AA42 noncombat movement into friendly territories/sea zones that were cleared by combat that turn

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In AA42 if you conduct combat in a hostile territory or sea zone with the result being it becomes a friendly territory or sea zone (enemy submarines and/or transports may be present) can you move additional units that did not participate in any combat that turn into the territory or sea zone during noncombat movement, excluding air craft?

Would fighters be allowed to land on air craft carriers present in such a sea zone when those carriers had participated in combat in the sea zone?  To land on air craft carriers that had not participated in any combat moved into such a sea zone?  Would it matter if the fighters landing did or did not participate in combat (and which combat they participated in)?

If you are able to move transports that had not participated in any combat into such a sea zone, can they unload cargo onto friendly land territories that are adjacent to the sea zone (each transport limited to unloading its cargo into one target territory)?  If yes, can cargo be unloaded into a friendly territory that was hostile at the beginning of the turn and made friendly by combat in that turn?

What effect, if any, would amphibious assaults have on such moves?

Example #1:

You want to hold back transporting some land units until you know whether or not one or more amphibious assaults are successful so you are able to maximize the number of land units that are added after combat if one or more of the amphibious assaults fails.  This is done understanding that excluding the land units from the amphibious assaults will reduce the chances of winning one or more of them since the land units are not participating in the combats.

So you have two amphibious assaults and hold back four transports and 8 infantry which are able to reach both of the sea zones the assaults are coming from.  Only one of the amphibious assaults is successful so you are able to transport all 8 infantry to the land territory taken in the assault.  Alternatively both amphibious assaults are successful and you can now decide how many additional infantry to transport to each land territory taken in the assaults based on the casualties taken in the combats.

Example #2:

You want to hold back moving air craft carriers into sea zones until you know they have been cleared of enemy surface craft and move them in after combat and land fighters on them to exclude the possibility of them being sunk during the combats, bolster the defense of the remaining sea units, and help protect the air craft carriers by having them with the remaining sea units in case the carriers can be attacked.

So you have two sea zone combats to clear enemy surface craft both of which are reachable by two aircraft carriers and a total of four fighters are participating in the combats all of which will be able to land in either of the two sea zones the combats are in.  Only one attack is successful so you are able to move both aircraft carriers to the sea zone that has been cleared of surface craft and land whatever fighters survived onto them.  Alternatively both attacks are sucessful and you can now decide where to move the air craft carriers based on the casualties taken in the combats.
It doesn't matter what the status of the sea zone was earlier in the turn.  If it is friendly at the beginning of the noncombat move phase, you may move units into or through it freely.  The only exception is moving sea units through canals, which must have been controlled by you or a friendly power at the beginning of your turn.

By the way, the same thing applies to land movement.  You can move land units freely into or through any territory is friendly at the beginning of the noncombat move phase, regardless of its earlier status.  However, air units may only be moved into territories which were controlled by you or a friendly power at the beginning of your turn.
That is what I assumed, but I wanted to make sure.  Thanks.
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