Desert Wind Monk. Eladrin race unlocks Dancing Thorn Style, giving a +1 to implement attacks while holding a longsword. This compensates for the loss of a superior implement, because Flaming Thorn wants to attack through its Firewind Blade. The build revolves around using the Sarifal Feywarden theme to create an encounter nova from attacks + FoB + Firewind Blade + fire auras. MC Swordmage to get the Malec-Keth Janissary PP and add +1d4 Thunder damage to all attacks, including FoB, thus dodging fire resistance issues. Cloak of Translocation and Boots of the Fencing Master give (stacking) defensive benefits when hitting and using the Desert Wind FoB's shift.
On an encounter nova, Flaming Thorn uses Sarifal's Blessing -> Blistering Flourish -> Firewind Blade -> FoB for 30 damage from tapping vulnerability alone. On the second turn, Flaming Thorn uses Light the Fire/Burning Brand -> Firewind Blade -> FoB -> LtF Aura or Burning Brand second damage instance (note that Burning Brand does not specify "extra damage", just "takes damage") for an additional 40 damage from vulnerability alone.
On an encounter AP nova, Flaming Thorn combines both turns above to deal 70 damage in a single turn just from tapping vulnerability. Follow that on the next turn with whichever of Light the Fire and Burning Brand wasn't used on the action point to add an additional 40 damage just from vulnerability. Two turn total gives 110 damage from vulnerability tapping.
The fire-based dailies mostly suck, so the daily nova won't add all that much damage on top of the encounter nova.
Powers like Immolating Fist and Blistering Flourish will add their extra damage not only to subsequent melee attacks but also to Flurry of Blows. Static extra damage from those features is going to vary greatly, but basically anything that applies extra damage to melee attacks gets multiplied by two due to Flurry of Blows, and the build stacks a couple of sources of that.
Using the encounter AP nova here. Hit chances were calculated against an MM3 Soldier-type monster and not assuming CA or leader buffs.
Note: Per WEContact's post here, Firewind Blade's property does not proc the Sarifal's Blessing vulnerability. I've updated this post with the new numbers.
- Blistering Flourish: Avg. 25 damage on a normal hit, ~70% hit chance. +10 vuln on hit.
- Firewind Blade: 4 damage.
- Flurry of Blows: Avg. 14.5 damage. +10 vuln. (Note: Includes Ki Weapon plus melee attack extra damage from Blistering Flourish.)
- Burning Brand: Avg. 33.5 damage on a normal hit, 70% hit chance. +10 vuln on hit.
- Firewind Blade: 4 damage.
- Flurry of Blows: Avg. 14.5 damage. +10 vuln.
- Burning Brand Secondary Damage: 7 damage. +10 vuln.
Expected damage if both attacks hit (non-crit): 25 + 4 + 14.5 + 33.5 + 4 + 14.5 + 7 + 60 = 154.5
Expected damage if both attacks crit: 36.5 + 4 + 16 + 38 + 4 + 7 + 16 + 60 = 181.5
Unless I'm mistaken, Soldier HP is somewhere around 150, so if both attacks hit (56% chance or so) that Soldier is going down. A Brute will be severely bloodied and ready for someone else to cherry-tap him, and will go down for sure if you have amazingly marvelous luck and get two crits (less than 1% chance). It's also worth noting that the Flurry of Blows damage can tap one additional target within melee 1 and another 5 due to Starblade Flurry, one of whom will definitely trigger the vulnerability. The other may or may not, depending on positioning.
Calculating expected damage from the nova is actually somewhat tricky. You get rather different numbers depending on which attack misses. So while it could be calculated, I don't really see the point. But, basically, hitting with Blistering Flourish deals out an average 55 damage, hitting with Burning Brand alone deals around 70. Flurry deals 20.5 damage on average without Blistering Flourish's bonus, 24.5 with. You only have a ~9% chance or so of completely whiffing with both attacks.
At-will DPR using Blistering Flourish without the Sarifal Feywarden vulnerability in effect gives ~26 DPR, but who cares?
Eladrin, Monk, Malec-Keth Janissary
Monastic Tradition: Desert Wind
Theme: Sarifal Feywarden
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Light Blade)
Eladrin Subrace: Standard Eladrin Racial Traits
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)
FINAL ABILITY SCORES
Str 11, Con 11, Dex 24, Int 14, Wis 9, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 10, Dex 18, Int 11, Wis 8, Cha 14.
AC: 30 Fort: 26 Reflex: 31 Will: 29
HP: 111 Surges: 7 Surge Value: 27
Diplomacy +16, Thievery +20, Athletics +13, Acrobatics +20, Stealth +20, Nature +17
Arcana +10, Bluff +11, Dungeoneering +10, Endurance +8, Heal +10, History +10, Insight +10, Intimidate +11, Perception +10, Religion +8, Streetwise +11
Level 1: Dancing Thorn Style
Level 2: Eladrin Soldier (retrained to Thunder's Rumble at Level 16)
Level 4: Versatile Expertise
Level 6: Flurry Resounding
Level 8: Surging Flame
Level 10: Blade Initiate
Level 11: Starblade Flurry
Level 12: Improved Defenses
Level 14: Reserve Maneuver
Level 16: Echoes of Thunder
Monk at-will 1: Fallen Needle
Monk at-will 1: Blistering Flourish
Reserve Maneuver: Fiery Serpent
Monk encounter 1: Light the Fire
Monk daily 1: Risen Sun
Monk utility 2: Reed in the Wind
Monk encounter 3: Burning Brand
Monk daily 5: Salamander Charge
Monk utility 6: Quicksilver Motion
Monk encounter 7: Fiery Serpent
Monk daily 9: Immolating Fist
Monk utility 10: Spring Up
Monk encounter 13: Furious Bull (replaces Fiery Serpent)
Monk daily 15: Dragon's Flame (replaces Salamander Charge)
Monk utility 16: Spiral Dance Assault
Monk Unarmed Strike, Babau Gauntlets (heroic), Blurred Strike Ki Focus +1, Boots of the Fencing Master (heroic tier), Cloak of Translocation +3, Flowform Githweave Armor +3, Iron Armbands of Power (paragon tier), Gauntlets of Blood (paragon tier), Belt of Vim (heroic tier), Backlash Tattoo (heroic tier), Helm of Battle (heroic tier), Ki Dagger +1, Firewind Blade Longsword +3
The Obvious Questions
Why not a Tiefling? Because I hate them.
Why not a Revenant? Because I hate them, too.
Also, more importantly, the keystone of the build is Sarifal Feywarden, which requires a non-Drow fey race. Without the vulnerability aura it provides, the build is pretty much pointless. Pixie is another good fey race for the build, but they will lose the +1 from Dancing Thorn Style. They make up for it with "Hey, listen!" jokes, though.
Don't you have too many items? I honestly didn't run the cost on them thoroughly. Probably. Most really aren't that important to the build, though. I might go through and do a more authentic pass later, if there's demand.
Are there any other PPs good for this? I actually tried the Ranger PP Blade Banshee first and kind of liked it, but it required WIS as a tertiary stat to be truly useful. Given that Eladrin get INT+DEX/CHA, you only need one point investment into INT at character creation to get the required Swordmage MC, whereas you need 3 points into WIS to make the level 16 feature of Blade Banshee equal the expected value of MKJ's F16, but that drops your CHA mod from +4 to +3, which trickles down and makes it basically too MAD to really be worth it. Better to suck it up and just accept the useless F11 on MKJ, but at least you get a free skill in the deal and the attack powers are wasted either way. Blade Banshee could be more palatable on a Revenant build that gets racial bonuses to both DEX and CHA, but see above.
Why Thunder instead of Lightning, especially if you're going to throw in that Avatar: The Last Airbender/Legend of Korra fanart up there? Mostly just for Echoes of Thunder as another source of untyped bonuses to damage. It's only a small one, so it doesn't really matter that much. It also opens Resounding Thunder, but the build only has two Close powers anyway, one of them a daily.
Why that picture and not a different one that has a sword in it? At this point, it's just to annoy Zathris.