[RTR-ICD] Bazaar Krovod

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Bazaar Krovod - 4w
Creature - Beast (U) 
Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
2/5
What is a krovod?

IMAGE(http://i1.minus.com/jbcBXM4z66fMtK.jpg)

192884403 wrote:
surely one can't say complex conditional passive language is bad grammar ?

What is a krovod?


It's a species closely related to groodions, drekavacs, indriks, nodorogs and other Ravnican fauna.

[<o>]
DILBIC

Next!
Not really liking this one.
Terrible waste of an uncommon.

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Could be good.
I wonder how this will be in limited.
i1175.photobucket.com/albums/r639/daygl0...

Look, a goat! I like how the citizens in the bazaar totally ignore the giant beast trampling around in the street.

IMAGE(http://steamsignature.com/status/default/76561197995631463.png) No longer a commander as of 7/29/13.

I can already picture LSV's review: "It would be bazaar if I actually had to play this."

"We wlll kill them all."

I like the art. It's looking at the goat like it's a snack on a leash.

All in all, though, this is a pretty boring uncommon.
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Board Snippets
147048523 wrote:
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it." Repeat. Obstinance?
56790678 wrote:
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived. You haven't lived.
56902498 wrote:
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up! We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and.... One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to Go!
57062508 wrote:
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
56760448 wrote:
Just a quick note on the MMORPG as an insult comparison... MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development. TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment. You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
90571711 wrote:
Adding options at the system level is good. Adding options at the table level is hard. Removing options at the system level is bad. Removing options at the table level is easy. This is not complicated.
57333888 wrote:
112760109 wrote:
56902838 wrote:
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :| I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
158710691 wrote:
D&D definitely improves mental health; Just as long as you stay away from these forums ;)
this actually seems okish.

What is a krovod?


It's a species closely related to groodions, drekavacs, indriks, nodorogs and other Ravnican fauna.


.... I see....

GW

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It's like the krovod goes back in time to give your creature vigilance.  That's heavy.
What is a krovod?



A beast.
Bleh. 2/5 for 5? Maybe if that +0/+2 were inverted.
139359831 wrote:
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
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Bleh. 2/5 for 5? Maybe if that +0/+2 were inverted.

I'm pretty sure it would have to be green-white or red-white in order to do that.

So... by itself, it's a 2/5 blocker and a 2/7 vigilance attacker. With other creatures, you can instead turn one of your other attackers into the high-toughness vigilance attacker, or untap someting with a useful ability. That's probably not going to end up being all that impressive, but at least it's flexible.

Except it says "another", so it's still just a 2/5 attacker by itself.
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