WotC guys, since you’re looking at new and different directions to take D&D, I thought I’d chime in and tell you what I’d like to buy from you.
I want a simple, direct-entry (meaning you don’t have to play through 20 levels to get there), Epic D&D game. Let me explain.
I have wanted to play in the epic tier for years, ever since getting the Epic Level Handbook back in 3E. I have grand epic plots burning a hole in my brain. I have the gargantuan dragons, the colossal red dragon, Orcus, and various other epic tier miniatures that I have waiting to use. I have books describing these fantastic planes and beings that reside in the epic tier realms that I can’t even consider playing with because my D&D group gets together once a month and it will take my group way too long to get to the epic tier the normal way. Even if I were able to get a campaign, or start a campaign, at epic tier, the characters are too complex and invincible, the monsters are not challenging enough, and I would have to do way too much tweaking of rules to make adventures challenging and fun for everyone (including me). This opinion is based on the various blogs and forum posts I’ve read of others who have attempted to play in the epic tier and have shared the problems inherent in that tier.
So, I believe the solution is to create a separate game altogether. Right out of the gate, the characters are playing through epic adventures, fighting epic monsters and gods. I’m envisioning something like how Gamma World was done – a separate, but compatible game system with 4E, simplified so that starting characters have manageable character sheets and aren’t weighed down by 20 levels of baggage, but powerful enough to take on gods, primordials and the like. Maybe even building in quirky new mechanics using cards (again like in Gamma World) to make it even more Epic.
Make this game for me and I promise I’ll buy it! I promise.