...but we do have ranger's guile? idk...just a quick idea.  im sure something will come out to help out vs detain later. 

IMAGE(http://www.nodiatis.com/pub/12.jpg)

Uhm, guys, we are Abrubt Decay to deal with O-Rings. Sure, it won't get them all, but it'll get 4.

But the format is gonna slow down, just because Delver won't be able to reliably snag-leak-snapcaster anymore with a flying nacatl in play. 

(at)MrEnglish22

yea, delver sets the bar pretty high on the speed of the format.  it all-but-rotating means that this format WILL slow down.  it will still be fast-ish, but not this fast.  this format is disgustingly fast.  i just lost the other day on turn 3 to infect.  that's absurd!

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

https://soundcloud.com/burning_forest

 

Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

Photobucket

Yeah, oblivion ring is just so good against zombies.  You can answer their geralf's messenger after you've already taken 2, or their dreg mangler after you've taken 3, for the same cost in a deck that only cares about getting your life total to 0!  Someones you can even get rid of a falkenrath aristocrat after it's done only 4 damage to you!

Of course, these are best case scenarios, so I might be getting overexcited. 

Jund Haste creatures sure defeat the purpose of sorcery mass removal, so unless it's splashing  to play something like Pilar of Flame, those cards that ppl look down, actually shine to save face until the board under control: Feeling of Dead, Cripping Chill, Hollowhenge Spirit, Into the Void, etc. All with 2 turns solutions.
Unfortunetly the card that would be the the best against Zombies will not be in the format: Celestial Purge.

Only UW, hmm what about...
T2: Rest in Peace/Azorius Arrester/Feeling of Dread/Knight of Glory
T3: Oblivion Ring/Detention Sphere/Cripping Chill
T4: Martial Law/Supreme Veriditct/Hollowhenge Spirit
T5: Sphere of Safety/Tamiyo/Lost in the Mist
T6: Terminus/Palisade Giant (he doesn't like bonfire :O)

So, one can build up on enchantment and then drop a Sphere of Detention. Or build up on creatures and then after removal is used, put a Palisade Giant on the board, or go with instant to gain time up to a good bomb?


By the way, what's a bomb in UW these days?

Cheers
Against Zombie, Fog Bank into Detention Sphere into Keyrune into Tamiyo into Drogskol Reaver is a pretty good play. You stop the hemorraghy, then drop your lifelink double-strike fatty and block while gaining life. They have very few removal for big threats, only Abrupt Decay and Tragic Slip.

Rest in Peace is, of course, a powerhouse.

The matchup is good, but challenging.

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

Things that hurts zombies the most is losing mortar pod which means that they might need to get rid of blood artist. 

These graveyard hosers are worrying but doubtfully destroys the deck.  
Things that hurts zombies the most is losing mortar pod which means that they might need to get rid of blood artist. 

These graveyard hosers are worrying but doubtfully destroys the deck.  



they'll just run beaters instead.  they ran the things they did because there were no quality 2 drops.

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

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Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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entreat is not that problematic anymore, ponder is gone.  so run 4 and hope your hand isnt clogged with them, then hope to draw into them during the game, but not too early or you will just X for 1-2, which wont be enough with aristocrats in play.  meh, maybe some luck and it will just great

and as for sorcery speed removal against zombies, yes it can be very good, as you are forcing them to lose their tempo and their cards.  sure geralf does damage before you remove him, but that cost him 3 mana and a turn, for 2 damage? all the while you bleed them cards and eventually they are in top deck mode and you win.  yes, o-ring/super o-ring is bad news for zombies.   

losing mortarpod does not hose zombies at all.  as soon as you hit your aristocrat, you have a sac engine anyways. splashing green aids closing speed with rancor, so i wouldnt worry about gy hate too much.  might lose some stuff, but if you dont over-extend, you will be fine.  

tamiyo wont last long unless they are super lucky and go T4 verdict T5 tamiyo...but you would have had to again over-extend yourself and play into what they want, rather than what you want.  hold back a critter or 2 once you see that blue producing land and you should be ok.  so you will be able to beat her face in with zombies pretty fast.

on the zombies curve note, im not quite sure what the 1 drop slot will hold.  silterhead or whatever its called? more removal? idk, but Jund zombies looks straight retarded good imo right now.  too much speed for u/w/x control+detain, too much power for g/w/x populating tokens, too much lifegain for anyone attempting burn/RDW.  mirror match will as always come down to build skill/play skill.   

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on the zombies curve note, im not quite sure what the 1 drop slot will hold.  silterhead or whatever its called? more removal?

How about the two best Zombie one-drops ever printed.

I think running red lets you go toe to toe with Jund beatdown with Pillar of Flame, Searing Spear, and possibly Annihilating Fire/Mizzium Mortars. You really can't do anything against the Jund god hand though.

Embrace imagination.

Lord of YMtC | Ten Rounds Contest Winner

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Fool's Gold – The second set of the Solphos block

What are we really talking about anymore? The acceptable speed of the projected format? The speed of the fastest deck in the projected format? The speed of the best beatdown deck in the projected format? To me this is all clotting up into some wasteful discussion that's going to be a waste of keystrokes come two weeks. There is more to do agressively in the 1 and 2 drop slots, but there is also more in the way of solid removal in the 2-3 drop slots and better mana to play midrange stuff. But I doubt this is going to be a format where the fastest deck and "best deck" are synonymous because of the great things you can do at higher mana costs.
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Oh sorry I should have stated "in addition" to those. I like having more than 2 playsets of 1 drops in my aggro builds. Old one had fine spitter for resetting messenger and killing delver. Should have said that first!

And wyz is right lol, gotten very off track.

IMAGE(http://www.nodiatis.com/pub/12.jpg)

I love how you already know what removal spells zombies is going to be running.  And rest in peace will be a powerhouse against zombies, like nihil spellbomb was before rotation.  I also don't know where you get such good ideas like fog bank.  Really, it's a great idea against zombies.

Also, it's great how you guys have gone for unconventional options instead of the "mainstream" entreat the angels. 



I doubt they'll run Murder. Abrupt Decay and Tragic Slip seems like the most obvious choice, and that's what people testing are using right now.

Fog Bank, in a tapout control shell, is surprising. What else would you run as a good blocker in the early game to stop the onslaught? Augur of Bolas requires instant and sorceries, the new UR wall is good, but requires two blue and doesn't block everything... What would you run in the two-drop slot in UW control? Fog Bank block an attacker every turn and forces them to overextend into a Terminus.

 Entreat the Angels is nice, that I'll give you. However, it won't save you against Messenger when you're down to 2-4 life, it won't draw you cards and when hardcast, gives you only two 4/4 for the same price, where Reaver gains you life and first strikes. Probably a 2/1 split would be nice, so you don't get screwed by the "miracle in hand" syndrome.

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

I actually think the shocklands will determine (or determiners) of how fast the format will be. Want a slower game? Bring em in tapped. Want/need a faster game? Pay that life. Of course Phyrexian mana is gone but the shocklands are officially the determiners I think.
Decks I run
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I currently run a deck for Standard, Modern, Commander and Legacy. For standard, I have a typical, horribly budget Rakdos Deck Wins. For Modern, I have a B/G/U/W Draw-go Reanimator featuring my favorite creature, Wurmcoil Engine. For Legacy, I'm trying too hard to break Pyromancer Ascension. I also run a Naya Zoo with all the oldies. For Commander/EDH, I'm running The Mimeoplasm. A little morals thing about me, I like winning through combos, but not infinitely. However quiet, I am a Christian, so feel free to tell me you are too, it's always a relief.
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Believe on the Lord Jesus Christ and you shall be saved and your house. Book of Acts 16:31
Cheers!
I love how you already know what removal spells zombies is going to be running.  And rest in peace will be a powerhouse against zombies, like nihil spellbomb was before rotation.  I also don't know where you get such good ideas like fog bank.  Really, it's a great idea against zombies.

Also, it's great how you guys have gone for unconventional options instead of the "mainstream" entreat the angels. 



If you don't have at least 3 Abrubt Decay total main/side, you are most likely "doin' it wrang"

(at)MrEnglish22

I love how you already know what removal spells zombies is going to be running.  And rest in peace will be a powerhouse against zombies, like nihil spellbomb was before rotation.  I also don't know where you get such good ideas like fog bank.  Really, it's a great idea against zombies.

Also, it's great how you guys have gone for unconventional options instead of the "mainstream" entreat the angels. 




If you don't have at least 3 Abrubt Decay total main/side, you are most likely "doin' it wrang"



Luls, hyped card is hyped. It's a 2 1/2 mana Smother with a better range, and while the design is beautiful and powerful Abrupt Decay can't run a meta because it relies on your opponent playing into, or caring about having their 3 or less drops removed. Alongside Appetite for Brains it gives you tempo play, but at that point you're 8 cards deep into a deck that so far only does limited one-for-one trades, making it neither optimal for aggressive nor conrolling decks. 


At the end of the day, AD is a good card, but it's still soft removal and that really limits it's ability to be the most fearsome thing in a format.

IMAGE(http://i998.photobucket.com/albums/af108/acatan/sigwynzermancopy.png) Signature by IMAGE(http://www.poke-amph.com/heartgoldsoulsilver/sprites/258.png)
I love how you already know what removal spells zombies is going to be running.  And rest in peace will be a powerhouse against zombies, like nihil spellbomb was before rotation.  I also don't know where you get such good ideas like fog bank.  Really, it's a great idea against zombies.

Also, it's great how you guys have gone for unconventional options instead of the "mainstream" entreat the angels. 




If you don't have at least 3 Abrubt Decay total main/side, you are most likely "doin' it wrang"



Luls, hyped card is hyped. It's a 2 1/2 mana Smother with a better range, and while the design is beautiful and powerful Abrupt Decay can't run a meta because it relies on your opponent playing into, or caring about having their 3 or less drops removed. Alongside Appetite for Brains it gives you tempo play, but at that point you're 8 cards deep into a deck that so far only does limited one-for-one trades, making it neither optimal for aggressive nor conrolling decks. 


At the end of the day, AD is a good card, but it's still soft removal and that really limits it's ability to be the most fearsome thing in a format.




Its far from the most fearsome thing in RtR alone. But it is a very good card that provides a lot of things Zombies will need.

Also, Golgari Charm will be more useful than people think. Just because it is the worst charm doesn't mean there won't be situations where you need to Cower In Fear their team, or Regen through a Wrath of Taco Bell, or destroying an Enchantment. 

I think 1 mainboard of both AD and Golgari Charm would be perfectly acceptable, then have more of one or the other sideboard, depending on what you need. 

(at)MrEnglish22

This format will be faster and more one dimensional than never before.  Wizards has officially removed burn and countermagic from the game and has completely **** on years of magic history by printing outrageously powerful creatures in asinine abundance.  All the spells are specific and weak, while all the creatures are huge for nothing and have ridiculous effects.  This must be fun for people though, unless magic fans just enjoy having decks built for them and being told how to play.

Slap your creatures and hurr durr, because this is how Wizards wants magic to be from now on.     Sad.

 
Possible, but I would suspect you will see your precious spells come back in the next 2 blocks. I love grixis control, but u gotta know when to hold em and when to fold em. Right now it is a slugfest. At least Jund flavor gives you some action to go with your beat sticks?

IMAGE(http://www.nodiatis.com/pub/12.jpg)

This format will be faster and more one dimensional than never before.  Wizards has officially removed burn and countermagic from the game and has completely **** on years of magic history by printing outrageously powerful creatures in asinine abundance.  All the spells are specific and weak, while all the creatures are huge for nothing and have ridiculous effects.  This must be fun for people though, unless magic fans just enjoy having decks built for them and being told how to play.

Slap your creatures and hurr durr, because this is how Wizards wants magic to be from now on.     Sad.

 


You sound butthurt. Are you butthurt?

(at)MrEnglish22

Reactive spells are at marginally the same level of power they have been for a while. The difference is that creatures (aka proactive spells) have been gaining leaps and bounds in the strength department. 

(at)MrEnglish22

Wizards felt it was necessary to take the deck that was already slated to be the premier deck of the new format and jerk it off until it throbbed with exploding passion.



Shoudn't it be "exploded with throbbing passion"? Either way, I loled.
Lol tonykart, the deck loses Geth's Verdict and Mortarpod, the two cards that handed me more victories than Falkenrath Aristocrat and Bonfire of the Damned combined.

Edit: Super duper lol at tonykart's entire post, but not at the parts he thinks are funny.
Edit2: Slap together a Zombies list, tk, lemme know how you do.

I just have no idea why Wizards thinks it is good for magic to build decks for people.  Not only does zombies have a ridiculously perfect curve with creatures that all have perfectly synergistic abilities, but they provide them with some of the best removal spells ever printed in magic.  Ok great, you enjoy farting creatures on the board and not having to analyze moves by being the aggressor... why cant I play a game that (hopefully) shuts yours down and grinds out a win?

Not everybody wants to play the same deck.  Just watch.  This format will get less and less diverse as it goes on.  It will be a complete zombie fest.

I stopped playing halfway through last set because of the absolutely "luck only" approach to magic R&D continues to push on us.  The fact that they are building creatures with better and more powerful effects than most spells and putting them in shells that are already seriously threatening on their own is just retarded.  Not only are they slapping Magic history in the face, but they are slapping us in the face as well.  Dont tell me how to play or what to play.. let me figure that out on my own.  That's part of the fun of it.  Any **** can mush a bunch of 1-4 drop creatures in their deck now and go win a tournament.

Because of the power and simplicity of aggro, control has gotten just as vanilla as well.  You either have the super specific answer for that 1 creature you need to kill or you dont.  Board wipe, drop fattie.  You can't even grind out games with a transforming land.  Tempo has its time in the sun NOT because of DELVER... NOT because of SNAPCASTER... but because they had cards like vapor snag, ponder, gitaxian probe, swords and (one of the best threats ever printed) Geist of Saint Traft.  But, I didnt have an issue with that because people figured that deck out on their own, it took skill to play (no i never played it in a tournament so dont throw that stone) and it was fair as long as you played interactive cards.  I do have a huge problem with the printing of Geist.  It never should have been made and that card put those decks over the top.

BR Zombies was already a borderline OP'd deck.  It had a few weaknesses, but only a few.  Well... those weaknesses no longer exist.  Wizards felt it was necessary to take the deck that was already slated to be the premier deck of the new format and jerk it off until it throbbed with exploding passion.  Even when Wizards printed restoration angel (just to make UW Delver even better if it wasn't already), it wasnt as lopsided as this.  Need a 2-drop?  here are some sweet ones!  Need a way to deal with snapcaster?  Heres 3!  Can't kill plainswalkers (yes these aggro bafoons can't figure that out yet)?  here ya go!  hate getting cancelled?  How about these!  How pathetic.  Need your lip bibbed and your ass wiped?  Why not!

I look through the RtR spoilers and I see a bunch of cool spells i'd like to play with and I buy them up and proxy them and fart around with deck ideas (pretty typical stuff)... then I realize... as soon as I play Jund, UR or BG Zombies... just stop.  STOP wasting your money on pointless cards.  Either play the deck wizards tells you to or only play modern (these cards will ruin modern too just wait).

I realize that many people that play magic dont have much else going on in their lives so they defend wizards passionately and blindly.  But, you have to step outside of yourself and look at what is happening (please dont take this personally, stay focused on my point).  Wizards R&D is ruining magic.  They are increasing the luck factor, **** all over deck building and eliminating play styles (specifically burn and countermagic) almost entirely.  This is a complete joke.  Does a creature with 5/3 toughness that gains you 5 life "when entering battlefield" really poop a 3/3 when leaving the battlefield as well?  Hexproof?  Uncounterable?  Cavern of Souls?  Counterflux, The Uncounterable Counter, was almost like Wizards mocking counter spellers.  Sorry, but if you dont see whats happening to magic you are just being plain ignorant.

This can't continue.  Creature power needs to be dialed back big time.  If they are going to power creep they need to stop adding amazing effects and abilites as well.  What has wrong with shroud?  Hexproof and Uncounterable needs to go.  Being able to interact with your opponent is a huge part of magic, how can you take that away?  I enjoy making important choices and decisions.  I am fine when losing to someone who out played me, or if I made a bad choice that cost me the game.  I haven't felt that way in a long time.  Fine, we benefitted from one of the best Cantrips ever in Ponder last season... are you really going to overreact this badly and give us no variance reducing cards?  What are you doing Wizards?  OMG but how exciting was it when Kibler topdecked the 2nd Whipflare to beat finkel!  OMG lets try to manufactre that excitement so it happens all the time!  ZOMG scew things happening naturally!

No, they wont make more spells that will fix this in the next set... because the spell count or power isnt the problem.  This problem is getting to the point of being unfixable.  STOP MAKING EVERYTHING ABOUT CREATURES!

And yes, you ****ing man-child... you who is probably about 50 pounds over weight, smells like BO and dirty socks and constantly breathing heavily out of your mouth (either that or you are dangerously gaunt with a pet spider on your shoulder)... I am butt hurt.  How can I not be?  WotC is just visciously jamming their **** into my (once clean and wholesome) ****.  But, I have news for you... they are doing the same to you (to all of us).   The fact that you accept it and even like it speaks for itself.

Fight the power... fight the man... fix magic

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I have seen much worse on this forum not getting removed.  I guess wizards doesn't like when people speak the truth.  You guys are the worst.  You take so much advantage of these poor,helpless nerds.
I thoroughly enjoyed your post. I can understand why they are making the pendulum swing back so viciously I think

1. Sales. Innistrad started this swing fest. Give the people what they want mentality. Money talks ya know?
2. New players can't play advanced level magic dealing with control (or playing control). That is a deterrent to sales. Remove control/combo. Make more money. Eventually the pendulum will gravitate back to center I think, and creatures power will either back down or spell power will increase. I think critters need to drop power though. But hey for now, I guess I'm playing Jund zombies like I'm told too. I've always been a control guy, so this hyper aggro thing is new to me, and kinda fun ill admit. Tho having all these uncounterable spells and crappy counters anyways (I want my rune snag back!) is pretty bogus. Need good red sweeps that don't cost insane amounts (thought slagstorm was awesome). Or how about instant speed sweeper to combat this insane power? Red needs upgrades hard. If critters are this strong, I want flame slash to mate with pillar of flame for incinerate cost/speed. Black needs some real discard again, and some real removal. I thought doom blade was great... Heck I thought terror was great!

Spells needed returned to normal from nerfdom. Critters need reigned in a bit. Truth

IMAGE(http://www.nodiatis.com/pub/12.jpg)

I guess wizards doesn't like when people speak the truth.

Yes, that is precisely it. Masterful work, seeing through their web of deception and lies.

I think combo could come back, there's budget tools to deal with it now, making it more of a puzzle to be solved (on either end) and less of a horrifying pain in the a[c][/c]ss.

Re: Abrupt Decay a couple dozen posts back: It's hyped because it nukes the O-Rings and Detention Spheres that are hiding my Messengers.
Combo is dead in standard, unless you think (like Zac Hill) that Invisible Stalker + Runechanter's Pike or Unburial Rites + Fatty = combo. Wizards doesn't like REAL combo decks at all.
Just get your playsets of Terminus, Detention Spheres, O-Rings, and Spot Removal ready so that you can survive til turn 4 to Unbury your Griselbizzle and hope they don't make you pay the ultimate price.

(at)MrEnglish22

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