Modern Staples

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Work in progress.
Land
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Include the utility lands in the lands section, under the header "Utility".

Ghost Quarter
Urborg, tomb of Yawgmoth
Emeria, the sky ruin
Flagstone of Trokair
The Locus lands
Grove of the Burnwillows
Dryad Arbor
Manlands, including inkmoth, blinkmoth, mutavault.

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Academy Ruins, Glimmervoid, Darksteel Citadel and Seijiri Steppes/Bojuka Bog for KotR decks should all be in the utility lands section.

As for aggro staples, you should add Grim Lavamancer, Goblin Guide, Loam Lion, Kird Ape, Steppe Lynx, Lightning Bolt, Tribal Flames, Wild Nacatl, Flame Javelin, Keldon Marauders and Char.

You might also want to add Thoughtseize under black, as well as Phyrexian Arena, at least. Doom Blade, Smother, Go for the Throat and Damnation should probably all be there as well.

You could also add Lark and Proclamation under white - especally as Proclamation of Rebirth is also used by aggro decks in the mirror.

Colourless should probably include Engineered Explosives and Vedalken Shackles. Springleaf Drum, Arcbound Ravager, Memnite, Ornithopter, Cranial Plating and Frogmite are all cards you might want to include.

Another thought, you might want a multicolour section with cards such as Meddling Mage, Qasali Pridemage, Knight of the Reliquary, Woolly Thoctar and Lightning Helix.
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Workin on it slowly, keep it comin, thanks.
Brave the elements
Burrenton Forge-Tender
Spectral Procession
volcanic fallout
blood knight
molten rain
Skred(might be iffy but it can deal with problematic creatures with the right mana base)
Magus of the moon
blood moon
magma jet
magma spray
Hellspark elemental
Boggart ram-gang
Siege-Gang Commander
Koth of the hammer
Ancient Grudge

Combust
Searing Blaze
Shrapnel Blast
Ember Hauler
Stigma Lasher
Anathemancer

Ball Lightning
Countryside Crusher(could be kinda iffy)
Fulminator Mage

Hell's Thunder


"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage

The scars lands are ok in decks that don't curve very high.
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In the utility-land section, you forgot a couple of man-lands. Treetop Village will definitely see some play and Ghitu Encampment probably will as well. Keldon Megaliths might also work out.

@the Scars lands: Yeah, the UW and UB Scars lands might see some play. Possibly the BR one as well, but I doubt it.
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Thanks guys, I was wondering whether or not to include the old Manlands and other cycles of duals.  Should I include the pain lands as well?

My work schedule is shifting as I'm picking up a second job, which means my social life is going to hell.

Going to make this my Magic "thing" to try and stay sane.

EDIT:

Getting closer and closer, gotta go eat though.
Green spells should probably include Tooth and Nail, Reap and Sow and Green Sun's Zenith.

Under Multicolour, you could add Castigate, Deus of Calamity (AIR) and Demigod of Revenge. And I agree with Fulminator Mage as well. And Bloodbraid Elf.

Molten Rain should probably be included as well.
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Seal of Fire
Genju of the Spires (and all the other genju are good for their respective colors)
Pyromancer Ascension(this is for Islands)
Everlasting Torment
Seismic Assault

Manabarbs
Banefire
Pyroclasm
Flamebreak

And why didnt you put in the magus of the moon and blood moon? They are such hosers if you play mono red to all the control shells and the like out there? I freely admit that my suggestion for Anathemancer could be thought of as iffy, but really? A red black 3cc that hates on the nonbasic manabases in this format, twice, is pretty good. Considering it was ran in the blightning decks at the time it was legal in standard.

And if you havent figured out I have a thing for red. Best thing about modern is the fact that all that good red over the years can actually be put together.

"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
Life from the Loam
Rampant Growth
Cultivate
Harmonize
Overrun
Noxious Revival
Vines of Vastwood
Beast Within
Krosan Grip
Heritage Druid
Joraga Treespeaker
Llanowar Elves
Nettle Sentinel
Fauna Shaman
Overgrown Battlement
Sakura-Tribe Elder
Scryb Ranger
Vine Trellis
Wall of Roots
Dauntless Escort
Eternal Witness
Great Sable Stag
Kitchen Finks
Troll Ascetic
Bloodbraid Elf
Chameleon Colossus
Obstinate Baloth
Wilt-Leaf Liege
Acidic Slime
Oversoul of Dusk
Spectral Force
"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage

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I think there are a few people forgetting that this thread is titled "modern staples", not "modern cards that could potentiall see play in a single deck archetype".

Anyone looking to get into modern is going to see a list of 400+ cards and just get lost. To be honest, I think Radien would be better off listing the prevalent decks, and the common cards among those archetypes, i.e. "Zoo decks tend to run these creatures, XYZ", and "Common land destruction/disruption cards include XYZ"

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I generally agree... with the exception being until we get a meta this thread is pretty subjective.

To be more blunt... I wouldn't paste everything Anon_Eon is posting. There's a lot of good stuff in there... but just as much cute stuff you'll rarely see.

I mean... Scryb Ranger? Noxious Revival? Did I miss something?

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Oh I fully understand, and I will stop the lists. Its just really there are hundreds of cards that you can call a staple in a format like this. Add to the fact that we havent seen any major tournament play yet and we have no idea what ideas the pros will have comming into this. I mean 12 post seems like its going to be a major player, and likely zoo will be here but what do you think will be a staple in zoo other than nactal and tarmgoyf. Then you come back to SB's and what matchups those cards will be included taking it from the meta, which we dont have.

But the in genral things like blood moon and magus of the moon should probaly be included since 12 post is pretty much a non basic deck, that even with a control shell in it will have difficulties dealing with those 2 cards to some extent. Thats also why I complained about Anathemancer since in a R/bDW deck or a red black control shell its such a hoser to nonbasics.

Then there could be wall.dec with Overgrown Battlement, Vine Trellis, and Wall of Roots blocking on the aggro maches and ramping into some huge spell or creature lke sun titan or baneslayer. Unlikely I know but what overall would you do for staples after that?

You will notice that most the cards I've listed have some realistic value to any meta. I really really wanted to include alot of cards from my old MGAE decks like silhana ledgewalker, but refrained since other than that deck, it really didnt see play in any other along with quite a few creatures I had in there that were fun like Giant Soldifuge.
"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
I generally agree... with the exception being until we get a meta this thread is pretty subjective.

To be more blunt... I wouldn't paste everything Anon_Eon is posting. There's a lot of good stuff in there... but just as much cute stuff you'll rarely see.

I mean... Scryb Ranger? Noxious Revival? Did I miss something?



Scrybs pro blue in a meta sure to be blue, and can help mana fixing. Sure its not like cryptic command level utility but it does have uses in a green shell of Llanlawars and its breathren. Ill conside the point that its more cute than utility, but really what else can you put in green thats not just a beater or mana fixer.

Noxious can be cast in any deck and can be played for semi free even without green mana to recover whatever spell you decide you need that you have played, or you can timewalk an opponent by giving him some spell or land you have blown up if they have been filtering their deck somehow.

After that what else is there in green that you would call a staple in a blank meta?

"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
I agree with Niche and Razorgore. A lot of the cards in here are not going to see any play.

I think that the list should include:

1) Cards that will see tons of play across different archetypes (Thoughtseize, Bob, Goyf, etc.), and
2) Cards which may or may not be played outside their respective archetypes, but will define a prevalent archetype to such a degree that the card needs to be taken into account when deckbuilding (Doran, Bloodbraid Elf, Ravager, Living End).

I'd say something like:

Lands:
Basics
Shocks
Fetches
City of Brass
Mutavault
Dryad Arbor
Cloudpost/Glimmerpost/Vesuva
Grove of the Burnwillows
Darksteel Citadel
Blinkmoth Nexus
Treetop Village

Black:
Thoughtseize
Inquisition of Kozilek
Dark Confidant
Smother
Living End
Phyrexian Arena
Damnation

Red:
Goblin Guide
Kird Ape
Grim Lavamancer
Lightning Bolt
Shrapnel Blast/Galvanic Blast
Tribal Flames
Char
Blood Moon
Magus of the Moon
Molten Rain
Ancient Grudge
Tin-Street Hooligans
Punishing Fire

Green:
Tarmogoyf
Green Sun's Zenith
Wild Nacatl
Birds of Paradise
Noble Hierarch
Wall of Roots
Eternal Witness
Harmonize
Tooth and Nail
Reap and Sow

White:
Path to Exile
Loam Lion
Ranger of Eos
Wrath of God
Martyr of Sands
Burrenton Forge-Tender
Kataki, War's Wage
Ethersworn Canonist
Elspeth, Knight Errant
Runed Halo
Proclamation of Rebirth

Blue:
Spell Snare
Gifts Ungiven
Mana Leak
Condescend
Cryptic Command
Master of Etherium
Thoughtcast
Lord of Atlantis
Spellstutter Sprite
Vendillon Clique

Multicolour:
Bloodbraid Elf
Doran the Siege Tower
Lightning Helix
Qasali Pridemage
Knight of the Reliquary
Meddling Mage
Maelstrom Pulse

Colourless:
Vedalken Shackles
Pithing Needle
Ornithopter
Arcbound Ravager
Cranial Plating
Emrakul, the Aeons Thorn
Sword of Fire and Ice
Aether Vial
Engineered Explosives
Frogmite
Chalice of the Void
Tormod's Crypt
Mox Opal

...and then pretty much leave it at that. To me, that looks like the core staples of the new format.
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Pretty decent list, Alien. Most of the other cards in the format tend to be relegated to a single deck.

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To be fair, quite a lot of the ones on my suggested list are too. I did, however, try to pick out some of the iconic cards of said decks, rather than just name every card in every deck which might be viable.

Thanks for the appraisal. =)
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Sakura-Tribe Elder gets replaced by Viridian Emissary.




Actually Niche I think I have to take back my previous statement of agreeing with you I am finding Elder to just be doing the job so much better having the ability to get the land when I want is just really crucial like if I need a turn 3 Damnation or Garruk when playing DC it allows me that without any if ands or buts. And really the 2 power doesn't make as much of a difference when most of the creatures i want to kill in combat like bob only have one power and most creatures in zoo are large enough where even the Emissary won't kill them and in WW the other agro deck you could expect to see most of their creatures have first strike meaning you can't even kill the x/2's.
And it's said that youth's ,well only tragedy Is being unoriginal
89522235 wrote:
niche's solution to everything is always MOAR BLACK! "ok, my legacy mono black control deck is getting hated out by light of day..." "MOAR BLACK!!!!!!!!!!!!!!!!!!"
I also don't want the lists to be that long.

I also haven't had much time, for example, I am not ignoring Blood Moon/Magus of the Moon...I just have a life.
Sentences, Bughferd. Use them.

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I'm having little trouble hitting lands in my DC deck... and so I just generally prefer Emissary to make the Death Clouds more one sided. It literally makes DC for 1 or 2 (historically undesirable/inefficient) unnoticeable to me but that alone is backbreaking to Zoo if played right. If I have an emissary out I don't even miss a beat.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Sentences, Bughferd. Use them.




Never.


I think this is just one of those things that comes down to taste I don't think you could call either or the clear winner.
And it's said that youth's ,well only tragedy Is being unoriginal
89522235 wrote:
niche's solution to everything is always MOAR BLACK! "ok, my legacy mono black control deck is getting hated out by light of day..." "MOAR BLACK!!!!!!!!!!!!!!!!!!"
*Whew*

A look over for cuts/addition/typos/recommendations/etc. plz?
Once more, this is the list as I'd say it should be posted:

Lands:
Basics
Shocks
Fetches
City of Brass
Mutavault
Dryad Arbor
Cloudpost/Glimmerpost/Vesuva
Grove of the Burnwillows
Darksteel Citadel
Blinkmoth Nexus
Treetop Village

Black:
Thoughtseize
Inquisition of Kozilek
Dark Confidant
Smother
Living End
Phyrexian Arena
Damnation

Red:
Goblin Guide
Kird Ape
Grim Lavamancer
Lightning Bolt
Shrapnel Blast/Galvanic Blast
Tribal Flames
Char
Blood Moon
Magus of the Moon
Molten Rain
Ancient Grudge
Tin-Street Hooligans
Punishing Fire

Green:
Tarmogoyf
Green Sun's Zenith
Wild Nacatl
Birds of Paradise
Noble Hierarch
Wall of Roots
Eternal Witness
Harmonize
Tooth and Nail
Reap and Sow

White:
Path to Exile
Loam Lion
Ranger of Eos
Wrath of God
Martyr of Sands
Burrenton Forge-Tender
Kataki, War's Wage
Ethersworn Canonist
Elspeth, Knight Errant
Runed Halo
Proclamation of Rebirth

Blue:
Spell Snare
Gifts Ungiven
Mana Leak
Condescend
Cryptic Command
Master of Etherium
Thoughtcast
Lord of Atlantis
Spellstutter Sprite
Vendillon Clique

Multicolour:
Bloodbraid Elf
Doran the Siege Tower
Lightning Helix
Qasali Pridemage
Knight of the Reliquary
Meddling Mage
Maelstrom Pulse

Colourless:
Vedalken Shackles
Pithing Needle
Ornithopter
Arcbound Ravager
Cranial Plating
Emrakul, the Aeons Thorn
Sword of Fire and Ice
Aether Vial
Engineered Explosives
Frogmite
Chalice of the Void
Tormod's Crypt
Mox Opal

...and then pretty much leave it at that. To me, that looks like the core staples of the new format.

Any huge disagreements?

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@Alien: Life from the Loam, Remand, Repeal, Creeping Tar Pit off the top of my head (Pit is the second-best man-land available after Treetop).

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Might wanna move a few things, stigma lasher is a creature not just a spell, and everlasting torment is a multicolored spell.
"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
Any huge disagreements?


I'm personally attempting to remain neutral, if yours is the only big opinion after X amount of time, I'll make significant cuts, but I also don't want to make cuts just to have to put them back in.

Might wanna move a few things, stigma lasher is a creature not just a spell, and everlasting torment is a multicolored spell.


Thank you.
Are there any blue or colorless wrath/wrath-like effects?
Are there any blue or colorless wrath/wrath-like effects?


All is Dust?

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Blue gets sleepupheaval  (which is not legal in Modern),  cryptic command.  I think the last time blue killed something outright was Psionic blast  or tim way way back in the day
"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
evacuation is modern legal though.
And it's said that youth's ,well only tragedy Is being unoriginal
89522235 wrote:
niche's solution to everything is always MOAR BLACK! "ok, my legacy mono black control deck is getting hated out by light of day..." "MOAR BLACK!!!!!!!!!!!!!!!!!!"
Shadow of Doubt, maybe? Seems pretty good if people are fetching and zenithing.
I'm dusting off my Dreads and Korlash, Heir to Blackblades!!  HooRaa!!
Bloom Tender still gettin' no love. Cry

Normally I'm pretty against "staples" just in concept, but I'm actually rather fond of what you have going here... It kind-of just blatantly says "If you want a good place to start brewing, here are the cards to start with" keep up the good work. I disagree with cutting the list down, because an index of good cards is more useful than a list of cards you've seen in 80% of extended decks for the past 3 years.


Also, I think you missed Sigil Captain, Galepowder Mage, Kinsbaile Cavalier and Knight of Meadowgrain

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let see stuff that also belongs on staples:
Dragonstorm
cultivate
kodamas reach
gifts ungiven
cryptic command
pestermite
mirran crusader
o-stone
all is dust
emrakul, the aeons torn
sower of temptation
Shadow of doubt
bogardian hellkite (i remember hellkite spam being good a long while ago, wondering if it is good enough for modern)
lightning angel
tamanoa
grapeshot
rhox war monk
Rafiq of the many
maelstrom pulse

(ignore all the ones not applicable because of the fact i didn't throughly look through the list yet, but i bet i nailed a few...)
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I personally would say yes to Knight of Meadowgrain, but no to all the rest there Wyn.

Sigil captain is alright but very narrow in application even in zoo. Since none of the 1 drops stay that way while entering the battelfield. The other 2 I hated in the first go round, 4 for a 2/2 double striker never did too much for me in the first place, let alone in a format where yes knight tribal is pretty possible but its still going to be a distant third in a playables list.  The other one has issues if its the only thing on the field, let alone trying to compete with some of the multiples that control decks can throw at it. 

Meadowgrain can just be slotted in any white weenie deck or heck even a control deck to get itself some early lifegain while trading with some of the other creatures out there.
"Some have said there is no subtlety to destruction. You know what? They're dead." —Jaya Ballard, task mage
Also, I think you missed Sigil Captain, Galepowder Mage, Kinsbaile Cavalier and Knight of Meadowgrain


these are by no means staples.  they're not even constructed playable (maybe save the knight of meadowgrain, but even that isn't going to be good enough for the format).  they're just straight up bad cards.

Blue is the best color ever. How do you deal?  ------------------------------  Team GFG - "gulf, foxtrot, gulf" 

 

 

I produce Dubstep and House beats:

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Best Pauper Deck in the format, not close:

http://community.wizards.com/content/forum-topic/2974646#comment-49713276

 

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