[WoA] Houserules!

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Hi all,

I thought it would be fun to share some of our houserules and modifications to the gameplay rules.  Here are ours:

When a villian is defeated, everyone draws a treasure card, not just the player who dealt the death blow (everyone contributes to killing a villain, everyone should be rewarded).

At the start of their hero phase, a player may spend seven experience points to level up (we like being able to level up).

we've removed all the environment cards from Ravenloft and Ashardalon.  We find we never remember to apply the effects, and the game is simpler and goes faster without them.

What are yours?