As much as I adore AlphatheGreat's Swordmage|Defenderlock build of the Dark Lord, it's not really Vaderly. Where's the anger? Where's the passion? Where's the terror-inducing charge? No. As much as Swordmage fits the fluff, Defenderlock fails it. Also, the attributes are way off. Insert the Blackguard|Barbarian.
This build is a charger with options. This is primarily a Barbarian build, with some cherry picking of Paladin/Blackguard abilities to enhance the character's ability to do damage when charging isn't possible as well as significantly buff up the Barbarian's AC. It makes heavy use of temporary hitpoints as a means of either deterring attackers or dealing with attackers. It's also, in my opinion, very flavorfully similar to Vader, an angry old warrior that spends a lot of time rushing into fights and smacking people down efficiently. Rather than discouraging people from attacking him, he makes a big show and then lacks the intelligence to back down (Vader loses an arm, an arm and two legs, and a hand in 3 seperate fights.) Smart? No. Tough as nails... Certainly. Scary? Ask the younglings.
This build is not an off-tank, an off-leader, an off-controller. He can't go all day long singing the same song, after the first two encounters of the day, the oomph of the guy really gets sucked out of him.
====== Created Using Wizards of the Coast D&D Character Builder ======
Lord Vader, level 30
Warforged, Barbarian/Paladin (Blackguard), Warforged Juggernaut, Legendary Sovereign
Vice: Vice of Domination
Hybrid Paladin (Blackguard) Option: Hybrid Blackguard Reflex
Hybrid Talent Option: Paladin Armor Proficiency
Birth - Prophecy (+2 to Religion)
FINAL ABILITY SCORES
STR 26, CON 15, DEX 17, INT 12, WIS 10, CHA 24
STARTING ABILITY SCORES
STR 16, CON 11, DEX 13, INT 10, WIS 8, CHA 16
AC: 43 Fort: 43 Ref: 39 Will: 43
HP: 204 Surges: 11 Surge Value: 55
Acrobatics +23, Endurance +26, Intimidate +29
Arcana +16, Athletics +23, Bluff +22, Diplomacy +22, Dungeoneering +15, Heal +15, History +16, Insight +17, Nature +15, Perception +17, Religion +18, Stealth +18, Streetwise +22, Thievery +18
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Sohei Attack: Sohei Flurry
Warforged Racial Power: Warforged Resolve
Paladin Attack: Dread Smite
Barbarian Attack 1: Howling Strike
Paladin Attack 1: Dominator's Strike
Paladin Utility 2: Vice's Reward
Barbarian Utility 6: Cull Weakness
Barbarian Utility 10: Heart Strike
Warforged Juggernaut Attack 11: Ruinous Onslaught
Warforged Juggernaut Utility 12: Inexorable Momentum
Paladin Attack 15: Avatar of Subjugation
Barbarian Utility 16: Battle Lust
Warforged Juggernaut Attack 20: Crag of Steel
Paladin Utility 22: Rampaging Bloodlust
Sohei Attack 23: Sohei Supremacy
Barbarian Attack 25: Ash Hammer Rage
Legendary Sovereign Utility 26: Sword of the Sovereign
Barbarian Attack 27: Hurricane of Blades
Barbarian Attack 29: Ancient Forebears' Rage
Level 1: Hybrid Talent
Level 2: Two-Handed Weapon Expertise
Level 4: Deadly Rage
Level 6: Reckless Charge
Level 8: Powerful Charge
Level 10: Improved Warforged Resolve
Level 11: Charging Rampage
Level 12: Thirsty Blade
Level 14: Immutability
Level 16: Rising Fury
Level 18: Superior Reflexes
Level 20: Superior Will
Level 21: Heavy Blade Mastery
Level 22: Overpowering Charge
Level 24: Primal Resurgence
Level 26: Divine Mastery
Level 28: Headsman's Chop
Level 30: Weapon Focus (Heavy Blade)
Vorpal Falchion x1
Mithral Plating Braxat Lord Shell Armor +6 x1
Iron Armbands of Power (epic tier) x1
Sandals of Avandra x1
Gauntlets of Destruction x1
Horned Helm (epic tier) x1
Badge of the Berserker +6 x1
Dauntless Champion's Ring x1
Ring of the Phoenix x1
Diamond Cincture (epic tier) x1
Tattoo of Vengeance (epic tier) x1
====== End ======
During this encounter Ancient Forebear’s Rage and Avatar of Subjugation, Crag of Steel, and Rampaging Bloodlust are all activated granting some nice encounter long DPR bonuses. The Best of these (Ancient Forebear’s is usable twice a day assuming you get bloodied). If your GM does not rule that AFR trigger’s Vorpal you probably want to grab some Radiant or Frost-cheese. Exploding d4s average to 15 damage per die under AFR according to this thread, the exploding d12’s from crits average to 11, the d6’s from charging bonuses and the like are averaged as 5 (remember they’re not vorpal): community.wizards.com/go/thread/view/758...
So… let’s look at Hurricane of Blades assuming one target is present in the Aura 2.
To hit = +8 Strength +15 Half-level + 6 Weapon Enhancement +3 Proficiency + 2 CA + 2 Avatar of Sub. Bonus + 3 Feat proficiency = +39 (Hits AC of 44 on 5, so 14/20 times = .7, Crit 2/20 =.1)
Hurricane of Blades
4x[(2W=30+8 Strength+6 Enhancement+3 Deadly Rage +6 Iron Armbands of Power+1 Aura of Bloodlust+3 Weapon Focus)(.7)+(5W=75+8+6+3+6+1+3+6d12s<66>)(.1)]= 224.4
Since this attack is your chosen ability for Sword of Kings, unless you miss all four attacks, you don’t lose it. In KPR you’re looking at .8484… Also, this DPR does not include Rampaging.
Let’s look at Howling Strike, our charging at-will of choice:
To hit = +8 Strength +15 Half-level + 6 Weapon Enhancement +3 Proficiency + 2 CA + 2 Avatar of Sub. Bonus + 3 Feat proficiency +1 Charging + 1 Reckless Charge = +41 (Hits AC of 44 on a 3, so 16/20=.8, Crits 2/20=.1)
Adjusted Damage: (2W=30+ 3d6 <15>+8 Strength+6 Enhancement+3 Deadly Rage +6 Iron Armbands of Power+1 Aura of Bloodlust+3 Weapon Focus +3 Two-Hand Expertise+2 Powerful Charging+ 2d6 <10> Charging Strike + 3d6 <15> Horned Helm )*(.8)+( 5W=75+3d6<18>+8+6+3+6+1+3+6d12s<66>+3+2+2d6<10>+3d6<15>)*(.1)= 102.4
So, even late in the game during this encounter its completely possible if your ping-ponging between two mobs to be doing 300 DPR a round when your crit, which will happen a lot with 4 attack rolls as a standard action. Oh and add 1[W] damage to any enemy that starts its turn adjacent to you. Add in some Sohei-action and some Dread Smite (Only useable on non-charging At-Wills except when you charge the round of an action point, which also gets you a second use of Dread Smite) and the whole thing bounces around for about 350ish DPR in rounds 3 and 4 (your using Ancient Forebears and Avatar of Subjugation to get things going earlier), before dropping to the above Hurricane of Blades fest.
A note on items, this build (feat selection and power selection) is pretty much item dependent except for the final power chosen. If your GM interprets Ancient Forebears' Rage to proc the Vorpal power as I do, than a Vorpal Falchion's the way to go. If not... the level 30 DPR would still be adequate, but you'd be better off speccing towards Radiant abuse or Frostcheese.
I expect that the build can be upgraded, so feel free to add suggestions, especially regarding feat selection. Try to avoid changing the feel of the build (heavy blades and anger-based powers).
The original Darth Vader: community.wizards.com/go/thread/view/758...
The math thread: community.wizards.com/go/thread/view/758...