Yeah it works. It's not really much faster than mono ramps, and def less reliable.
The Basic rulebook, read it! A lot of basic questions are answered there!
How to autocard :
Type [c]Black Lotus[/c] to get Black Lotus.
Type [c=Black Lotus]The Overpowered One[/c] to get The Overpowered One.
Elvish PiperSneak attack but it's red.Belbe's Portal costs 5 but it's easy to get double mana from a lot of colorless lands or other mana sourcesDeathrender on a creature with a sacrifice abilitySummoner's Egg + artifact nuker (like nature's claim)
To get the mana there are double colorless lands, typical acceleration like BoP/llanowar elves, Elvish Spirit Guide, Simian Spirit Guide and hickory woodlot. There are also creatures you can sacrifice for more than you paid like tinder wall. Or if you don't mind black there's dark ritual. There's also a similar red spell or two that makes .I think if I wanted to get emrakul out asap I'd pile all 8 spirit guides, 4 tinder walls and similar acceleration in my deck. I'd use the lands that make at least 2 colorless. I'd pump out my cheat engine on turn 1 and get emerakul into play on turn 2. Or better yet sneak attack him turn 1 for the win. For more reliability I'd add 4 each of sylvan tutor and worldly tutor so if I don't get emrakul in my opening hand I can tutor him and then play him turn 2. In that case you'd have to use forests instead of double colorless, but if you have enough sac for mana creatures you might still be ok.The key to reliablity is multiple copies so you might have 12 cheat engines (3x4), 12 sources of emrakul (8 tutors + 4 emrakuls), and 16+ instant mana sources. Obviously this deck would be a one trick pony with no room for anything else. The other way to be reliable is to have a backup plan to use instead of emrakul: Put less of the cards mentioned in your deck, maybe not even all 3 types, and instead get other cards that also work well with the cheat engines, tutors and instant mana so instead of always cheating in emrakul you might slam down other big beasties instead.
Hmmmmmmm~ what would be the quickest, pref green, way to get Emrakul out? D:the earliest i got him out was turn 3 and the second i laid him out, my opponent scooped~