Mono Black Suicide (Cleopatra)

33 posts / 0 new
Last post
I found out about suicide mono black recently and it seems fun. This is what I have, the deck is called Cleopatra (because she was bad ass and killed herself) I'm trying to keep it fairly budget. I've been testing it out and it seems like it works well. The deck is designed to be very fast and offensive. I might want more pump though. I have some Hymn To Tourach (got them super budget at a card shop, literally picked up 10 of them for a dollar) but I like Duress because it only costs 1 CMC. I'm considering cutting one land for something, perhaps another Sinister Strength. Thoughts? Recommendations?

Creatures (16)
4x Black Knight
4x Diregraf Ghoul
4x Oona's Prowler
4x Dauthi Slayer
Control (12)
4x Blight
4x Duress
4x Geth's Verdict
Pump (6)
4x Bonesplitter
2x Sinister Strength
Draw (2)
2x Sign in Blood
Mana (24)
19x Swamp
4x Dark Ritual
1x Strip Mine
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
How is this a suicide deck? I don't see anything that relates to the decks title. It looks like just a run of the mill mono black deck. Suicide would mean stuff that don't mind dying for the cause and maybe recursion to bring them back. Also you need help on your mana curve. Your deck tops out at 2, and on top of that you are running 4 dark rituals with very little card draw. This deck seems like it wants to go aggro but it is missing some important aspects of that even. If you strickley want to go aggro then you will need more card draw besides 2 x sign in blood. I would also think some more stuff that sticks like Bloodghast or even reassembling skeleton. Grafted wargear could also help. You said fast and offensive but you run only 16 creatures. I would up my offensive and drop some of the control. Oona's Prowler not offensive, not a bad card in the right build but not offensive. I don't feel you are too far from fast and offensive, but I am not sure where "suicide" comes into play here.
I dunno about Blight and Sinister Strength. I would take them out and run more creatures.

also, come to think of it, the deck has no suicide elements except for 2 sign in blood. What about some of these:

Vampire Lacerator
Dark Confidant (no idea whether this s is budget friendly. If it's not, my bad.)
Wretched Anurid
Raving Oni-Slave
Foul Imp (keeping in mind it's just a worse Leonin Skyhunter)
Dross Harvester (probably not that good but definitely in theme)
Ebon Drake
Necrogen Scudder
Grinning Demon
Vampiric Spirit

There's probably even more, since I only looked at life loss creatures, not ones that deal damage, or ones where you pay life rather than lose it
see Sarcomancy, Carnophage, and Sangrophage (each very good btw)

If you're running Sinister Strength as more Bonesplitter, maybe run Skullclamp instead. Usually I refrain from recommending banned cards and probably wouldn't use them myself but in this case it's very suited to the suicide theme, similar to Phyrexian Negator.

Geth's Verdict doesn't seem like an ideal removal spell either, why not Vendetta or Snuff Out.

Oh and I just got a great idea. Phyrexian mana!
You could totally ruin Porcelain Legionnaire for instance. That would be a great addition to the deck.
Well, I know there's not a ton of sel-inflicting damage (the suicide) I was considering Vampire Lacerator and Carnophage but they are both inferior to Diregraf Ghoul from what I can tell. Bob is not budget. I don't have any 3 drops because this deck is supposed to win very quickly. I'd rather play a Diregraf Ghoul and enchant it with Sinister Strength then play a 3 drop that does less damage and hurts me too.

I wanted to run Bloodghast, which works very well with Oona's Prowler but it's a little too pricey.  Grafted Wargear is also good but a little slow for me. A good turn one would be Dark RitualDiregraf Ghoul + Sinister Strength, a 5/3 on turn one. Or something like Oona's Prowler and Bonesplitter (from a Dark Ritual) on turn one. 

Vendetta is probably a better removal spell, very good advice.  Porcelain Legionnaire also is very good, what would you recommend cutting out for it? Would you recommend subbing out Blight with Hymm to Tourach, I'm considering it. 
 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
"Porcelain Legionnaire  also is very good, what would you recommend cutting out for it?"
Blight

"Would you recommend subbing out Blight with Hymm to Tourach , I'm considering it."
yes. But this means I have to think of something else to cut for Porcelain.

I thought you decided on Duress instead of Hymn.. but it's not necessarily a bad idea to run both.

You seem decided on Sinister Strength and honestly got me thinking it's not a bad choice in terms of raw damage. Only problem now is simply that it's a 2-of. I was going to suggest cutting the Sign in Blood because it's a 2-of, but turns out Sinister Strength is as well.
The deck runs 20 land, 4 Dark Ritual, meaning the rest of the deck has to follow the "Rule of 9".
You could decide on either 4 Sign in Blood or 4 Sinister Strength.. or choose neither and go with something else instead.

By the way is Black Knight good here? It's only a 2/2. But I guess it becomes much better with a Bonesplitter or Sinister Strength.
If you use something like Sangrophage, if you pump it with Bonesplitter it still trades with a 3/3 whereas the opponent will need at least a 5/5 to block a 4/2 first striker.

Geth's Verdict isn't bad but if you run that you could also have Diabolic Edict and Chainer's Edict.
Also if you run only 4 removal spells, it makes more sense to me to make it be targeted removal. (if you run Geth's Verdict I think you would need at least something like Infest to sweep up the weenies first)
Vendetta is a good card... was even used in tournaments I think. Snuff Out sees play in Pauper. But what I like about them even more here is that it fits the suicide flavor.
There's also Unmake.
Great analysis and feedback. I think I'm going to cut Blight for Hymm To Tourach. I don't know though, what are your thoughts on Blight? Is it any good. I figure If I had a turn one  Diregraf Ghoul + Sinister Strength and a turn two Blight that seems like that would be pretty tough on the opponent. Tell me more about the Rule of 9, I'm not familar.

I like Sinister Strength, I know people like Unholy Strength more, but on turn 3 or turn 4, when my hand is nearly empty, Sisister is a better play. It also means I can get the turn one 5/3 Diregraf Ghoul. The Black Knight is cool because it has protection from white and I tend to have trouble with White. I play people who run STP and PTE a lot, and he'd be immune to that. I was considering running Vampire Hexmage instead (alternate Planeswalker removal) but I figure Duress is a good enough way to deal with that, not to mention if a planeswalker had enough time to ulimate, I probably wasn't going to win anyways. I want this deck to be winning in 5 turns. I would probably mulligan if I didn't draw dark ritual in opening hand. 

Four Removal spells seems like a limited amount, but all the creatures aside from Diregraf Ghoul have some type of evasion, so I'm not too worried about creatures, nothing in my meta will be faster than this type of stuff offense wise, and the 4 spells should be enough to remove the creatures that are non offensive threats. Is there a card like Doom blade but instead of the exception being black, the exception is blue? Perhaps I'll just buy some Go For The Throat, but they are sort of pricey. 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
I myself never heard of rule of 9 until a few days ago on these boards. If you have a deck with 4 of everything and exactly 24 land, that's what Rule of 9 is referring to. (since you'd have exactly 9 unique spells) Well in this case it would be rule of 10 because of Dark Ritual and 20 land.. but yea.

My thought on Blight is that it's the only land destruction in the deck, making it rather pointless.
What makes it even worse is that the opponent still gets one more use out of his land, so it doesn't even qualify as disruption.
Think, you're putting emphasis on this as a speed deck, but Blight doesn't work until at least a turn later, and all it does it make opponent have 1 less land.

Turn one ritual, Diegraf Ghoul, Sinister Strengh is nice
but so is turn one ritual, 2-mana-creature, and Unholy Strength
You run more 2 mana creatures than 1 mana creatures, so usually you'd rather have the Unholy Strength.
Here's what I would do:

-4 Blight
-2 Strength
-1 Strip
-3 Swamp

+4 Dauthi Horror/Carnophage
+4 Hymn to Tourach
+2 Nocturnal Raid

Yeah, that's a good point about the Unholy Strength, I just figure I already have Bonesplitter. I'm going to remove Blight and replace it with Hymm but I don't think I need more than 16 creatures. Can I cut a Swamp for another Sign In Blood or perhaps an Unholy Strength?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
but I don't think I need more than 16 creatures



Personally, 16 is risky, especially in a deck that wins with small critters. Going up to 18-20 seems better in my opinion.
A 5/3 on turn one is great, but now you are left with 4 cards in your hand and then your opponent terminates your enchanted creature that you used a dark rit to get them on the board. That is a 3 for 1 trade in your opponents favor. I feel with a deck with this approach at minimum you should run 4 Sign in Bloods to help keep your hand full. I realize grafted war gear is a little slower than your enchantment but it will stick when your opponent destroys your creature. Fast is fine but what is your plan when you are top decking on turn 4 into a 1 or 2 drop. In my experience with aggro, a mana curve that tops out at 2 is bad without substantial card draw or at least some recursion. I feel this deck will peter out rather quickly. Sure you may deal 10 points of damage in the first 3 turns, that is if your opponent doesn't run cheap removal. A simple Lightning Bolt could easily sway the momentum to your opponent. You need a few 3 drops and even a few 4 drops that can get the momentum back. Just my thoughts.
but I don't think I need more than 16 creatures



Personally, 16 is risky, especially in a deck that wins with small critters. Going up to 18-20 seems better in my opinion.


Really should go up to 22-24 creatures. Numbers is better than quality in this deck and wasting slots on a crappy pump enchantment isn't going to make his creatures that much better. Those are spot that could be saved for removal. 
So maybe cut Hymm for two Sign in Blood and two Porcelain Legionnaire?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
how about trying bump in the night?
So maybe cut Hymm for two Sign in Blood and two Porcelain Legionnaire?



No. Hymn is too good.
Then what specific changes should I make, should I cut land?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Frankly, lightening bolt isn't really big in out meta, so I'm not too worried about it. I mean, I can't address everything anyways, this is pretty casual stuff, we don't even play sideboards. Going down to 18 Swamps seems risky, but considering nothing in the deck costs more than 2, I really think I'll be fine. Bump in the Night would make things go faster, but I can't really think what to cut to make it fit other than Duress.

Creatures (16)
4x Black Knight
4x Diregraf Ghoul
4x Oona's Prowler
4x Dauthi Slayer
Control (12)
4x Hymn to Tourach
4x Duress
4x Geth's Verdict
Pump (6)
4x Bonesplitter
2x Sinister Strength
Draw (3)
3x Sign in Blood
Mana (23)
18x Swamp
4x Dark Ritual
1x Strip Mine 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Anything else?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
I would replace the Geths Verdict with targeted removal.
I would replace the Geths Verdict with targeted removal.



Like Go For The Throat or Doom Blade? The one thing I like about Geth's Verdict is that is also pokes them for one.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
One damage for allowing the opp. to choose is a bad deal. GftT, Doom Blade, maybe Murder, meta depending.
IMAGE(http://fc04.deviantart.net/fs70/f/2011/225/8/9/bloodgift_demon_sig_banner_by_voidelemental-d46gjhm.jpg)
I would replace the Geths Verdict with targeted removal.



Like Go For The Throat or Doom Blade? The one thing I like about Geth's Verdict is that is also pokes them for one.



Go for the Throat
Doom Blade
Unmake
Vendetta
Snuff Out
Grasp of Darkness
Victim of Night
Devour in Shadow
Terror (oldschool flavah)

any of those would suffice
unless there's anything that I missed.
There's Murder and Rend Flesh but those cost 3 so you might as well go with Unmake.
Hmm, I totally forgot about Grasp of Darkness, and Devour in Shadow is very interesting. You know, another thing I do like about Geth's Verdict however is that it can hit things that have protection from black like White Knight.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Only if White Knight is his only creature in play..

That said I just noticed that 3/4th of your creatures are unblockable by White Knight.
Dauthi Horror and Nezumi Cutthroat can't be blocked by White Knight either.
That's a very strong point! I am sort of considering subbing Diregraf Ghoul for Tormented Soul but I think I will consider with the Ghoul. As much as I like Grasp of Darkness I think I will go with Devour in Shadow, just because it's more reliable, especially on the regenration part. 

One more small thing, I decided to sub  because I got them at a card shop for free. That's fine right? There are far few instances when the toughness matters right? Or is Dauthi Slayer strictly better. 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
i prefer slayer for havong 2 toughness. but i might even consider running both
Yeah, I was considering running them both, and taking out the Knight, but I like that the Knight is immune to STP and PTE.
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
honestly I think I'd take out the one drop
But what about the turn one 5/3? Why exactly would you recommend taking it out?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Simply because it's the only one drop in the deck. And it has no evasion.
Most likely some users would disagree with not having any one drops. So it's just my opinion.

But if I did that, I would probably try to add more 1mc spells to make up for it, such as adding more Duress/Blackmail/Thoughtseize
if I have 4 Duress and 4 Dark Ritual already, I would try to add 3-4 Blackmail/Thoughtseize
I'd maybe remove Sign in Blood since if I have 16 creatures that cost 2, as well as Hymn to Tourach, that's 20 spells that cost 2.
Why do I need sign in Blood anyway if this is meant to be a fast deck, and if I have Hymn to Tourach which is a 2-for-1 anyway.

On such a curve, Sinister Strength would need to be Unholy Strength assuming I run either (so I can Dark Ritual into a 2 drop and an Unholy Strength) and any removal spell needs to cost 1 or 0 so it can be played on turn 3 while still being able to play a creature.
Simply because it's the only one drop in the deck. And it has no evasion.
Most likely some users would disagree with not having any one drops. So it's just my opinion.

But if I did that, I would probably try to add more 1mc spells to make up for it, such as adding more Duress/Blackmail/Thoughtseize
if I have 4 Duress and 4 Dark Ritual already, I would try to add 3-4 Blackmail/Thoughtseize
I'd maybe remove Sign in Blood since if I have 16 creatures that cost 2, as well as Hymn to Tourach, that's 20 spells that cost 2.
Why do I need sign in Blood anyway if this is meant to be a fast deck, and if I have Hymn to Tourach which is a 2-for-1 anyway.

On such a curve, Sinister Strength would need to be Unholy Strength assuming I run either (so I can Dark Ritual into a 2 drop and an Unholy Strength) and any removal spell needs to cost 1 or 0 so it can be played on turn 3 while still being able to play a creature.

Yeah, that makes sense I guess. What about keeping the Ghoul and cutting Sign in Blood for Unholy Strength?

What about replacing the Ghoul with Dauthi Slayer and then replacing the Sinister Strength with Unholy Strength but keeping the Sign in Blood?
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
cutting Sign in Blood for Unholy Strength does make sense to me since it's giving the deck more focus
plus you can play a 2mc creature and Unholy strength the same turn. (whether it's turn 3, or turn 1 with dark ritual)

if you replace ghoul with dauthi slayer, replace sinister strength with unholy strength, but keep sign in blood.... That is fine
I just realized Bonesplitter at least makes use of the first turn, so you have 4 Duress, 4 Dark Ritual, and 4 Bonesplitter, that's 12 cards that can be played turn 1. So if you have room for Sign in Blood then so be it.
cutting Sign in Blood for Unholy Strength does make sense to me since it's giving the deck more focus
plus you can play a 2mc creature and Unholy strength the same turn. (whether it's turn 3, or turn 1 with dark ritual)

if you replace ghoul with dauthi slayer, replace sinister strength with unholy strength, but keep sign in blood.... That is fine
I just realized Bonesplitter at least makes use of the first turn, so you have 4 Duress, 4 Dark Ritual, and 4 Bonesplitter, that's 12 cards that can be played turn 1. So if you have room for Sign in Blood then so be it.

One thing I like about the Ghoul is it allows me to play two creatures on turn one. I can play Oona's Prowler on turn 1 along with the Ghoul (via ritual) and swing for 5 on turn 2 unless they discard. But I might just cut Sign in Blood for Unholy Strength. I'm trying to think if I really need the card advantage. 
I don't bite, don't hesitate to message me if you have any questions or thoughts about deck ideas I post or anything Magic the Gathering related. My Causal Modern Decks Swag Flu (Mono Black Infect) http://community.wizards.com/go/thread/view/75842/29788619/Swag_Flu_(Mono_Black_Infect) American Super Friends (White/Blue/Red Planeswalker Control) http://community.wizards.com/go/thread/view/75842/29772319/American_Super_Friends_(Budget_WhiteBlueRed_Planeswalker_Control) Hong Kong (White/Red Norin Tokens)http://community.wizards.com/go/thread/view/75842/29636557/Hong_Kong_(WhiteRed_Norin_Tokens)
Sign In to post comments