So these are test characters not real PCs but does anyone have an algorithm for defining magic items for characters of specific levels.
So for example if you had level four level 4 characters - two fighters, a cleric and a mage how many magic items each, and can you apply the same algorithm to a level 12 character?
e.g. a simple algorithm might be
- one permanent magic item per two levels of the character.
- armor/weapons are no greater than +1 per 8 levels of the character.
- one potion or scroll per three levels of the character.