This thread is for discussion of this week's ReConstructed, which goes live Tuesday morning on magicthegathering.com.
Allons-y? One of the classic blunders? BZZZZZZZZ?
Also, the fact that he'll be willing to run with restrictions such as following a budget really excites me; restrictions breed creativity!
Here is my submission for your challenge."Having a Helvault of a Time!"
I don't mean to sound like too much of a douche, but I don't really feel this is an adequate replacement for Savor the Flavor. There are literally 9,001 sites that people can get deck doctor-style help from, and I see this as another measure catering to competitive types who already have too much. Not that my opinion is worth anything by internet standards (low post count lolol), and I know you have to play to your audience which, in the online context, is almost all competitive players . . . so I guess we'll see what happens here in a few months, eh?EDIT: The article is very well-written, though, with entertaining jokes and an open, accessible style. Ever considered writing for Savor the Flavor, Gavin?
76125763 wrote:Zindaras' meta is like a fossil, ancient and its secrets yet to be uncovered. Only men of yore, long dead, knew of it.
Allons-y? One of the classic blunders? BZZZZZZZZ?I think I'm going to like this author.
it will be excellent if you draw it in the right matchups—and roughly equivalent to drawing your Quizno's rewards card if you draw it in others.
Decklist:1x Helvault1x Venser's Journal1x Elixir of Immortality1x Grimoire of the Dead2x Doomed Traveler2x Dungeon Geists2x Geist-Honored Monk2x Mausoleum Guard2x Voiceless Spirit4x Drogskol Captain1x Mindshrieker1x Geist of Saint Traft1x Drogskol Reaver2x Intangible Virtue11x Plains9x Island1x Moorland Haunt1x Elspeth Tirel1x Venser, the Sojourner2x Feeling of Dread2x Midnight Haunting2x Rebuke2x Spare from Evil2x Urgent Exorcism2x Silent Departure2x Think Twice The deck performs well against other tribal decks constructed of Innistrad Block cards, but struggles with facing older opposition. Land Destruction and Burn are large issues. The spirit synergy does work well with token synergy, at least. The premise is to out-token the opponent quickly. Use Elspeth to nuke them if the match takes that long, tucking away your larger creatures safely within the Helvault. Venser is there to play to help out the Geist's angel attack buddy and to allow for swarming. He can blink the Geist-Honored Monk for more chump blockers, too. I'm open to changing things around, and card availability shouldn't be a problem. I'd love to see Avacyn's Collar incorporated. It would be killer for this deck, I just don't know where to begin cutting to see it put in. It's also completely tribal-driven. Everything is either a spirit, buffs a spirit or token (which are primarily spirits), or becomes a spirit when killed. Great start to the column! It's going to be great and I look forward to future installments!!
I don't mean to sound like too much of a douche, but I don't really feel this is an adequate replacement for Savor the Flavor.
I want to stress that this column is going to come back, I just don't know when or with whom. Hang in there; the stories from Magic will continue to flow.
I want to stress that Savor the Flavor will be coming back. I am 100% serious about this, it is simply a matter that the timeline ran out and we weren't able to get a new person and plan in place to take it over. It might be gone for a few weeks but it will be coming back.
That's a Helvault of Golems!
Basically this deck wants to get out Golems fast, pump them and/or give them evasion, then swing for a lot.It works well when ahead or even on the battlefield, but it's hard to catch up once falling behind.I've won many a first game only to have my opponent sideboard and win the next two.
As requested(required), I added Helvault to exile redundent splicers. I also added Naturalize to destroy Helvault after playing a Parallel Lives to bring back the splicers and double the ETB effect.
Blue Helvault Standard
Phyrexia’s Core x3
Buried Ruin x3
Invisible Stalker x3
Grand Architect x4
Kuldotha Forgemaster x2
Perilous Myr x4
Wurmcoil Engine x1
Manna Leaks x4
Stoic Rebuttal x4
World Slayer x1
Piston Sledge x2
Spine of Ish Sah x1
Ichor Wellspring x4
Shape Anew x2
Phyrexian Metamorph x3
Steel Sabotage x2
Dungeon Geists x2
Ghost Quarter x2
Grafdigger’s Cage x2
Caged Sun x1
Surgical Extraction x1
erdana; color:black; font-size:11pt">I'm looking to go to my 1st FNM and trying to make a deck. Any help / suggestions would be greatly appreciated.Thanks!! Matt "Myr, tigers and battlespheres, oh my!" Creatures X3 HovermyrX3 Gold MyrX2 Myr SmithX3 Myr SuperionX4 AlloymyrX4 Adaptive AutomatonX4 Myr GalvanizerX3 Myr Battlesphere Spells X2 Contagion Clasp X4 Myr Turbine X4 Myr Reservoir X4 Tempered Steel Lands X2 Gavony Township X4 Buried Ruin X2 pristine talisman X8 PlainsX4 Forest
This is not the post you're looking for.
"A Vault Full o' Life"CREATURES
4 Gold Myr
4 Phyrexian Metamorph
4 Blade Splicer
4 Fiend Hunter
4 Leonin Relic-Warder
3 Mentor of the Meek
3 Sun Titan
4 Suture Priest
4 Oblivion Ring
4 Haunted Fengraf
2 Grafdigger's Cage
3 Grand Abolisher
3 Celestial Purge
2 Divine Offering
3 Revoke Existence
2 Timely ReinforcementsI like the idea of using Helavault to help with some good old fashion comboing. Exiling my Fiend Hunters and Relic Warders in response to their first ability hitting the stack will cause whatever they targeted to stay exiled permenantly. Metamorph is an all-star here, being able to copy Helvault to blow each other up. Plus, we've got that little infinite loop with Relic Warder, meaning that Suture priest is a must. Blade splicer is another nice target for the Vault, since her EtB makes up most of her bulk. Mentor goes great with our various loops form Hunters/Warders/O-Rings, since most of our guy hit his 2 or less requirement. And, by coincidence, most of our cards (including the vault itself) can be grabbed by Sun Titan! Gold Myr fills out the role of being adorable.My problem: It is pretty bad at winning. The "combo" itself is purely deffensive,and there are few win conditions in standard that can take advantage of infinite life. Most tests today with the deck led to myself losing from decking myself.
I was rather excited about this. Until i noticed he is forcing the use of a card that is all but unplayable in a competitive environment, which thereby means submitted decklists will a) be almost entirely untests and b) terribly weak. Way to ruin a good thing.
Come join me at No Goblins Allowed
Because frankly, being here depresses me these days.
Because frankly, being here depresses me these days.
*shrugs* Nobody said all the decks he'd deal with would be competitive. In fact, it's likely that many of them won't.