Rule of Three - July 17th

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Rule of Three
07/17/12
by Rodney Thompson

You've got questions—we've got answers! Here's how it works—each week, our Community Manager will be scouring all available sources to find whatever questions you're asking.

Talk about this article here.

Rule of 3 Haiku: Dungeon Command!

New Miniatures?
Most will use existing sculpts.
And at least one new.

Is there crossover
With the Adventure System?
No.  No there is not.

So what should I buy?
One faction pack per player
But please buy them all!
hard to believe they arent even new minis? what a freaking rip off
Wow, wrecan! When did you get as cynical as the rest of us?
"Today's headlines and history's judgment are rarely the same. If you are too attentive to the former, you will most certainly not do the hard work of securing the latter." -Condoleezza Rice "My fellow Americans... I've just signed legislation that will outlaw Russia forever. Bombing begins in five minutes." - Ronald Reagan This user has been banned from you by the letters "O-R-C" and the numbers "2, 3, 4, and 6"
User Quotes
56788208 wrote:
I do, however, have one last lesson on this subject. That last one? The only build in this post that can one-shot average opponents[by dealing twice as much damage as they have HP? I would argue that it is not optimized. Why isn't it optimized? Because it's overkill. Overkill is NOT optimizing. This means that there are portions of this build dedicated to damage which can safely be removed and thrown elsewhere. For example, you probably don't need both Leap Attack AND Headlong Rush at the same time. You could pick up Extra Rage feats for stamina, feats to support AoO effects, feats that work towards potential prestige classes, and so on. However, you could also shift our ability scores around somewhat. I mean, if you're getting results like that with 16 starting Strength, maybe you can lower it to 14, and free up four points to spend somewhere else - perhaps back into Charisma, giving you some oomph for Intimidating Rage or Imperious Command if you want. You can continue to tune this until it deals "enough" damage - and that "enough" does not need to be "100%". It could easily be, say, 80% (leaving the rest to the team), if your DM is the sort who would ban one-hit killers.
Tempest_Stormwind on Character Optimization
So when do you think Bachmann will be saying she met a mother the previous night that had a son who got a blood transfusion using a gay guy's blood, and now the son is retardedly gay?
When she meets CJ's mom?
Resident Pithed-Off Dragon Poon Slayer of the House of Trolls
I didn't think that was cynical.  The first two are accurate restatements of the answers given, as is the third, with a punch line of, "Of course Wizards wants to make money". 

Really, I've plenty more cynical Ro3 haikus than this.  I also spend about an equal amount of time making fun of the forumgoers' reactions to the Ro3 answers.  I'm an equal opportunity mocker.
hard to believe they arent even new minis? what a freaking rip off



I kind of agree but as someone who never got on board with D&D minis previously, I'm quite tempted by these. There are 12(?) in a pack, all non-randomised and all themed so you know what you are getting.

Can I use drow? Sure. Can I use goblins? Sure. The Bariaur Ranger I got in one of the only D&D Minis boosters I bought? Not so much.
hard to believe they arent even new minis? what a freaking rip off



I kind of agree but as someone who never got on board with D&D minis previously, I'm quite tempted by these. There are 12(?) in a pack, all non-randomised and all themed so you know what you are getting.



youre right, i just still was surprised they were like all but one just old minis. i like that its non random