Monks and basic questions.

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Quick couple of questions.  Why is it you cant shoose strength with monks?  Also, when you take the feat, improved unarmed strike, which makes your monks attacks do d10 instead of d8, why does that not apply to your powers?   Why does the dragonborn feat, Io's Roar give vunl. 5 psychic but all of the monks attacks are psionic.  Why the difference?
1. Because monks are a dex based class. Basically all there is to it. The Stone Fist monk has Str as a secondary stat.

2. Because monk attacks are all implement attacks. Improved Unarmed Strike is for weapon attacks, which means it will only apply to a melee basic attack.

3. Psychic is a keyword for powers. Psionic is a power source.
Which basically makes the feat worthless in general.  Also, if psychic is a keyword for powers, but psionic is a power source, why do dragonborns have the feat for psychic then?  And monk powers are Psionic in their keywords.  But I see what you mean about the power source/keywords.  Psychic would be an example like 2d8 psychic damage.
Which basically makes the feat worthless in general.  Also, if psychic is a keyword for powers, but psionic is a power source, why do dragonborns have the feat for psychic then?  And monk powers are Psionic in their keywords.  But I see what you mean about the power source/keywords.  Psychic would be an example like 2d8 psychic damage.



Yes, IUS is basically a useless feat.

It changes the damage type to Psychic. Not all Psionic powers deal psychic damage. Wizards can deal psychic damage, and they're not Psionic. Damage type is not related to power source. 
Well, I appreciate the help.  Just reincarnating an old 3rd edition favorite of mine, but it wont work with dex all that well.
Again, the Stone Fist monk uses Str as a secondary ability. It would be a Dex/Str build.
Which basically makes the feat worthless in general.  Also, if psychic is a keyword for powers, but psionic is a power source, why do dragonborns have the feat for psychic then?  And monk powers are Psionic in their keywords.  But I see what you mean about the power source/keywords.  Psychic would be an example like 2d8 psychic damage.



The feat isn't worthless, it's just not as awesome of a feat as it would've been if Wizards had kept with the playtest version of Monk that had both weapon and implement attacks.  But it's not worthless because you can use your MBA for opportunity attacks and all.

Plus there's the feat, can't remember the name, but it would allow you to instead use Dex for MBA instead of Str.    
Which basically makes the feat worthless in general.  Also, if psychic is a keyword for powers, but psionic is a power source, why do dragonborns have the feat for psychic then?  And monk powers are Psionic in their keywords.  But I see what you mean about the power source/keywords.  Psychic would be an example like 2d8 psychic damage.



The feat isn't worthless, it's just not as awesome of a feat as it would've been if Wizards had kept with the playtest version of Monk that had both weapon and implement attacks.  But it's not worthless because you can use your MBA for opportunity attacks and all.

Plus there's the feat, can't remember the name, but it would allow you to instead use Dex for MBA instead of Str.    


You mean Melee Training?  Unless your party has one or two "lazy" characters (i.e. the ones who grant basic attacks), you're not going to get a lot of mileage out of either of those feats.

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Unless your party has one or two "lazy" characters (i.e. the ones who grant basic attacks), you're not going to get a lot of mileage out of either of those feats.


And if your party does have a lazy leader, you're probably better off playing a high-Str Stone Fist monk and skipping Melee Training anyway.
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It would be different if the Stone Fist allowed you to use your upgraded attacks instead of basic d8s.  Then the feat would be worth it.
It would be different if the Stone Fist allowed you to use your upgraded attacks instead of basic d8s.  Then the feat would be worth it.



Your attacks don't do D8, though. They're implement powers, and do whatever the power specifies for damage.
I realize that, but it should be a physical attack since your using your hands, feet, whatever.  As well as the reason the implement attacks do d8 is because monks do d8 with their unarmed attacks.
I realize that, but it should be a physical attack since your using your hands, feet, whatever.  As well as the reason the implement attacks do d8 is because monks do d8 with their unarmed attacks.



Uh, no.

The implement attacks do d8s, d6s, d10s, and probably even a few d4s and d12s, because *that's what they do*. 

Your unarmed attack damage doesn't affect your implement power damage, just like a sorcerer with a dagger and a sorcerer with Arcane Implement Proficiency: Fullblade do the same damage even though one's got a d4 weapon and one a D12.
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So your trying to tell me that a monk doesnt use his body when he's attacking?  hes using the power of his implement....  so he just thinks of an attack and it happens.  That there is in no way whatsoever, that a monk, doesnt physically hit you.
So your trying to tell me that a monk doesnt use his body when he's attacking?  hes using the power of his implement....  so he just thinks of an attack and it happens.  That there is in no way whatsoever, that a monk, doesnt physically hit you.



How strong his muscles are does not determine how hard he hits you.  How strong his SPIRIT is determines how hard he hits you.

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Don't fret -- apparently the upcoming Planes Below book has a new monk build.  Maybe this one will actually use his fists and not mind bullets.

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So your trying to tell me that a monk doesnt use his body when he's attacking?  hes using the power of his implement....  so he just thinks of an attack and it happens.  That there is in no way whatsoever, that a monk, doesnt physically hit you.



You can flavor your Monk's attacks any way you please.  But when it comes down to mechanics, the damage die for the monk's unarmed attack has nothing to do with the damage he's do when he actually uses one of his implement powers.  It's just that simple.

A monk harnesses his mental power to suffuse his body with power.  The real power of his attacks come from his mental energy not just his fist striking the foe.  But again, flavor how you want but the mechanics are completely clear cut.  Sadly. 
The issue is that unarmed strike is a vestige feature from when they were first designing the monk.  They took out the some parts that works around it and made it into an implement wielding class that usually uses weapons as implements for its attacks.

Even though the class decription says it avoids using weapons for its attacks, thats not really true.  A lot of the good class feats require you to use or at least be holding or wielding a weapon.

The other issue is that unlike almost every other striker monks don't do much off turn damage and usually are not a good use of leader granted attacks because flurry of blows only works on their turn.  You normally make basic attacks when 1. making an OA, which won't get flurry of blows 2. making a leader granted attack, which won't get flurry of blows or 3. Charging, which monks generally don't do that much, espeicially compared to other melee strikers.  So having a class feature and related feats that boosts their basic attacks doesn't help much.
So your trying to tell me that a monk doesnt use his body when he's attacking?  hes using the power of his implement....  so he just thinks of an attack and it happens.  That there is in no way whatsoever, that a monk, doesnt physically hit you.


It's more that a monk doesn't use the weapons he wields in the same ways as a fighter might. If a fighter wants to hack a zombie into chunks, he's probably going to need a big axe or similar, and that axe is going to do the same sort of thing to anything it hits no matter how exactly the fighter goes about swinging it. In contrast, a monk focuses his will through esoteric training in order to make whatever weapon he is currently wielding capable of shearing straight through a neck or a limb for that one specific attack. If a monk wants to hack a zombie into chunks, he can use a quarterstaff, a table, a framed portrait of Lady Barenziah, a teacup or a bare-handed karate chop to do the deed with equal effectiveness.

A fighter who wants his attacks to deal more damage picks up a bigger weapon (perhaps requiring a superior weapon proficiency feat). A monk who wants to deal more damage just needs to pick monk attack powers that do more damage. It's all in the technique for a monk, not the tools.
"There's an old saying that all it takes for evil to triumph is that good people do nothing. I've always had a problem with that. If you do nothing to oppose evil, then how are you 'good'? To turn aside and allow evil to flourish is to collaborate with it. You ask for mercy. You claim you have done nothing. That 'nothing' is why you deserve no mercy." - Lorian Karthfaerr, drow paladin of Avandra Robin Laws says I'm a Storyteller:
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You're more inclined toward the role playing side of the equation and less interested in numbers or experience points. You're quick to compromise if you can help move the story forward, and get bored when the game slows down for a long planning session. You want to play out a story that moves like it's orchestrated by a skilled novelist or film director. Storyteller 92% Tactician 83% Method Actor 75% Butt-Kicker 67% Power Gamer 67% Specialist 58% Casual Gamer 8%
Also the monk dose not have to "hit" or "hack" your monk could use one finger pressure point attacks.
This is why monks target NADs. The monk is channeling part of his soul into the body of his enemy to break it, a metal suit will not protect the monk's enemy.    
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