120.6. Some effects replace card draws.
why are you here when NGA exists and is just better
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THE COALITION WAR GAME -Phyrexian Chief Praetor
Round 1: (4-1-2, 1 kill)
Round 2: (16-8-2, 4 kills)
Round 3: (18-9-2, 1 kill)
Round 4: (22-10-0, 2 kills)
Round 5: (56-16-3, 9 kills)
Round 6: (8-7-1)Last Edited by Ralph on blank, 1920
I have to agree with Bobus here. Ripper is something you pick up once you have a Stormkirk Captain and a couple of Pyreheart Wolfes. It's unforgivable this early.To be honest, I like Collar the best here but changing my vote might mean we end with something third.
I think this has to be the Boneflinger.
I like the Boneflinger here, but it is close. With the initial Warlord pick you could even make a case that G/R werewolf/vampire will turn out to be the best, and R/G is generally a good pairing, which puts the Vigilent 4/5 into the mix.
I'm honestly not very impressed with Boneflinger, while ok removal at the critical -2 toughness point for this block, I think his attached body is simply too small for his cost. He should be 3/3 and that would make him a competitive pick here. Much as I don't want to disagree with Lobster's intuition on which colors we should take a second time (see draft 2), I think G/R is also a very aggressive pick. We aren't "Vampires" yet, and could just as easily see a Drogskol Captain as a Markov one in the next few packs. Picking Green is a weak color commitment since that's where so much fixing sits, and we could easily splash Green, or use Green to splash a 3rd color.So, I'll say Village Survivors.