The Little Dragon, A PIxie Fire Monk

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Howdy folks... here's my Pixie Desert Wind Monk for a campaign I'm in.  The magic items could be better, but I'm limited to



  • one Uncommon item at level +1

  • one Common item at level

  • two Common items at level - 1 (though I convinced the DM to give me three lower level Common items)


Campaign is only at 16th level so I didn't bother building beyond that. I added some extra fire flavor with a theme and some feat support.  If something is redundant or flat out stupid, please let me know.  Thanks.


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====== Created Using Wizards of the Coast D&D Character Builder ======
Kindleflare, level 16
Pixie, Monk, Initiate of the Dragon
Monastic Tradition Option: Desert Wind
Auspicious Birth (Auspicious Birth Benefit)
Theme: Firecrafter

FINAL ABILITY SCORES
STR 11, CON 12, DEX 24, INT 9, WIS 11, CHA 20

STARTING ABILITY SCORES
STR 10, CON 11, DEX 18, INT 8, WIS 10, CHA 14


AC: 35 Fort: 26 Ref: 33 Will: 30
HP: 111 Surges: 8 Surge Value: 27

TRAINED SKILLS
Acrobatics +22, Heal +13, Perception +13, Stealth +22

UNTRAINED SKILLS
Arcana +7, Athletics +8, Bluff +13, Diplomacy +13, Dungeoneering +8, Endurance +9, History +7, Insight +8, Intimidate +13, Nature +10, Religion +7, Streetwise +13, Thievery +15

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Firecrafter Attack: Blazing Corona
Pixie Utility: Pixie Dust
Pixie Utility: Shrink
Monk Feature: Desert Wind Flurry of Blows
Monk Attack 1: Five Storms
Monk Attack 1: Blistering Flourish
Monk Attack 1: Light the Fire
Monk Attack 1: Masterful Spiral
Monk Utility 2: Supreme Flurry
Monk Attack 3: Eternal Mountain
Monk Attack 5: Water Gives Way
Firecrafter Utility 6: Burning Bright
Monk Utility 10: Iron Heart Resilience
Initiate of the Dragon Attack 11: Draconic Torrent
Initiate of the Dragon Utility 12: Dragon's Vengeance
Monk Attack 13: Furious Bull
Monk Attack 15: Dancer on the Sea of Battle
Monk Utility 16: Stance of the Still Sword

FEATS
Level 1: Superior Implement Training (Accurate ki focus)
Level 2: Ki Focus Expertise
Level 4: Slashing Kama Style
Level 6: Unarmored Agility
Level 8: Improved Defenses
Level 10: Resilient Focus
Level 11: Starblade Flurry
Level 12: Melee Training (Dexterity)
Level 14: Implement Focus (Ki focuses)
Level 16: Surging Flame

ITEMS
Monk unarmed strike
Magic Feyweave Armor +4 x1
Dagger
Blazing Arc Accurate ki focus +3 x1
Cloak of Resistance +4 x1
Rhythm Blade Dagger +1 x1
Ki Sickle +1 x1
====== End ======

Why slashing kama style instead of crashing tempest?

And your FoB will do more damage if you the 16, 16 starting spread.  You will be at 22, 22 at L16 which will increase your FoB by at least 2.

Current FoB: 2+5(base)+5(blistering flourish bonus)+2(Ki Weapon)+4(PP bonus) = 18

Possible FoB: 2+6(base, Cha 22)+6(blistering flourish)+2(Ki weapon)+2(crashing tempest)+4(PP)= 22

One issue with slashing kama style, there is no clear ruling on whether or the ongoing damage from it is fire or untyped.
Why slashing kama style instead of crashing tempest?

One issue with slashing kama style, there is no clear ruling on whether or the ongoing damage from it is fire or untyped.



With Blistering Flourish, it is fire.
FoB only triggers if you hit. Going 20 post-racial dex makes hitting more likely. Increases the DPR. As a dex-primary class there really isn't ever a downside to going to 20.
The FoB itself is fire.  Still no clear ruling.  There were threads that went back and forth about this.

I did not say there was a downside for that, I just mentioned that he could more damage with the other set up.
I did not say there was a downside for that, I just mentioned that he could more damage with the other set up.

No, he couldn't. That is the point. He does more damage overall with 20/16 than with 18/18.

Oh... just lost my post.  ARRGHH


I chose Slashing Kama for the potential.  In the campaign I'm in Slashing Kama will do fire damage. Don't get me wrong, I really considered Crashing Tempest, but decided to try Slashing Kama to see if it might work well in actual play. And Initiate of the Dragon means that the FoB will not be hindered by any fire resistances that might be floating around.


As for the stat array, I agree will Alcestis on this point. FoB only works on a hit, and the extra +1 to hit is better than extra damage on the FoB.


Thanks for your input. It really made me think about Crashing Tempest again, but for now I'm keeping Slashing Kama.  


Current FoB: 2+5(base)+5(blistering flourish bonus)+2(Ki Weapon)+4(PP bonus) = 18



This math seems off to me...  Shouldn't it be...


FoB: 2+5(base)+5(blistering flourish bonus)+2(Ki Weapon)+2(PP Bonus) = 16


If at some point in the future I switch out for Crashing Tempest, I think that would bump it up to 18.