To make your gaming experience the best, you need more than a good DM or good players - you need a good set-up: where are you going to have the most fun? [From: Who's Your Dungeon Master?]
Goldiloremaster approached the first table. It had:
- A tiny playing space, no better than your bedside table.
- Character sheets, maps, and cheez-its flung in every direction.
- Players whose chairs were either too tall or too short, making your friends feel like a stubby dwarf or a monstrous beast.
Goldiloremaster REALLY wanted to break in the new campaign, but in disappointment she exclaimed “this table’s too crowded! There’s no room for play!”
Goldiloremaster approached the second table. It had:
- Not a coffee cup, shot of whiskey, or can of mountain dew in sight
- Growling stomachs and tired eyes had by all
- A table so big, they had to long-arm the d20 across the vast space!
- A DM screen so tall, that you’d wonder if you had a real DM behind there at all!
But goldiloremaster was not satisfied here. “I’m stretching yards across the table just to reach the map! There’s no pizza, no beer, not even a healthy snack?”
Goldiloremaster was down to her last hope, as
She approached the third table. It had:
- Adequate space for all of her players, and each chair of equal height.
- Organized sheets (and any player who was using a laptop kept iton their lap, not crowding the table)
- A medium sized DM screen which allowed for the players to talk face-to-face with their dungeon master, but kept the air of mystery.
- Drinks a plenty for thirsty adventurers, and delicate but ****ing awesome carrot cupcakes with bitchin’ swirly frosting.
- Pencils and dice for all.
Goldiloremaster had finally found the perfect table, and settled in for a surprise kobold ambush!
What is your idea of "the perfect table"?