DCI Level 2 Judge
In my group, ettiquette dictates that the player who would lose an advantage volunteers the correction (you might say, "Oh, it's fine, I'll just take away 5 life").
Sorry we had to increase taxes: my limo needs new tires. (eh! they were two weeks old)
It's just a shortcut we take for "Let's just pretend that your creature attacked last turn and retroactively correct the gamestate." Obviously, this isn't something anyone would ever do in a competitive game, but it's fair enough for casual. So the person who should have been attacked would lose 5 life.
Normally, this kind of thing would be noticed when you tried to declare it as a blocker.
The Juggernaut was supposed to attack, so we fix it.
I don't think of it as a punishment.
Sean Stackhouse Level Two Judge (Yay!) Maine
And casually, the comprehensive rules are worthless anyways. If I'm playing against you in a 100% casual setting, we can start at 529 life, shuffle our graveyards into our libraries when we run out of cards, have 7 attack phases, increase power and toughness of everything by 10, and even use Pokemon cards with some wacky casting cost like and running around the block screaming the lyrics to "I'm a little tea pot" for Charizard. So the proper fix for any problem at a casual game is... Whatever. *shrug*
Can I join your Playgroup? <3
Can I join your Playgroup? <3You can join mine! (if you live near Quebec City!)In fact, you're ALL invited!