Monsters by Esper: Morticanix (two-headed hound of shadow)

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Morticanix                        Level 6 Elite Soldier

Large shadow magical beast                                         XP 500


HP 146; Bloodied 73 Init +7


AC 20; Fortitude 20; Reflex 18; Will 18          Perception +9


Speed 7                                                                 Darkvision


Vulnerable 5 radiant


Saving Throws +2 (+6 against charm and fear effects); Action Points 1


---Traits---


Caged Mind


If the morticanix would be dominated, it is dazed instead. 


---Standard Actions---


(M) Bite * At-will


Attack: Melee 1 (one creature); +11 vs. AC


Hit: 3d6 + 5 damage. 


(m) Ambush Assault (shadow, teleportation) * At-will


Effect: Before the attack, the morticanix teleports 2 squares.


Attack: Melee 1 (one or two creatures); +11 vs. AC


Hit: 3d6 + 5 damage, and the target is knocked prone. The morticanix gains a shadow point, up to a maximum of two.


(c) Dreadful Baying (fear, psychic, shadow) * Recharge when first bloodied


Attack: Close burst 5 (enemies in the burst that aren't deafened); +11 vs. Will


Hit: 2d8 + 3 psychic damage, and the target takes a -2 penalty to all defenses (save ends).


Miss: Half damage. 


---Move Actions---


Shrouded Relocation (shadow, teleportation) * Recharge: spend 1 shadow point


Effect: The morticanix teleports up to 7 squares. After it teleports, all light sources within 5 squares of it are extinguished. They can be relit as normal (magical light sources require a DC 15 Arcana check by someone trained in the skill, as a standard action).


---Minor Actions---


(c) Beckoning Gaze (gaze) * 1/round


Attack: Close burst 3 (one creature in burst); +11 vs. Will


Hit: The target is pulled 3 squares, and is marked (save ends). 


---Triggered Actions---


Immolating Smoke (fire, shadow) * Recharge: spend 2 shadow points


Trigger: The morticanix hits an enemy with beckoning gaze.


Effect (Free Action): The target takes ongoing 5 fire damage and is dazed (save ends).




Skills Endurance +10, Stealth +10


Str 20 (+8) Dex 15 (+5) Wis 13 (+4)


Con 15 (+5) Int 6 (+1) Cha 16 (+6)


Alignment Evil Languages - 


 


This massive beast appears as a two-headed hound composed of shadow, smoke, and dark flames.


 


Arcana DC 17: In misbegotten corners of the wilds or on long-abandoned battlefields, people have said they've seen large, dark shapes, like that of hounds or wolves. They are canine-shaped horrors with burning eyes, wreathed in sweltering smoke. Those that have heard their baying say it is like the coming of doom, while those that met their gaze were never seen again.


Arcana DC 22: Rare is the ritual used to call forth a morticanix from the Shadowfell. This dark knowledge is often associated with warlocks, for to bind one of these beasts is to curse it to forever serve as a guardian. However, as some unfortunate souls have witnessed, morticanixes tend to outlive their masters.


 


***Check out Esper's YouTube channel***

I loved seeing this monster in action in your video series "Golden Wishes, Shadowed Dreams" on Youtube-I've been a suscriber for quite a while. I'm glad you posted it's stat block on here, now I can possibly steal this and use it against my group! >