Hi all. I haven't really had experience running 4e yet from the GM side of things, and I am attempting to run The Slaying Stone adventure for a couple of people on Saturday. I'm used to playing with just two people and a dm, and usually we run two characters a piece to have a solid 4 character party. I know many object to that sort of thing, but it's really become standard procedure to me at this point. I don't think my two players will mind running two characters a piece, and that ultimately will make my job easier, I think. Still, I'm wondering how I could get away with having them just run one character. I don't have a lot of time to spend tweaking every encounter down to fit a two character play through, but I suppose I can if I must. I am aware of some of the rules on doing so, but I sort of feel like cutting out monsters or making them weaker just trivializes the adventure a bit. Like, I don't want to give them the impression of a city overrun by goblins...only to have their run-ins with said goblins be anticlimactic. They enjoy combat, so I want to maximize their fun in that arena. Since this is a level one adventure, I'm also wondering if I could, say, have them run two level 3 characters through this adventure without tweaking much, so that they'd feel heroic while still being challenged due to overwhelming numbers. Perhaps I'm going about this all wrong. Do any of you have suggestions on how I might present this? Two higher level characters? Tone the baddies down a bit? Just let them run 4 characters and be done with it? I know they don't "mind" running 4, but I know deep down they'd love it if they could finally focus on just one character, if possible.