Round 1:Sphinx of UthuunDay of JudgmentDoom BladeScepter of EmpiresStormblood BerserkerDevouring SwarmGoblin ArsonistDisentombManic VandalTormented SoulFiery HellhoundGoblin TunnelerWall of TorchesRuneclaw BearForest
Round 2:Blood SeekerAct of TreasonZombie GoliathGoblin ArsonistGoblin FireslingerIncinerateSlaughter CryWarpath GhoulGoblin PikerTormented SoulPride GuardianWurm's ToothFlightLifelinkForest
Round 3:Cemetery ReaperDoom BladeConsume SpiritLava AxeReassembling SkeletonVolcanic DragonChild of NightBlood OgreDistressTormented SoulBrink of DisasterPhantasmal BearFirebreathingBountiful HarvestMountainProbably should have gone with gravedigger in Pack 2 Pick 3. I think the Sphinx and DOJ were the best cards in the first two packs, but after seeing another doom blade and so much good red, I had to switch things up. I was glad i took devouring swarm in the second pack when i saw reassembling skeleton in the third. That is a sweet combo. Does anyone else notice a disproportionate amount of Planeswalkers/other mythics in the cpu decks on a regular basis? There was a Chandra, Gideon, and Sorin in this pod...
Sphinx of Uthuun
Day of Judgment
Scepter of Empires
Crown of Empires
Taste of Blood
1 Fiery Hellhound
3 Goblin Arsonists
2 Goblin Bangchuckers
1 Goblin Fireslinger
1 Goblin Piker
1 Goblin Tunneler
2 Magic Vandal
1 Stormblood Berserker
2 Volcanic Dragon
1 Chandra’s Outrage
1 Crown of Empires
2 Goblin Grenades
1 Scepter of Empires
Ended up mono red, after a blue and white pick.
This was a challenging draft because of all your options in the first 4 turns.
sphinx of uthuunGideon's Lawkeeperarbalest elitegravediggerbloodrage vampirestampeding rhino
are all fine choices. I've listed them in order of immediate preference. In those instances I tend to ask if each player casts the respective card, who wins? In many respects, its the lawkeeper, since he can (by himself) keep all the others locked down, and of course he hits the table 6 turns (at least) before the sphinx.However, the sphinx unanswered wins games by itself. lawkeeper wins games with another card. Plus, sphinx is more durable...
P2P1Nothing remarkable here. I'm kind of all over the place when it comes to colors. warstorm surge can be a beast, but I am not looking to splash red just for that. In the end, I take the card which shuts down my early drops.arachnus webAt the moment I'm not really in green, and I want to pick up some good black.P2P2Another dilemma. Here we have a few choices that could work:crown of empiresaether adeptphantasmal beardrifting shadestampeding rhinoIn the end, the crown would 'beat' all the others on the list in a 5-way fight, so I take the crown.P2P3There's a lot of spirit mantles floating around and that is something to look out for. Meanwhile I am torn between green and black for my second color.I can't help but think that if I switch into green now, I could still get the mana-fixing to splash for the doom blade. If I switch into black now, I'm likely to be in a weak blue-black.I take the jade mage.P2P4Phantasmal Image is a no-brainer, but I note the lack of good black.P2P5Another pack with little to offer outside of green. That's it, my second color is green.Sacred Wolf
Round 2:Slaughter CryGorehorn MinotaursChandra's OutrageGoblin ArsonistBloodrage VampireIncinerateSlaughter CryManic VandalGoblin PikerTormented SoulZombie GoliathGoblin TunnelerNaturalizePlainsForest
Round 3:Volcanic DragonFireballGoblin BangchuckersGoblin ArsonistGoblin FireslingerVolcanic DragonFiery HellhoundDisentombDistressReverberateBrink of DisasterPhantasmal BearFirebreathingIslandMountain
Round 2:Hunter's InsightGideon's LawkeeperGideon's LawkeeperPride GuardianSacred WolfIncinerateDivine FavorManic VandalMighty LeapGrand AbolisherSpirit MantleGladecover ScoutGoblin FireslingerLifelinkForest
Round 3:Arachnus WebFireballRootbound CragTimely ReinforcementsPeregrine GriffinThran GolemPacifismGriffin SentinelBrindle BoarArachnus WebReclaimGladecover ScoutLlanowar ElvesIslandMountain
Creatures (13):3 x Gideon's Lawkeeper2 x Thran Golem2 x Runeclaw Bear1 x Sacred Wolf1 x Grand Abolisher2 x Gladecover Scout1 x Peregrine Griffin1 x Griffin SentinelAuras (6)2 x Spirit Mantle1 x Trollhide2 x Arachnus Web1 x PacifismOther Spells (5)Day of JudgmentStave OffHunter's InsightIncinerateFireballLands (16)8 x Plains6 x Forest1 x Rootbound Crag1 x MountainSideboardBuried RuinPlummetKite ShieldDemystifyFogPride GuardianDivine FavorManic VandalMighty LeapLifelinkTimely ReinforcementsBrindle BoarReclaimLlanowar Elves
I feel i tried a different approach on this one and got rewared quite a lot for it. i'm not quite sure since i got a bit to few of the bloodthrists, but hey i've got goblin grenades:P
i spent about 20 seconds contemplating taking the shpinx, because its just raw power, but opted to take the gravedigger since its more easy to splash and i think it was the second best card (except that the sphinx would cement me a bit to much into blue control insterad of being open)
Round 1:GravediggerDoom BladeDoom BladeBlood OgreStormblood BerserkerMind RotGoblin ArsonistDisentombManic VandalGoblin GrenadeGoblin GrenadeGoblin TunnelerWall of TorchesRuneclaw BearForestRound 2:Blood SeekerGorehorn MinotaursChandra's OutrageSmallpoxGoblin FireslingerIncinerateWall of TorchesDark FavorGoblin PikerTormented SoulZombie GoliathGladecover ScoutTormented SoulLifelinkForestRound 3:Cemetery ReaperFireballConsume SpiritLava AxeGoblin FireslingerGoblin FireslingerDark FavorDisentombDistressTormented SoulGoblin PikerPhantasmal BearFirebreathingBountiful HarvestMountain
the deck i presume would look like this:
2x Doom Blade
Round 1:Sphinx of UthuunDay of JudgmentDoom BladeSkywinder DrakeStormblood BerserkerSpirit MantleGoblin ArsonistGarruk's CompanionGreater BasiliskGoblin GrenadeGoblin GrenadeGoblin TunnelerWall of TorchesRuneclaw BearForest
Round 2:Arachnus WebGideon's LawkeeperGideon's LawkeeperGoblin ArsonistStonehorn DignitaryIncineratePride GuardianTurn to FrogGoblin PikerGrand AbolisherSpirit MantlePride GuardianNaturalizeLifelinkForest
Round 3:Volcanic DragonFireballGoblin BangchuckersTimely ReinforcementsPeregrine GriffinVolcanic DragonPacifismGriffin SentinelMighty LeapReverberateDivine FavorStave OffLlanowar ElvesBountiful HarvestMountain
Man what a train wreck. That was a difficult draft but may I say one thing - there is no uncommon you would take over Day of Judgement in P1p1. This I think caused quite a lot of confusion for drafters as you could end up with 4 very powerful cards in 4 colours after 4 picks.
Glad I wasn't the only one who struggled with this, Falcon. I talked myself into not taking the DoJ and regretted it in the end. I did a second run taking the DoJ and as it turned out there was plenty of good white for me to have a WU deck.
From Mark Rosewater's Tumblr: the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play? I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature.
MaRo: One of the classic R&D stories happened during a Scars of Mirrodin draft. Erik Lauer was sitting to my right (meaning that he passed to me in the first and third packs). At the end of the draft, Erik was upset because I was in his colors (black-green). He said, "Didn't you see the signals? I went into black-green in pack one." I replied, "Didn't you see my signals? I started drafting infect six drafts ago."
MaRo: I redesigned him while the effect was on the stack.
Why is Day of Judgement considered such a good card? I can't say I've ever gotten one in Limited, so I don't have any firsthand experience. To me, it seems like it's just a big reset button for when things aren't going in your favor. But then you've still only got a 50/50 chance that your opponent gets back in control of the game before you do?Presumably, you can take better advantage of DOJ if it's sitting in your hand, it's just not obvious to me what the strategy for that is, other than "Don't play your creatures"? Is that really that powerful a strategy? Thanks for any advice!
Man what a train wreck. That was a difficult draft but may I say one thing - there is no uncommon you would take over Day of Judgement in P1p1.
I didn't see anyone else that posted here picking Sutured Ghoul. Is there any reason this isn't a good pick? It seemed like a good pick and at P1P5 I didn't think we were particularly committed to a particular color, although the Day of Judgment and Sphinx of Uthuun are both good and in different colors.