Monogreen ramp/aggro/combo

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Hello. This is my first real deck, and I'm hoping to get some more feedback on it. I've gotten some elsewhere and tinkered with it a lot and playtested and think it's pretty tight, but more feedback never hurts. I'd like it to be as great as it can possibly be before I bring it to my first FNM within the next few weeks.

It's a pretty archetypal monogreen deck with a nice bit of mana fixing and land, plus boosters to pump up the small guys, creature fetching, and a few huge threats for the late game. I find it's very possible to win mid or late game.

I'm new here and I'm not sure how to link to all the cards short of doing it manually (tell me how and I'll be happy to do it), so for now, a Tapped Out link:
How exactly is this deck combo? It looks like a bad ramp deck with a few pump spells to me.

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