Poll: Which "Freak" races do you want in 5e straight out of the box?

There's a general consensus that the typical D&D races (Human, Dwarf, Elf, Halfling, Gnome and such) are gonna be in straight out of the box for 5e. But what about the odder ones, like Warforged, Shardminds, Dragonborn and Thri-Keen? Which ones do you think should make the cut to be playable from 5e's start? That's the question that this poll is designed to ask, and what it will ultimately reveal to WOTC when it is done.

Some rules: You can only pick four races as your choices, all monsters are fair game; including the ones that normally don't have PC stats like Myconids (Which a friend of mine really wants) or Mind Flayers, and a "New abberant race" is also a viable choice given how common a mention it was on the "What new races do you want in 5e" topic.


Dragonborn(56): tbok1992, Garthanos, mestewart3, Omnirahk_half-Rahkshi, The_Jester, TrueMallowman, LadyAndKnight, Stafir_Ortnev, Guest114439224, LordManshoon, Alter_Boy, sugar_high, velwein, Niirfa, Pelletse, Starglyte, Cruward, Crimson_Concerto, Danzauker, jonathonhawke, Zer0_Point, Chimpy20, Drezde, marandahir, greatfrito, Anubis_Reynard, GMforPowergamers, Bladechild7, Kalontas, erleni, Kare, Holythorne, GelatinousOctrahedron, Jotery, Reylance, Stormsoul, ScaleyBob, Queien, Janx_14, DangerousJack, Mr.Durriken, Kidge, Dunther_the_Great, Johnny_Angel, 1958Fury, Ahearn_Condon, Avin,  ChimeraTechnology, skio, Grolloman, Isirga_Eth, erleni, Kalnaur, Dark_Librarian, The_Kurgan, crimsyrr

Warforged(44): tbok1992, Mccaber, Salla, Garthanos, mestewart 3, TrueMallowman, Caeric, Guest114439224, Alter_Boy, velwein, RPJesus, Gothikaiju, Crimson_Concerto, Dapifer, jonathonhawke, Zer0_Point, greatfrito, qwiksilver, Bladechild7, erleni, ceregon, lofgren, Frostpanner_19, Kare, GelatinousOctrahedron, Dragoloth, HarrierPotter, Botanicus, 5efan, House88, Zhuo-mingdao, ScaleyBob, DangerousJack, Mr.Durriken, Kidge, Avin, Grolloman, beejazz, Shasarak, GrumpyCelt, Dark_Librarian, TheLyons, The_Kurgan

Tieflings(46): nefestous, Eisenritter (Hooved ones), Mccaber, The_Jester, TrueMallowman (3X Design), Nyarlathothep, LordManshoon, Alter_Boy, sugar_high, velwein, Niirfa, Pelletse, Starglyte, Cruward, G.Alfieri, Crimson_Concerto, David_Dezotell (W/ Hooves but smaller tail and horns), Zer0_Point, Chimpy20, IxidorRS, Hippolyte, Drezden, marandahir, qwiksilver, Plaid_Guitar, Shiftyraven, Kalontas, Kare, Holythorne, Holythorne (2e Version), Jotery, DLfan, Queien, crzyhawk, kaamoku, DangerousJack, ChimeraTechnology, MechaPilot (Nonstandard 2e ones), Ilvani (Nonstandard 2e Ones), shintashi, Isirga_Eth, Bronze_Hero, Dethjezter, GrumpyCelt, Mournblade94 (Planescape-style), TheLyons, crimsyrr, tylara67

Drow (22): G.Alfieri, David_Dezotell, Hippolyte, Drezden, marandahir, erleni, crzyhawk, Queien, mvincent, yusakuasano, 1958Fury, Uskglass, NPettinato14, shintashi, Soccoro, erleni, Bronze_Hero, Dethjezter, Mournblade94, Dark_Librarian, The_Kurgan, tylara67

Pixie (21): Rotgar

Changeling (20): Salla, Omnirahk_half-Rahkshi, Hyrsam Stafir_Ortnev, LordManshoon, Alter_Boy, GregTheCatboy, RPJesus, Dapifer, House88, Zhuo-mingdao, Lian87, kaamoku, Kidge, Uskglass, nefestous, Ilvani, beejazz, TheLyons, The_Kurgan..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="true">

Kobolds (18) : Mccaber, The_Jester, Stafir_Ortnev, IxidorRS, Kalontas, GelatinousOctrahedron, Samrin, Jotery, Reylance, Zhuo-mingdao, Pashalik_Mons, Dunther_the_Great, Rhelos, skio, Buzzhorn1, Amerikaijin, Kalnaur, Rotgar

Orcs (18): , Soccoro, Kalnaur, GrumpyCelt

Deva (17): Garthanos, TrueMallowman,  GregTheCatboy, Dapifer, Chimpy20, Drezden, Anubis_Reynard (As well as Rakasha), Kalontas, erleni, Frostpanner_19, Botanicus, Johnny_Angel, Ahearn_Condon (As well as Rakasha), vajrabot, Isirga_Eth, erleni, Mournblade94

Shifter (16): Salla, Garthanos, LordManshoon, GregTheCatboy, Gothikaiju, Danzauker, qwiksilver, lofgren, HarrierPotter, yusakuasano, kaamoku, DangerousJack, DarkSidhe, Ilvani, Vestras

Thri Keen (16) : tbok1992, Eisenritter, Omnirahk_half-Rahkshi, RPJesus, Dapifer, greatfrito, DontEatRawHagis, Maletherin, bogleech, BillW, ChimeraTechnology, nefestous, beejazz, SleepsInTraffic, Shasarak, tylara67

Goblins (13): The_Jester, kimby, grapplethetroll, IxidorRS, spreetcg, qwiksilver, Shiftyraven, lofgren, Pashalik_Mons, beezostardust, Kalnaur, Dethjezter, Rotgar

New Abberant Race(10) : tbok1992, Eisenritter, Omnirahk_half-Rahkshi, Hyrsam (Aboleths), Niirfa, Starglyte, GelatinousOctrahedron, bogleech, Ahearn_Condon, Dreamstryder

Aasimar (10):  Holythorne, MortonStromgal, Sugar High, Botanicus, crzyhawk, jr665, Ilvani, shintashi, Bronze_Hero, TheLyons

Gnolls (10): kimby, grapplethetroll, spreetcg, Plaid_Guitar, Anubis_Reynard, HarrierPotter, Reylance, Rowan_Whispercloak, NPettinato14, Rotgar

Ratmen/Catfolk (10): MortonStromgal, sugar_high, velwein, Crimson_Concerto, David_Dezotell, Frostpanner_19, Janx_14, Rhelos, beezostardust..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="true">

Hobgoblins(9): jonathonhawke, IxidorRS, qwiksilver, Plaid_Guitar, GMforPowergamers, Pashalik_Mons, Ivid_IV, GrumpyCelt, Vestras

Genasi (9): Chimpy20, Hippolyte, Gunthar, Stormsoul, Mr.Durriken, DarkSidhe, Amerikaijin, Vestras, tylara67

Shardmind (9): Salla, greatfrito, ceregon, DontEatRawHagis, Stormsoul, ScaleyBob, Janx_14, BillW, BuzzLR

Lizardfolk (8): Dunther_the_Great, Ivid_IV, Dreamstryder, Rhelos, nefestous, journeyman777,beezostardust, beejazz

Minotaurs (7): Toofey, kimby, Danzauker, Zer0_Point, Botanicus, 1958Fury, nirnel

Shadar-Kai (6): Pelletse, Queien, yusakuasano, DarkSidhe, DoctorBadWolf, Josha

Bugbears (5): grapplethetroll, IxidorRS, qwiksilver, Pashalik_Mons, Soccoro..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" class="mceContentBody " contenteditable="true">

Centaurs (5): Dragoloth, Zhuo-mingdao, BillW, NPettinato14, DoctorBadWolf, MechaPilot

Mind Flayer (5): GMforPowergamers, Frostpanner_19, bogleech, Ivid_IV, Shasarak

Revanants (5): Nyarlythothep, Hippolyte, DarkSidhe, journeyman777, erleni

Githerazai (4): Shiftyraven, ceregon, vajrabot, shintashi

Ponies (4): Stafir_Ortnev, Sephyrill, Kare, Reylance

Duegar (3): Holythorne, crzyhawk, Ivid_IV

Shade (3): Hyrsam, Guest114439224, Cruward
..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />Kender (3): afxcolin, Bladechild7, SleepsInTraffic

Kuo-Toa (3): Torg_Smith, Uskglass, Amerikaijin

Hengeyokai (2): jonathonhawke, Dreamstryder
..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />Arcana Unearthed Races (1): Magnir

Bladelings (1): Dannoe

Elan (1): GMforPowergamers

Ettercap (1): bogleech

Dromites (1): Steely_Dan

Dryad: MechaPilot

Grippili (1): Johnny_Angel

Githiyanki (1): Tech-Priest

Goliaths (5): HarrierPotter, jr665, Isirga_Eth, nirnel, crimsyrr

Half Giants (1): Dragoloth

Harpies (1): spreetcg

Kenku (3): journeyman777, beezostardust, BuzzLR

Kalashtar (2): Pelletse, Rowan_Whispercloak

Litorians (1): Johnny_Angel

Mul (3): DontEatRawHagis, NPettinato14, crimsyrr

Myconids (2): Torg_Smith, BuzzLR

Neraphim (1): jr665

Nymphs (1): Rhelos

Phoelarch (1): Vestras

Rock Gnomes (1): dmgorgon

Satyr (2): David_Dezotell (W/ Male and female options), DoctorBadWolf

Sauhaguin (1): Torg_Smith

Slaad (1): Eisenritter

Treant (1): Guest114439224

Vegepigmy (1): Torg_Smith

Vrykola (2): Starglyte, DoctorBadWolf

Wemic (2): Hyrsam, Mournblade94

Wererat (1): Anubis_Reynard

Werewolf (1): Dunther_the_Great

Wilden/Killoren (1): journeyman777

Yuan-Ti (2): Jotery, BuzzLR

Yuki-Onna (1): MechaPilot

Half-Races (4): Gothikaiju, IxidorRS, House88, nirnel

Other (2): Mccaber, Holythorne (Non Deva celestial),

So, what are your choices?
Neraphim/PC!Slaadi

HOOVED tieflings (yes, the HOOVED part is important)

Aberrant race (I'm partial to neogi or daelkyr mongrels)

Thri-Kreen 
I think D&D core should play to its traditional fantasy roots, so I'm going to say "none of them"
Tieflings
Kobolds
Warforged
Other
Dragonborn
Deva
Shifters
Warforged 

 
  Creative Character Build Collection and The Magic of King's and Heros  also Can Martial Characters Fly? 

Improvisation in 4e: Fave 4E Improvisations - also Wrecans Guides to improvisation beyond page 42
The Non-combatant Adventurer (aka Princess build Warlord or LazyLord)
Reality is unrealistic - and even monkeys protest unfairness
Reflavoring the Fighter : The Wizard : The Swordmage - Creative Character Collection: Bloodwright (Darksun Character) 

At full hit points and still wounded to incapacitation? you are playing 1e.
By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one
"Wizards and Warriors need abilities with explicit effects for opposite reasons. With the wizard its because you need to create artificial limits on them, they have no natural ones and for the Warrior you need to grant permission to do awesome."

 

Warforged
Shardminds
Shifters
Changelings
Another day, another three or four entries to my Ignore List.
Dragonborn- I have actually gone into quite a bit of work creating a well thought out cool place in my regular setting for these guys, sort of an expy of the ancient Greek civilization. loosing them would be a major bummer for me.  Also the concept of dragon people is one that really excites a lot of people especially new players.

Warforged- What can I say construct races are friggen cool.

Some sort of plant race-  more specificaly a plant race whose focus is being a plant race.  the plant races we have seen so far have been plant race + something else, also they haven't really looked like walking plants. 
Thri-kreen
Dragonborn
Changelings
Aberrant race (esp. if a daelkyr half-blood).  I miss symbionts and grafts.
Goblins / kobolds, tieflings, and something akin to dragonborn. But I'd prefer a name like draconians or dragonmen.

5 Minute WorkdayMy Webcomic Updated Tue & Thur

The compilation of my Worldbuilding blog series is now available: 

Jester David's How-To Guide to Fantasy Worldbuilding.

Tieflings (going back to the 3.X design, I thought the 4E redesign looked badass at first but nowadays I think it's kind of derpy)

Warforged

Dragonborn

Deva
All of them. I think that new starter races creep in anyway, so why not just have a big book for low level play with as many ideas that can be fitted in? Goliaths were neat, goblins, hobgoblins, bugbears, etc. It might be worth it to ditch halforcs entirely and just let players play Orcs. Lizardfolk, Dragonborn, etc. The real trick is to make them viable all the way to high level characters. 

I think elemental/fiendish/divine races should either be distinct or be templates that can be added to any base race. There's this concept that you can be a "touch of air elemental" but why not from a dwarf bloodline?

One of the things I loved most from the 3.5 Unearthed Arcana was the racial paragon class levels. I like the idea that a base race's abilities can scale up as the level or follow feats.
Tieflings:  One of my fvorite races

Reventants:  Though I like the cconcept better than the actual mechanics 
I'm torn between abberant and doppelgangers, but I'll choose Doppelgangers.
Warforged. Love me some robot archetype.
I don't use emoticons, and I'm also pretty pleasant. So if I say something that's rude or insulting, it's probably a joke.
The one "strange" race I want them to include right from the beginning... and before anyone reacts, please read my explanation of why...

...

...

Pixies.

...

Yes, Pixies.

Now here are the two reasons I want Pixies included from the beginning:


  • Decent rules for 3D and flying combat

  • Decent rules for PCs who aren't essentially human-sized


If they have to deal with Pixies from day 1, they have to think about that from day 1 and hopefully it won't LOOK like a bad afterthought.

We (I hope) won't have stupidities like the fact that (using Eberron) in the entire nation of Zilargo (Gnomes), the entire nation of Galifar (Kobolds) and the entirety of the Talenta Plains (Halflings), nobody has learned how to make a quarterstaff that a Small Fighter can use without specialized training (an extra feat) - the craftsmen of these nations can easily make 7-foot-long heavy sticks to sell to humans passing through, but they cannot master the intricacies of the 5-foot-long heavy stick.

We (I hope) won't be left with absurdities like the fact that (per literal RAW) you can't fall while prone or immobilized. Or arguments about whether it's possible to set your Burst to leave ground-level safe but take effect one square up.
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
Dragonborn has been a unique race to play and believe it shoulld stay. I have not played wiht the others much.
Kender - an oldie but a goodie.
I'm torn between abberant and doppelgangers, but I'll choose Doppelgangers.


I said ya can pick four, so I'm putting both if that's okay with you. And I'm putting Doppelganger with Changeling.
Okay just noticed I could pick four.

Doppelgangers
Aberrant(aboleths)
Wemics
Shades
Perfect thank you.
Dragonborn has been a unique race to play and believe it shoulld stay. I have not played wiht the others much.



Is it really significantly different from playing a Draconian or Half-Dragon? (I'm asking from a position of not knowing, not a position of snarkiness.)

There's a general consensus that the typical D&D races (Human, Dwarf, Elf, Halfling, Gnome and such) are gonna be in straight out of the box for 5e. But what about the odder ones, like Warforged, Shardminds, Dragonborn and Thri-Keen? Which ones do you think should make the cut to be playable from 5e's start? That's the question that this poll is designed to ask, and what it will ultimately reveal to WOTC when it is done.

Some rules: You can only pick four races as your choices, all monsters are fair game; including the ones that normally don't have PC stats like Myconids (Which a friend of mine really wants) or Mind Flayers, and a "New abberant race" is also a viable choice given how common a mention it was on the "What new races do you want in 5e" topic.

Dragonborn(7):
tbok1992, Garthanos, mestewart3, Omnirahk_half-Rahkshi, The_Jester, TrueMallowman, LadyAndKnight

Warforged(7): tbok1992, Mccaber, Salla, Garthanos, mestewart 3, TrueMallowman, Caeric

Tieflings(5): Eisenritter (Hooved ones), Mccaber, The_Jester, TrueMallowman (3X Design), Nyarlathothep

New Abberant Race(4) : tbok1992, Eisenritter, Omnirahk_half-Rahkshi, Hyrsam (Aboleths),

Changeling (3): Salla, Omnirahk_half-Rahkshi, Hyrsam

Thri Keen (3) : tbok1992, Eisenritter, Omnirahk_half-Rahkshi

Deva (2): Garthanos, TrueMallowman

Kobolds (2) : Mccaber, The_Jester

Shifter (2): Salla, Garthanos

Goblins (1): The_Jester

Kender (1): afxcolin

Pixie (1): Waarl

Revanants (1): Nyarlythothep

Shade (1): Hyrsam

Shardmind (1): Salla

Slaad (1): Eisenritter

Wemic (1): Hyrsam

Other (1): Mccaber

So, what are your choices?

Changelings.
Kobolds
dragonborn.

And...

Wait for it.....



Ponies!  come on..owned by the same company..who wouldn't want to play as a medium sized quadriped?  Choosing great strength of body, great strengtch of mind, or great speed and flight?  It'd be awesome..and talk about grabbing out the sacred cow burgers!
I would simply like for their to be a race-creation guide in the DMG.

But if I were forced to pick four I would have to go with the Spryte, Litorian, Sibeccai and Giants from Arcana Unearthed.
Shade
Warforged
Dragonborn
TREANT!
I really think if your going to step outside of the 1st & 3rd edition core choices if your going to include Tiefling you have to include Asimar and if your going to include Dragonborn/Lizardman you have to include Catfolk/Ratmen.
Tiefling
Changeling
Shifter
Dragonborn 
My Sig
Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all I am Blue/Green
I am Blue/Green
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"just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09
Board Snippets
147048523 wrote:
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it." Repeat. Obstinance?
56790678 wrote:
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived. You haven't lived.
56902498 wrote:
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up! We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and.... One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to Go!
57062508 wrote:
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
56760448 wrote:
Just a quick note on the MMORPG as an insult comparison... MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development. TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment. You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
90571711 wrote:
Adding options at the system level is good. Adding options at the table level is hard. Removing options at the system level is bad. Removing options at the table level is easy. This is not complicated.
57333888 wrote:
112760109 wrote:
56902838 wrote:
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :| I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
158710691 wrote:
D&D definitely improves mental health; Just as long as you stay away from these forums ;)
Asimar, Deva, same thing.
You can add me to the none group. Half orcs are bad enough but adding traditionally monster races to the core races is one of my issues with 4e. 

These races should have rules for use as player characters but shouldn't be given preferred status. Humans were and should always be the favored race in these kinds of games.

Originally Humans were the only race that could choose to play as any of the games classes. They were the only ones that had unlimited advancement in those classes.

When I first started playing D&D the game was centered around playing as a human character and all others fit into niches. I can't say that 5e should return to this model, but it worked, it made multi classed non humans more viable. It also meant that if you wanted unlimited power you played the dominant race of the world.

If a DM wants to run a world where tieflings are the norm all they would have to do is announce this to their players and go from there.

I see no reason to put anything in place merely for it's wow factor.  
I don't see any particular "freak" / monster races as PHB 1 material, but what I would like to see is a "playable monsters" section in the MM, like in 4e. If they could get those races to relative parity with the PHB ones, all the better. I like me some playable kobolds and orcs, but I don't want to eat up PHB space if I can have them as an option elsewhere.
Rhymes with Bruce
Dragonborn

Warforged

Tiefling

Changeling

"Ah, the age-old conundrum. Defenders of a game are too blind to see it's broken, and critics are too idiotic to see that it isn't." - Brian McCormick

Dragonborn has been a unique race to play and believe it shoulld stay. I have not played wiht the others much.



Is it really significantly different from playing a Draconian or Half-Dragon? (I'm asking from a position of not knowing, not a position of snarkiness.)





Well I haven't ever really played a game with Draconians or Half-Dragons as PC's.  So I can't talk about the difference between playing the Dragonborn and either of those two.  I can however give you a couple of reasons that I like the dragonborn



  1. They are a good fit for the proud warrior race guy.  Something that I have found is surprisingly unrepresented in D&D, at least the basic races that I have the most experience with.

  2. They fill the position of the strength race without falling in the dumb half-orc syndrome that plagues many of the 'strong' races.  With both strength and charisma they could just as easily be a bard or sorcerer as a warrior or barbarian.

  3. This one is specific to my games but when I first got the PHB one of the things I did was to try and figure out the dragonborns place in the world.  The dragonborn sort of became the Greeks.  An ancient Polis based seafaring civilization where concepts such as democracy, theater and philosophy first blossomed  What I came up with is something I love and want to keep.


 

Dragonborn
Catfolk
Tieflings
Aasimar

I say Aasimar rather than Deva because I really hate everything about the latter.  It seems awkward to have an evil tainted race (tieflings) without having the good counterpart, but I really hated the design and lore behind the deva.

IMAGE(http://www.nodiatis.com/pub/10.jpg)

Dragonborn has been a unique race to play and believe it shoulld stay. I have not played wiht the others much.



Is it really significantly different from playing a Draconian or Half-Dragon? (I'm asking from a position of not knowing, not a position of snarkiness.)





Well I haven't ever really played a game with Draconians or Half-Dragons as PC's.  So I can't talk about the difference between playing the Dragonborn and either of those two.  I can however give you a couple of reasons that I like the dragonborn



  1. They are a good fit for the proud warrior race guy.  Something that I have found is surprisingly unrepresented in D&D, at least the basic races that I have the most experience with.

  2. They fill the position of the strength race without falling in the dumb half-orc syndrome that plagues many of the 'strong' races.  With both strength and charisma they could just as easily be a bard or sorcerer as a warrior or barbarian.

  3. This one is specific to my games but when I first got the PHB one of the things I did was to try and figure out the dragonborns place in the world.  The dragonborn sort of became the Greeks.  An ancient Polis based seafaring civilization where concepts such as democracy, theater and philosophy first blossomed  What I came up with is something I love and want to keep.


 




Thanks for the reply. Those are all fair points, but nothing that screams "unique" to me. They are definately not Draconians (an evil race created by corrupting metallic dragon eggs... back when metallic dragons were always good) or Half-Dragons (they aren't a race). But I've seen plenty of races that DO fit that role in many RPGs over the years.

I'm guessing that the perception of uniqueness comes from a lack of exposure. Which I say as an observation, not as a criticism.

MINOTAURS PLEASE!!

 
Thanks to Vrythas of the OOTS forums for making my Avatar. http://www.giantitp.com/forums/member.php?u=57552
 
I say Aasimar rather than Deva because I really hate everything about the latter.  It seems awkward to have an evil tainted race (tieflings) without having the good counterpart, but I really hated the design and lore behind the deva.



Dont know Aasimar but Devas seriously ought to look like a number of Luis Royo artworks 
  Creative Character Build Collection and The Magic of King's and Heros  also Can Martial Characters Fly? 

Improvisation in 4e: Fave 4E Improvisations - also Wrecans Guides to improvisation beyond page 42
The Non-combatant Adventurer (aka Princess build Warlord or LazyLord)
Reality is unrealistic - and even monkeys protest unfairness
Reflavoring the Fighter : The Wizard : The Swordmage - Creative Character Collection: Bloodwright (Darksun Character) 

At full hit points and still wounded to incapacitation? you are playing 1e.
By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one
"Wizards and Warriors need abilities with explicit effects for opposite reasons. With the wizard its because you need to create artificial limits on them, they have no natural ones and for the Warrior you need to grant permission to do awesome."

 

Dragonborn has been a unique race to play and believe it shoulld stay. I have not played wiht the others much.



They remind me of the Dragon Heritage of the real life Vietnamese people.
(Children of Dragons, Grandchildren of Gods)

I saw a fairly detailed campaign that portrayed them as the elites of an oriental / spanish mixed flavored people who were like shifters whos draconic other form burst out for a moment when they used their draconic heritage. Cant remember what is was called at the moment but it was quite interesting.
  Creative Character Build Collection and The Magic of King's and Heros  also Can Martial Characters Fly? 

Improvisation in 4e: Fave 4E Improvisations - also Wrecans Guides to improvisation beyond page 42
The Non-combatant Adventurer (aka Princess build Warlord or LazyLord)
Reality is unrealistic - and even monkeys protest unfairness
Reflavoring the Fighter : The Wizard : The Swordmage - Creative Character Collection: Bloodwright (Darksun Character) 

At full hit points and still wounded to incapacitation? you are playing 1e.
By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one
"Wizards and Warriors need abilities with explicit effects for opposite reasons. With the wizard its because you need to create artificial limits on them, they have no natural ones and for the Warrior you need to grant permission to do awesome."

 

I'd like all the old 1st ed PC races from the PHB should be in the PHB.  All of the "freak" races should be written up in the Monster Manual with the general concept that these monstrous races are either rare, antisocial, or are deeply hidden within human society and working hard at passing as human--changelings, doppelgangers, mongrelmen, the less obvious tieflings and so on.

Having people with giant horns and crocodile tails be just ordinary joes you see at the pub and play chess with on Thursday can work for cosmopolitan freak-o-rama places like Sigil, but for your average fantasy town?  It's deadly to suspension of disbelief.  It doesn't make sense to have scaled dragonmen and hellspawned devil people as perfectly acceptable next-door-neighbors, but if a woman with green skin shows up on your door, she's an unspeakable hag.  Sorry, no.  Green hags would quickly be able to rebrand themselves as kinky Star Trek slave girls, and while that's slightly entertaining, we're still talking Sigil.

There are a number of them which can be fun to play, particularly doppelganger/changelings and centaurs, but their presence in humanoid society should be a secret or a novelty, not an everyday occurrence.
Dragonborn
Catfolk
Tieflings
Aasimar

I say Aasimar rather than Deva because I really hate everything about the latter.  It seems awkward to have an evil tainted race (tieflings) without having the good counterpart, but I really hated the design and lore behind the deva.



/begin diatribe

I did not care for the practice the designers of 4E had for taking names that meant one particular idea since the early days of D&D and re-assigning them willy-nilly.

Devas had been celestial beings since at least AD&D. Another example that comes to mind is the term "Eladrin" which was an entire category of Chaotic Good celestials since 2E Planescape.

I don't mind change, but change for the sake of change I don't care for. Come up with new names. "Borrowing" names just conflates things.

/end diatribe
Having people with giant horns and crocodile tails be just ordinary joes you see at the pub and play chess with on Thursday can work for cosmopolitan freak-o-rama places like Sigil, but for your average fantasy town?  It's deadly to suspension of disbelief. 



Says who?

What, exactly, stops me from having a cosmopolitan game world where the races freely intermingle?  Why would a D&D world be like Dark Ages Europe?  That's what stretches MY suspension of disbelief.  There are multiple sapient races, there is magic, why would a D&D world be ANYTHING like Dark Ages Europe?
Another day, another three or four entries to my Ignore List.
 
I say Aasimar rather than Deva because I really hate everything about the latter.  It seems awkward to have an evil tainted race (tieflings) without having the good counterpart, but I really hated the design and lore behind the deva.



Dont know Aasimar but Devas seriously ought to look like a number of Luis Royo artworks 



Planetouched from the 3rd-edition hypertext SRD.

It's all online. :D
Pixie
Pixie
Pixie
And some sort of actual Celestial being that isnt Deva. Aasimar works.

...If I cant pick pixie 3 times, then change one out for Changeling, and the other for, I dunno.. Shifter?
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