Session 1 Field Report

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Field report for D&D Encounters: The Elder Elemental Eye (Week 1) now available at Dungeon's Master.com. Check out our D&D Encounters Archive for weekly write-ups, actual play podcasts and new pre-generated characters.

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Our first session went as follows

community.wizards.com/vobeskhan/blog/201...

Everyone had a great time, even the guys playing Warmachine on the table next to us!

"Well that encounter was easy....er, guys, why is the DM grinning?" (party members last words)

It's not a party till the screaming starts!

Follow me on Twitter @Vobeskhan or check out my blog http://vobeskhan.wordpress.com/

The Ha’ Pinter’s Tale


 


being a reckoning of adventures at the feet of the Sunset Mountains (as played at Stonebridge Games, Longmont, CO)


by Roger Dounne (Halfling Skald)


 


Sung to the tune of &ldquo**** Robin”


 


Three halves and a fourth did enter a bar,


and each of their own put bread in the jar;


though seated apart their choice made it clear,


whether ales or beers, ha’ pinters they were!


 


They gathered at table exchanging their pasts,


t’was clear in a twinkling this friendship would last;


With Roger, Noita, the fair half-elf lass,


Kady and Lotrum joined raising a glass!


 


Now stories of peril in gossip they heard,


though nary a patron dared utter a word;


foul demons at Easting the villagers feared,


so for an adventure the Ha’Pinters geared!
 


‘pon a town a’flame they soon cast their gaze,


and riddles of blame presented a maze;


few answers of use the villagers gave,


but demons they found in unmark’ed graves!


 


A plague so fel the town elders said,


soon all the town was sure to be dead;


to a barn and their doom Ha’Pinters were led,


and ‘fore all be told three fourths would be bled!


 


Lotrum, the first, to be snared by a tongue,


the victim he was, of much grievous wrong;


but magics in him were plenty and strong,


and he’ll have his say ‘ere I finish my song!


 


Kady, so stealthy did sneak down the side,


where victims and demons with dwarf did reside;


brave mistress of stunts not one could abide,


and to their end, demons she did ride! 


 


Roger in song did rally the troupe!


and with his short bow caused demons to stoop;


his well timed shot save the lass in the group,


though sadly it seems he now has the croup!


 


Noita comes last, though not for her share,


for curses she laid that no demon could bear;


unscathed she escaped of all who were there,


thus life, so it seems , always favors the fair!


 


The demons defeated, the dwarf yet remained,


hidden in wreckage with innocence feigned;


Lotrum advanced flaming hands for his reigns,


and with this display the dwarf he was tamed!


 


 


to be continued…


 

@Kubikhan! That is fantastic! Good to see everyone having a good time with this, we had a good time at Brookhurst Hobbies as well. For some reason, I thought that this season was advertized as one long Dungeon Delve, but it does not seem to be going in that direction at all--with great NPC's introduced early, I have a feeling there will be a lot of exploration this season...
 
@Kubikhan! That is fantastic! Good to see everyone having a good time with this, we had a good time at Brookhurst Hobbies as well. For some reason, I thought that this season was advertized as one long Dungeon Delve, but it does not seem to be going in that direction at all--with great NPC's introduced early, I have a feeling there will be a lot of exploration this season... 

A dungeon delve can (and in my opinion) should involve exploration, especially when you are asked to give it a bit of a feel of those old 1e adventures of the Temple of Elemental Evil. Mind you, it is still limited by the restraints of this type of campaign of 1 encounter per session and a strong posibility of group composition changing between each session, so it is still rather railroady.

For some reason, I thought that this season was advertized as one long Dungeon Delve, but it does not seem to be going in that direction at all--with great NPC's introduced early, I have a feeling there will be a lot of exploration this season...
 

David,
 
I think that impression came from the preview write up on www.dungeonsmaster.com. "I was really happy to see that the entirety of chapter 2 and some of chapter 3 have the PCs doing a dungeon crawl."

In any event, it's only been 1 session. There's still plenty of time for it to get delvey.
- Rico
I think that impression came from the preview write up on www.dungeonsmaster.com. "I was really happy to see that the entirety of chapter 2 and some of chapter 3 have the PCs doing a dungeon crawl."

In any event, it's only been 1 session. There's still plenty of time for it to get delvey.



Chapter 1 basically sets the scene and gets the party to the dungeon, sessions 1-3, then chapters 2 & 3 are the dungeon (temple) itself.

"Well that encounter was easy....er, guys, why is the DM grinning?" (party members last words)

It's not a party till the screaming starts!

Follow me on Twitter @Vobeskhan or check out my blog http://vobeskhan.wordpress.com/

@Kubikhan! That is fantastic! Good to see everyone having a good time with this, we had a good time at Brookhurst Hobbies as well. For some reason, I thought that this season was advertized as one long Dungeon Delve, but it does not seem to be going in that direction at all--with great NPC's introduced early, I have a feeling there will be a lot of exploration this season...
 

Glad you enjoyed!  Next round up soon!
The Ha-Pinter's Tale
by Roger Dounne, Halfling Skald

Encounter 2


Yet share what he knew, this dwarf would not do,


though we asked and inquir’d ‘til faces were blue;


a belt and a potion we claimed as our due,


and so with Jakairn resolved to be through!


 


Then came Torgrim the dwarf, and Kaldour the elf,


this Warden and Hunter our numbers did swell;


outnumbered Jakarn thought to better himself,


and ‘fessed to the fact that he’d poisoned the well!


 


A brother he claimed had written our fate,


in a temple called Sunset when trouble was great;


now on him the villagers spewed all their hate,


Arveen shut him fast behind a locked gate!


 


Arveen she was sick, ‘twas clear she was ill,


the mystery solved the trouble was still


upon them, the villagers cry was so shrill,


but of this, Ha-Pinters had all but their fill!


 


To Arveen, Residium Ha-Pinters gave,


 ‘twas clear she alone the village could save;


Ha-Pinters struck out with one foot in the grave,


but with their new friends felt ever more brave!


 


To Sunset they marched, through lands that were Bad,


Noita and Kady lagged back, just a tad;


for a stream to slake thirst they were certainly glad,


when out popped a dwarf exceedingly mad!


 


“In Easting we thought, to slay you for sure,


or leave you to die, without any cure;”


the dwarf made it clear their odds were quite poor,


and out from the bush jumped four or five more!


 


Then up from the stream stone figures did rise,


and arrows were thick in the a’ir like flies;


Kaldour downed the dwarf to his comrades’ surprise,


yet his loss spurred them on with angrier cries!


 


Roger sang louder to rally his friends,


but arrows brought Lotrim and Torgrim near ends;


Torgrim bounced back using both weapon ends,


and Lotrim cast bolts that foes could not fend!


 


Then Roger and Kaldour moved into the stream,


and bolters and bowmen were pierced with a scream;


stone guards Torgrim shattered as if but a dream,


and Lotrim once more put an end to this scene.


 


Ha-Pinters now rested, for most were near dead,


from arrows and fists all but Kaldour were bled;


the treasure they found would buy many month’s “bread,”


and Roger’s fine songs dispell’ed their dread.

Hey, all!  Our gamestore in Longmont Closed (RIP, Stonebridge Games), and so we've been searching about for a new place to play Encounters.  Get this, we finally settled on the food court of a nearly abandoned mall!  Feels sort of like Night of the Living Dead!

Anyway, we're back, but a bit behind.  Now continues the Ha-Pinters' Tale...

___


Now long did they dither, a week, even more,


for troubles they had in finding their store;


Ha-Pinters were eager, but barred by a door,


Cut-off at the Stonebridge, they lost even more.


 


Then Roger was out, seemed though he were dead,


yet had he no scar from his toes to his head;


Lotrum the Malestrom did move him instead,


But no songs are sung from one who’s but lead!


 


__


 


Then back to the quest, Ha-Pinters returned,


though lasses among them their fellowship spurned;


The fate of Noita and Kady none learned,


but that they were safe, all Ha-Pinters yearned.


 


Now Torgrim had stumbled, Ha-Pinters seemed few,


but Frozz the Dwarf appeared from the blue;


with hammers and chest bumps he fought brave and true,


and off toward Sunset Ha-Pinters they flew.


 


Dark spires now rose, a terrible sight,


Ha-Pinters pushed forward ignoring their fright;


Frozz, Roger, and Lotrum and Kaldour did bite,


their fear in their hearts, and readied a fight.


 


Dark stairs to a dungeon they found in the ground,


and bogs of thick mud the stairs did surround;


Near the spires Roger searched, but nothing was found;


though winds had been great, and blown the grass down.


 


Now Frozz was a fighter, his mind a bit thick,


a puddle of mud he did poke with a stick;


No sneaking about, a fair fight was his pick,


alerting the guardians sure did the trick!


 


Ha-Pinters were faster than mud-men for sure,


but things of the air among them there were;


A dervish blew in with the force of air pure,


and ‘gainst man of the air their skills were a tad poor.


 


Roger sang first at the top of his lung,


‘fore even an arrow in bow had been strung;


with Frozz and his hammers a mud-man they stung;


and Lotrum with bolts cut him down a fair rung.


 


Then Kaldour with speed did take to the air,


and choosing the airman did fight with him there;


the airman would charge him, and then disappear,


leaving Kaldour’s odds looking other than fair.


 


The dervish now howled and raised quite a gale,


‘gainst Roger and Lotrum causing their eyes to fail;


The mud-men chose Frozz the bold Dwarf to assail,


though gladly, to harm him they could not avail.


 


With blind strikes of fury Ha-Pinters lashed out!


and Roger a chant of taunting did shout!


Backed up to the spires now his bow did without,


yet his knife gave his enemies something to pout!


 


Lotrum sent bolts of chaos to fly,


‘gainst mud-men and dervish off Roger to pry;


his bolts found their mark and a mud-man did cry,


leaving one of his kind still yet to die.



Now Frozz he puffed up, his chest he did thump,


and into a mud-man with hammers did jump;


The force of the blow did give quite a bump,


and the last of those foes was thrown into the swamp.


 


Kaldour meanwhile was controlling his fright,


the man of the air he had fixed in his sight;


a shot dead and true he did set a flight,


the airman now fixed, was in quite a plight.


 


Now only the dervish and airman remained,


Ha-Pinters a fair advantage had gained;


Hit from three sides, the dervish was pained,


it’s power undone, the threat it now waned.


 


So Kaldour and Roger let more arrows fly,


the airman, unseen gave out quite a cry;


With a gasp of wind rushing he gave out a sigh,


and though none could see it, all knew he did die.


 


Ha-pinters victorious yet once again,


rested a moment recov’ring their ken;


Braving the stairs to the dungeon, went in,


and “thund’rous” applause for their courage did win!

Hey, all!  Our gamestore in Longmont Closed (RIP, Stonebridge Games), and so we've been searching about for a new place to play Encounters.  Get this, we finally settled on the food court of a nearly abandoned mall!  Feels sort of like Night of the Living Dead!

Anyway, we're back, but a bit behind.  Now continues the Ha-Pinters' Tale...


Longmont, CO? If so, about 20 miles away is Total Escape games in Broomfield. If the mall doesn't work out, of course. Which mall?

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