It seems that after the latest update all my custom creatures have had their damage systematically changed. Since all of them are substantially higher I assume this was a result of the fix for the MM3 math. Since I was already using the higher damage numbers this means I must rework any custom creatures I plan to use.
Has any one else noticed this?
Is it possible that in future changes to the Adventure Tools that consideration could be made to leave custom creatures as they are?
Edit addition: Custom creatures have also had their attack modifiers changed.