Been DMing for a good stretch of time and never had a problem with power gamers before. I seen it as an easy solution to just up the stakes and toss on harder problems to the group.
But the current group I am running a campaign for is a roll over from the noob encounters stock and wile they may not be anywhere close to greatly skilled players they are a good group of friends and hands down the funniest table I have ever run.
Till now when this new guy enters the scene with his lvl 5 elementialist. This build was a fracking beast! In one turn he burned down the boss with over 150 damage and the villain never got his little speech off, never had a chance to pop his special attacks. This new caster has resist out the wazoo and just the right mix of gear to avoid all the normal pitfalls.
I can deal with that by the normal amping up of the creatures but this puts an unfair stress upon the other players but even worse it made the entire table feel like Superman was fighting along side the keystone cops.
Not that he was snooty about it; in fact he was a cool guy. My complaint is not about him it is about the effect on the others. I sat and watched every single one of the players I have been culling for months change into defeated bystanders. An hour into the game they all started talking about scraping their characters and trashing the sheaf’s of storyline on them to make more min/max ones. The “go with the flow” fun the group normally held so steadfast was changed into the dreaded yawn of stale time.
So how do I fix this, how do I keep this fun for everyone? I refuse to target the new guy and kill him out of spite. This campaign has a good rich roll play I don’t want to lose when everyone starts bringing a new min/max each week.
That’s what Lair assault is for dambit!