So there has been some discussion recently about integrated "knockback" type actions into Next. This is concerning as it seems to be going in the undesirable direction of pleasing the Gimmick Gamists that dominated recent rules design. If the effort of the newest edition is to draw back players who have left to play Pathfinder or older editions, too much of this will not do it. A little bit of tactical board control is ok (get a bonus on flanking, get advantage on someone prone, etc) but having abilities and spells tied up to generic "do X damage and slide the target Y squares" actions will turn off those of us who haven't been into the D&D brand the last four years.
I'd trade it all for a little more! Grognard? Is that French for awesome?