However, we just suddenly leveled twice this last meeting. And now I'm staring myself blind on the possibilities.
Henry Archer, level 4
Knight Feature: Shield Finesse
FINAL ABILITY SCORES
Str 10, Con 14, Dex 10, Int 21, Wis 8, Cha 15.
STARTING ABILITY SCORES
Str 10, Con 13, Dex 10, Int 18, Wis 8, Cha 13.
AC: 23 Fort: 17 Reflex: 20 Will: 16
HP: 47 Surges: 11 Surge Value: 11
History +14, Diplomacy +9, Endurance +8, Intimidate +9, Arcana +14
Acrobatics +1, Bluff +4, Dungeoneering +1, Heal +1, Insight +1, Nature +1, Perception +1, Religion +7, Stealth +1, Streetwise +4, Thievery +1, Athletics +1
Level 1: Melee Training (Intelligence) (retrained to Intelligent Blademaster at Level 3)
Level 2: Blade Initiate
Level 4: World Serpent's Grasp
Knight at-will 1: Feywild Guardian
Knight utility 1: Defend the Line
Knight utility 1: Glimmering Blade
Knight utility 2: Glowering Threat
We are going for level 6 now.
I see four possibilites.
Eldarin Soldier (Will be using a longsword if that is the case.)
Eldarin Swordmage Advance (This seems to be awesome, unless I'm missing something. - especially if I get Fey Charge on 11)
Master at Arms / Heavy Blade Expertise
I'm also throwing an eye on my World Serpent's Grasp.. Because our DM really don't try to leave my Aura with Any enemies. There is no catch 22 in attacking me at the moment. So he just targets me first, and I usually spend my standard on doing full defence.
This pretty much means that I'm sticky enough as it is.
I need suggestions.
By the way. I'm going for Eldricht Knight as a paragon path. And I will not use Hammers. (The knight guides insist on those hammers a lot. >.<)