Should there be detailed be detailed item crafting rules for both magical and mundane items in D&D 5e?
What do you think 5e crafting / item creation should be like?
For me the answer is an unequivocal yes because item creation is key for my home campaign, you see there is a house rule that has been in place for many years if you wish to level you must create something for the world. What you would create is dependent largely on your class and profession but you had to make something. So for a mage, you might create a magic item or a spell, a bard a story or a song, a fighter perhaps you would found a legacy item or forge a legendary sword. So over the last 30 years my players have been diligently building my world for me with their contributions. In the course of their career every PC at my table contributes as many as twenty items to my campaign world. I would love to see a detailed item creation system, with lots of rules and guidelines for creating just about any magical or mundane item you could come up with.