[Mono Green] The deck idea I sorta worked on a work

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Title says it all, looking for feedback, so please let me know what you think. Do not have much time for deck building recently so just tossing this up for a quick critique. Also might want to run more creatures but I sorta like the list. Seems to have power.

Birds of Paradise x4
Strangleroot Geist x4
Dungrove Elder x4
Thragtusk x3
Thrun x2
Wolfir Silverheart X2
Craterhoof Behemoth x2

Garruk Primal Hunter x2
Rancor x4
Beast Within x3
Noxious Revial x3
Green Sun Zenith x3

Batterskull x1

Cavern of Souls x3
Forest          x20


Possible SB

(Nothing fleshed out)
Diregraf Escort
Autumn's Veil
Melira
Silklash Spider




VCL (Volunteer Community Lead - Deck Critique (MTG)) Volunteer Community Nutritionist - (I am watching you diet, even when you think I am not.) Photobucket What my sig is based off of.

Surely you run GSZ so you don't have to run 2 behemoth?

You need to have BOP and dungrove in hand to get the benefit of a turn one BOP, and making turn 2 dungrove doesn't seem amazing anyway.

The three and four slot of your curve seems a little light, as does the 23 land. In this format at the moment, I'd suggest you want gut shots, since they are pretty essential to stop unfair things from just killing you. Dismember is also a good removal option for you. Noxious Revival seems not great here, it's -1 card advantage without really getting back anything that exciting.

Elvish Visionary is playable with rancor, but not amazing, as is borderland ranger(who pumps up your dungrove and helps you curve out).

Any of these suggestions helpful to you?
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Surely you run GSZ so you don't have to run 2 behemoth?

You need to have BOP and dungrove in hand to get the benefit of a turn one BOP, and making turn 2 dungrove doesn't seem amazing anyway.

The three and four slot of your curve seems a little light, as does the 23 land. In this format at the moment, I'd suggest you want gut shots, since they are pretty essential to stop unfair things from just killing you. Dismember is also a good removal option for you. Noxious Revival seems not great here, it's -1 card advantage without really getting back anything that exciting.

Elvish Visionary is playable with rancor, but not amazing, as is borderland ranger(who pumps up your dungrove and helps you curve out).

Any of these suggestions helpful to you?



Might drop birds for Gut Shots, since you do have a point.

Noxious Revival has never been -card advantage to me, I have debated this some time ago, and I enjoy the value I get from it.

Dismember is a bit to expensive, and would rather run it in the SB. Elvish Visionary seems like a waste of a valuable slot.

I most likely will drop a Behemoth for something that I can GSZ into as a general answer for something. Have to think on it.

VCL (Volunteer Community Lead - Deck Critique (MTG)) Volunteer Community Nutritionist - (I am watching you diet, even when you think I am not.) Photobucket What my sig is based off of.
You shouldn't drop the b.o.p. with all the 5+ drops, you should add more ramp so you can pull out those guys faster imo.   
Thinking if I should go a more aggressive route but its tricky.
VCL (Volunteer Community Lead - Deck Critique (MTG)) Volunteer Community Nutritionist - (I am watching you diet, even when you think I am not.) Photobucket What my sig is based off of.
Mono green aggro is an awesome and consistently fast deck.  Very, very fun right now.  You've already got all the most expensive bits, you should definitely try it out.  
I'm currently playing a very similar deck and I would recommend keeping birds in the deck. It makes it so if you dont draw a Strangleroot you can turn two zenith for one. Also if you can get a hold of them, Sword of War and Peace can make the deck a lot faster. I'd take out the noxious revival and add in three Revenge of the Hunted. Also until rotation, Bellowing tanglewurm can be very good
I daresay some spot removal for artifacts and enchantments are a must.

Acidic Slime is a be all and end all, whilst you might consider Slice in Twain for it's ability to draw a new card at the same time.