Lanshee, Goliath Exile

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I am looking for feedback on the character and anything subtle I can change in the background to make a neutral character with tendencies towards good, mesh better with a group with many neutral characters with tendencies towards evil.

Summary

She is on the boat after being forced out of her clan. Believing she out of choices, Lanshee hopes the gold she earns as a mercenary will help her start a new life.


Character Sheet:

====== Created Using Wizards of the Coast D&D Character Builder ======
Lanshee, level 1
Goliath, Fighter/Runepriest
Runic Artistry Option: Serene Blade
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Elemental Initiate

FINAL ABILITY SCORES
STR 18, CON 12, DEX 8, INT 10, WIS 18, CHA 12

STARTING ABILITY SCORES
STR 16, CON 12, DEX 8, INT 10, WIS 16, CHA 12


AC: 18 Fort: 15 Ref: 11 Will: 16
HP: 31 Surges: 9 Surge Value: 7

TRAINED SKILLS
Athletics +10, Heal +9, Insight +11

UNTRAINED SKILLS
Acrobatics –2, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +4, Endurance +0, History +0, Intimidate +1, Nature +6, Perception +6, Religion +0, Stealth –2, Streetwise +1, Thievery –2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Elemental Initiate Attack: Disciplined Counter
Goliath Racial Power: Stone's Endurance
Fighter Attack: Combat Challenge
Runepriest Feature: Rune of Mending
Runepriest Attack 1: Word of Exchange
Fighter Attack 1: Vicious Offensive
Runepriest Attack 1: Anvil of Battle
Fighter Attack 1: Shove and Slap

FEATS
Level 1: Wary Fighter

ITEMS
Adventurer's Kit
Light Shield x1
Hide Armor x1
Battleaxe x1
Ki Focus x1
====== End ======

 
Background:

Lanshee once was of the Stonewalker clan. Her old clan was a small nomadic tribe the drifted around the Northern Wealdlands. To the Stonewalker, Lanshee’s birth was always viewed as a bad omen. The night she was born nearly a third of her kinfolk fell in a violent raid by the horde of clan Frozen Axe. Lending weight to their fears was the fact that she was born with no markings; born without a fate! The Goliath’s superstition nature lead them to treat Lanshee as an outcast.

Lanshee had always been sensitive to the spiritual world and at the age of 16 set down the path to become a shaman of the Stonewalker. She was tasked to perform the ritual of passing for the dead. The ritual involved preparing the bodies for funeral pyre and performing the prayers to guide the spirits on their journey to the afterlife.

During One ill fated occasion the spirit of Koreel “Ragebound” would not accept the prayers. His wife and children had died on the night of Lanshee’s birth and he still carried the anger and grief even in death. She sensed his anger and grief corrupting his spirit. In order to save “Ragebound” from the corruption she hastily performed a ritual of binding to strip away the corrupted piece of his soul and with it stripped away he accepted his journey.

Her haste and lack of understand would cost her her place amongst the Stonewalker. When she completed the ritual Koreel’s marking had been affixed to her, and his rage nearly overwhelmed her. Unable to hide the markings from her clan, the goliath feared she brought yet another ill omen. Chief Velithi under the advisement of the clan’s shaman banished her from the Stonewalker.

Without a clan, without direction, and filled with misplaced rage; Lanshee has to maintain control over Ragebound’s fury as she seeks to start a new life.


Reality Refracted: Social Contracts

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Characters with good tendencies will often run into confict with characters with even only occasionally bad behavior, so your situation is a very interesting one.

I like your backstory and I wouldn't want to change it much. But you might be able to add something to her past that gives her a forgiving outlook on other people's behavior, perhaps caring more about the big picture then individual occurances or deeds.

One example I like is the old "good luck, bad luck" story that you can find dozens of variations of on the internet. Here's a link to one if you feel like checking it out. Basically, things that seem bad might have unforseeable good consequences, and vice versa. Likewise, if the group your character rolls with sometimes performs some lousy deeds, your character might be able to shrug and roll with it if she had a similar story in her own past.

Not that she approves of their bad decisions when they make them, and she might even try to influence them to take a wiser course of action, but also accepting that their actions probably aren't the end-all be-all of the world.

Just one idea. 
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