[Angels Descend]

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Angels Descend 



It's a simple mechanic with multiple win scenarios.


The idea is to use Descendants' Paths as a combo with Angel Enchantments while using Humans as creatures. 


1) Descendants' Path will let you drop humans which is most of the deck, as well as give some mid/late game deck control.


2) Call to serve and Angelic Destiny will make humans strong and fast for aggro.


3)  Descendants' Path will be able to drop the big Angels for free since both enchantments give Angel creature property.


4) The human creatures were selected for their stall and control abilities until combo is up or just for damage.


Notes: I've tested this against my mates Standard Decks (Pod, Wolf, etc) and it's worked pretty well, I'm coming away with at least 1:1 or maybe a bit less. I'm sure there's room for improvement but there it is.


(PS: I didn't really put thought into side decking just cause I'm lazy but probably some Human creature variance as well as control spells)


 



Main
 


4 Avacyn's Pilgrim 


4 Fiend Hunter 


3 Grand Abolisher 


2 Devout Chaplain 


4 Mirran Crusader 


4 Champion of the Parish


1 Avacyn, Angel of Hope 


1 Sigarda, Host of Herons 


1 Bruna, Light of Alabaster 


1 Gisela, Blade of Goldnight 


4 Call to Serve


4 Angelic Destiny 


3 Descendants' Path 


2 Forest 


6 Plains 


4 Evolving Wilds 


4 Cavern of Souls 


4 Gavony Township 


4 Razorverge Thicket 




Side



2 Thalia, Guardian of Thraben


4 Oblivion Ring


2 Hero of Bladehold


1 Elixir of Immortality


2 Honor of the Pure


3 Silverblade Paladin


1 Sun Titan