I must apoligize beforehand cause I don't know if this thread has been posted, most likely it has, as I have seen reports/videos about they are thinking about the inflation. Can't find the threads though.
Just had to tell my part.
First time I played D&D I asked WTF was the Bronze, copper, and all the other crap about when everything in the equipment list costed gold. My DM couldnt answer...
I really don't get the EP making a comeback, but than again I don't know the monetary system yet. Just feels like... Skip it. Don't need the hassle.
Just wanted to say, keep it down. Millions of gold is unheard of historically wise. Was only when the Spanians robbed a continent that Gold pieces could actually be minted.
Rather put the silver 100 to 1 gold (think it was 1 to 350 historically, and "today" it has peeked to 100 to 1), in any case just put the gold in the place as it is worth something.
Just bring the feeling of gold actually be worth something back, not gems, jewelry or other "weird" fantasy inflation stuff. Not saying it should adhere to history, just u know...make sense.
In the end it's a small flavour game wise. Historically it's an impact (but hey it's a fantasy game!) but beyond that, how do you store it? Disregard it or or make it unintresting gamewise? Force your players to do bank checks or exchange it into jewelry?
Or like how much are u carrying? (cause I want to know how much u gonna loose if it comes to that?). The hazzles are endless.
As would if u got a treasure of a million silver but the point... The point is I want to make it a choice of how much u decide to try to escape with. It kinda deviates from my topic but I would like to see the scenario: Ok its 1000000 silver X copper and 10000 Gold or whatever, I have too choose. Do I take the weapons, the silver and the copper or do I skip it and go for the valuables in a pinch?