This is a thread dedicated to playing Magic with people over the internet by posting your moves. Specify what kind of game you're looking for and then wait for some time, or answer to another person's request. Unfortunately, 20-30% of the people asking for a game don't stay here and don't come back, and some people leave during the game. Once you have found an opponent, don't leave this thread and post your next turn within the next minutes! Note that a game can last for 2-3 hours, depending on what decks are being played.
If you don't know your opponent, make sure that your decks have similar power levels, because people have different opinions on what casual play is! Viewing other people's games or their profiles in the introduction thread should give you an impression if they're playing with funny decks that aren't very strong and make for a long match or if they're playing with pretty effective and competitive decks that win after few turns.
HOW TO PLAY:
Mention your untap phase + upkeep phase + draw phase (U, U, D) and mention effects that trigger during these phases. Ask for responses when it's important how your opponent reacts, for example when you're attacking and combat becomes exciting because of possible blockers or possible combat tricks. Most of the time, it's a good idea to say that you're done with your turn after this action ~if~ your opponent doesn't have any responses. Always post your life totals, the number cards in hand, and tapped + untapped permanents after every turn.
One possible example on how to post a turn:
U, U, lose one life and draw one card, D. Swamp.
Grasp Of Darkness your Llanowar Elves .
After that, attack with my Headless Horseman .
If you don't have any responses, then it's your turn.
18 life, 5 cards, , , Headless Horseman (2/2) , Phyrexian Arena
HOW TO AUTOCARD:
[c]Lightning Bolt[/c] = Lightning Bolt , [c=Lightning Bolt]L-Bolt[/c] = L-Bolt
If you don't know which cards the other player is familiar with, you should auto-card so that your opponent knows what your cards do. The basic lands and some iconic cards are simple and famous enough to not auto-card them, but even if your opponents already knows your other cards, he or she may want to read them another time every once in a while. It's nice to auto-card some complicated permanents when you list them at the end of your turn.
TAP / MANA SYMBOLS:
tap symbols [mc]t[/mc] =
untap symbols [mc]q[/mc] =
colorless mana [mc]1[/mc] = , [mc]2[/mc] =
colored mana [mc]w[/mc] = , [mc]u[/mc] = , [mc]b[/mc] = , [mc]r[/mc] = , [mc]g[/mc] =
phyrexian mana [mc](wph)[/mc] = , [mc](uph)[/mc] = , [mc](bph)[/mc] = , [mc](rph)[/mc] = , [mc](gph)[/mc] =
hybrid mana [mc](gw)[/mc] = [mc](wg)[/mc] = , [mc](wb)[/mc] = [mc](bw)[/mc] = , [mc](bg)[/mc] = [mc](gb)[/mc] =
Specify how many people you want to join and wait for some time. Once there are enough players, explain possible extra rules, then divide teams and set the turn order. Such multiplayer games often take 3-7 hours, and people not knowing that may want to leave after some hours, and that's pretty disappointing for the other players. Unfortunately, that's how most of the multiplayer games end, be aware of this! One four-player match I can remember that ended "the normal way" almost went on for five hours.
Cards that allow you to look at your opponent's library only work if that player already posted a decklist somewhere on the internet. Cards that require other players's response and have them repeat actions or make decisions again and again can make the game take forever. Cards with randomized abilities require lots of trust in your opponent, even more so than most other things.
Remember to create another thread when this one has 900 - 1000 posts. When you create the new thread, quote this first post here and copy the text, but don't keep the quote tags on it. Don't forget to mention a super-bad creature in your thread's title, otherwise you're breaking with traditions!
Have fun! :D