The Tyrion Lannister class (just for fun)

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A friend and I started talking about wanting to play a character like Tyrion Lannister, from Game of Thrones, and what class would be best. We realised that there wasn't one that seemed appropriate to us, so we decided to invent the basics for it. It's supposed to be a leader/controller that works by using humour and insults to inspire the allies and debuff the enemies. 

This is what we've got so far. We're interested in hearing about further ideas for it!


 


Role: Controller/Leader


Power Source: Psionic. You draw power from the strength of your intellect or the force of your personality.


Key abilities: Intelligence, Charisma, Wisdom.
 


Armour Proficiencies: Cloth, leather, plate


Weapon Proficiencies: Simple melee, simple ranged, military melee


Bonus to Defence: +1 Will, +1 Reflex


 


Hit points at 1st level: 12+con


Hit Points per level gained: 5


Healing Surges per day: 7 + Constitution modifier


Trained skills: History and Insight or Diplomacy. Then choose 3 others from the list.


Bluff, Diplomacy, Heal, Insight, Intimidate, Perception, Religion.
 


Class Features


Insightful Tactician


You get a +2 bonus to insight checks. You also get a +2 bonus to either Diplomacy, Intimidate or Bluff checks (choose one at character creation).



Charismatic Intellectual


At character creation, you choose whether to use Intelligence or Charisma as your primary attack ability score.


Also choose one of the following benefits:


Know Your Enemy: Once per encounter, you can use the "Discern Weaknesses" power.  


Lead Your People: When you use your "Demeaning Word" power, each ally within 5 squares gets a +2 bonus to attack rolls until the end of your next turn.


 


Discern Weaknesses: Encounter * Psionic, standard action. Range 10. Target: one enemy within reach. Effect: You learn the target's Reflex, Will, Fortitude, AC and all vulnerabilities.


Every member of the class gets the following power:


Demeaning Word:


You scrutinize your enemy and call out a well-placed insult that leaves your enemy overcome with humiliation.


Encounter (Special) * Psionic. Special: you can use tthis power twice per encounter, but only once per round. At 16th level you can use it three times per encounter. Standard Action, ranged 10.


Target: One enemy within range.


Attack: Intelligence or Charisma vs. Will


Effect: The target takes a -2 penalty to attack and all defences until the end of your next turn.


Special: If you roll a natural 1 on the attack roll, the enemy instead gains a +2 to attack rolls against you until the end of its next turn.


 


 


Level 1 At-Will Powers


 


Tactical Advantage


You spot a tactical opening in the enemy's defence, and order a companion to take advantage.


At-Will * Psionic


Standard Action                 Ranged 10


Target: One enemy within range.


Attack: An ally within 5 squares of you can make a basic attack against the enemy.


Hit: The ally's basic attack damage + your Intelligence or Charisma modifier.


 


Humorous Rebuke


You make a humorous remark at the expense of an enemy.


At-Will * Psionic


Standard Action                 Range 5


Attack: Intelligence or Charisma vs. Will


Hit:  The enemy takes a -1 to attack rolls until the end of your next turn, and any allies adjacent to it get a +1 bonus to attack rolls against the enemy until the end of your next turn.


 


Spread Distrust


You make a surprising but believable lie to spread distrust among the enemy ranks.


At-Will * Psionic


Standard Action                 Range 5


Target: One Creature


Attack: Intelligence or Charisma vs. Will


Hit: 1d6 + Intelligence or Charisma modifier damage, and the target must make opportunity attacks against all of its allies, when it can, until the end of your next turn.


 


Fatal Distraction


You make a crude reference to the parents of a group of enemies to distract them at a critical moment.


At-Will * Psionic


Standard Action                 Area Burst 1 within 10


Target: all enemies in the burst


Attack: Intelligence or Charisma vs. Will


Hit: The target grants combat advantage until the end of your next turn.


 


 


Level 1 Encounter Powers


 


Reveal Secret


You discover something about the enemy that you shouldn't know, and use it to your advantage.


Encounter * Psionic


Standard Action                 Range 5


Attack: Intelligence or Charisma vs. Will


Hit: 1d6 + Charisma or Intelligence modifier psychic damage, and the enemy is dazed until the end of your next turn. 

There's already a Cunning Bard.

Cry Havoc!  And let slip the hogs of war!

We didn't think that it fit flavour-wise, with all the music and magic :P That's why it's "just for fun".
Actually Tyrion Lanister is an interesting one - In episodes 3-4 (Season 1 - Game of Thrones) He is refered to as a Half-Man and i was thinking what if his Dwarf Form was a Half-Human subrace - But then I dont know - Should we do away with the Dwarf Race and bring back Humans who have Dwarfism?


Tyrion Lanister best serves as a Orator - He is all intellect (Charisma, Intellignece, and Wisdom all aspects of that intellect), His power is in the Spoken Word. With it he can attack a foe's charisma - sap the morale of a foe's followers, and tear them down with nothing more than a talent to gather information. he needs Knowledge to back up his charisma attack.
 
The Citadel Megadungeon: http://yellowdingosappendix.blogspot.com.au/2012/08/the-citadel-mega-dungeon-now-with-room.html
This idea  (I mean the class, not half-dwarf) is brilliant!
i'd go Gnome hybrid (Bard/Warlord)
Tyrion Lanister might just be a Bard - with Oratory (and perhaps acting) as opposed to song and poetry. His focus is more on diplomacy.

His millitary prowess comes not as a powerful leader of men but as a diplomatic influencer. He convinces the Hill tribes that they will get better weapons and they they should be in control of the Vale Lands - if only they escort him and his companion to the Lanister Millitary encampment...
The Citadel Megadungeon: http://yellowdingosappendix.blogspot.com.au/2012/08/the-citadel-mega-dungeon-now-with-room.html