Avenger Help for a Castelvania homebrew campaign

3 posts / 0 new
Last post
My friend is  running a castlevania homebrew campaign and I'm playing an elven avenger that is a member of the Lucard bloodline and has yet to awaken as a vampire. I was trying to figure out for roleplay purposes because the dm wants me to take the feat to have him awaken, would it be better to multiclass vampire? or take the vampiric heritage feat? Thats the build I have for him now, also when it comes to paragon paths, I'm working on trying to make it to where I can pick something and proceed to kill it as fast as possible, at 11 I'm gonna take censures grasp to make it so that my oath targets can't shift anymore, should I go with Ardent Champion or Shadow killer? (I can retrain my unarmored agililty for the mark of shadow) and what about for epic destiny(Is Demigod my only viable choice?)? I'm gonna take during paragon most of the feats that do benefits for when I crit because I do so alot, and also the 2 that make it to where I ignore my oath targets radiant/necro resistance, as well as the I do extra radiant damage on the first hit per round. (Exposing oath, Painful oath, Power of Strength, Devastating Critical, Power Attack) What are some other things that  could probably help me out? Any help would be appreciated, and heres my character so far

====== Created Using Wizards of the Coast D&D Character Builder ======
Bailan, level 10
Elf, Avenger
Build: Pursuing Avenger
Avenger's Censure Option: Censure of Pursuit
Blood Drain Option: Blood Drain Dexterity
Young Cutthroat (Young Cutthroat Benefit)
Theme: Samurai
 
FINAL ABILITY SCORES
STR 13, CON 13, DEX 19, INT 10, WIS 20, CHA 8
 
STARTING ABILITY SCORES
STR 13, CON 13, DEX 15, INT 10, WIS 16, CHA 8
 
 
AC: 26 Fort: 18 Ref: 21 Will: 22
HP: 81 Surges: 8 Surge Value: 20
 
TRAINED SKILLS
Perception +18, Religion +11, Stealth +17, Thievery +16
 
UNTRAINED SKILLS
Acrobatics +9, Arcana +5, Athletics +6, Bluff +4, Diplomacy +6, Dungeoneering +10, Endurance +6, Heal +10, History +5, Insight +10, Intimidate +7, Nature +12, Streetwise +4
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Samurai Utility: Iaijutsu
Elf Racial Power: Elven Accuracy
Avenger Feature: Abjure Undead
Avenger Feature: Divine Guidance
Avenger Feature: Oath of Enmity
Feat Attack: Blood Drain
Avenger Attack 1: Radiant Vengeance
Avenger Attack 1: Overwhelming Strike
Avenger Attack 1: Angelic Alacrity
Avenger Attack 1: Aspect of Might
Avenger Utility 2: Holy Blessing
Avenger Attack 3: Fury's Advance
Avenger Attack 5: Bond of Foresight
Avenger Utility 6: Aspect of Majesty
Avenger Attack 7: Chains of Censure
Avenger Attack 9: Temple of Shadow
Avenger Utility 10: Wings of Vengeance
 
FEATS
Level 1: Valenar Weapon Training
Level 2: Avenging Resolution
Level 4: Master at Arms
Level 4: Improved Defenses
Level 4: Power of Skill
Level 6: Deadly Draw
Level 8: Unarmored Agility
Level 10: Vampiric Heritage
 
ITEMS
Vigilant Blade Falchion +1
Adventurer's Kit
Trail Rations
Hempen Rope (50 ft.)
Climber's Kit
Pitons
Everburning Torch
Journeybreads
Tent
Thieves' Tools
Filter mask
Traveler's Kit
Holy Symbol x1
Flame Bracers (heroic tier) x1
Arrows
Crowbar
Longbow
Gloaming Cloth Armor (Basic Clothing) +1
Vampiric Falchion +2
Gloaming Cloth Armor (Basic Clothing) +2 x1
====== End ======
I took another look at the Vampiric Heritage and the Vampire Multiclass feats and I'm thinking that Heritage at least will be better for me, I know charisma is my dump stat, but the grab attack itself will give me a third wind per say....
Would Avatar of Death be a good Epic Destiny to try and go for with the build I have?
Sign In to post comments