i have one set idea make a unset of cards that are copies of cards that are broke but the un cards fixed to be average strength the set could be like the time spiral (block) hindsight lol
I think the Model T was an amazing car when it first premiered, but to a modern eye it would seem very outdated. I feel the same way about Arabian Nights. I do believe, though, that a set with a strong resonant theme and new design explorations would do well today, so in that regard, I think Arabian Nights (by its model rather than its execution) would do well today.
Agreed. It's kind of too bad that the set Arabian Nights is already out there, because that makes it very unlikely that they will ever do another set in that kind of setting, but it's fertile ground for one, just like Kamigawa and Mirage. You could make all those named characters like Aladdin legends, and actually make them playable... You could make some cards and mechanics based closely on the stories and some with more tenuous connections and some completely new things that fit in the setting but are made for Magic and leave it to us to figure out... You could make a Shahrezade-inspired effect that doesn't break the game...
Rune-Scarred Demon and Sphinx of Uthuun are both large rare creatures with ETB abilities that mimic older, powerful spells. Were they originally part of a cycle of five (one in each color)? If so, why wasn't the cycle printed in it's entirety?
Count Garruk's Horde as another 7-mana, original rather than reprinted, rare fatty with a card-advantage ability, and it's looking more and more like a cycle. We all demand to know why the white and red ones were cut.
With storm, almost every card you can design is either really bad or really overpowered. That's dangerous ground to tread, and it's why we don't intend to return to the mechanic in the future.
The problem with storm cards is the environment. Storm spells could be aggressively costed and still not be overpowered at all if the environment lacked too much card-drawing, spell-based mana acceleration (like Seething Song), free or sorta-free spells, and things like that.
Also, an inability to target players would help storm a lot. With Tendrils of Agony or Grapeshot or Ignite Memories, you can just go infinite and burn your opponent from 20 life to zero in one turn. But if they could only target creatures, then you could just use them to clear the board, and if you've got a deck built around storm you'd be less likely to be able to take advantage of a cleared board.
- first, a legendary wall do exist: Opal-Eye, Konda's Kojimbo. I used it as a Commander general for LOT of fun, would it only be for the face of the opponent when you spil your GG. :-)
Scry removed from the core set - Yes we understand the idea of keeping things fresh, but I have seen a *lot* of questions regarding this. Mayhaps yall should reconsider its evergreen status? Deck size and card limitation - Is there ever any thought given to doing card specific modifiers to certain cards? Like "Unique", a deck may only contain one Unique card. Or doing more things like Relentless Rats? How about errata'ing Plague Rats to work like Relentless as they were so obviously designed to do?
Deck size and card limitation - Is there ever any thought given to doing card specific modifiers to certain cards? Like "Unique", a deck may only contain one Unique card. Or doing more things like Relentless Rats? How about errata'ing Plague Rats to work like Relentless as they were so obviously designed to do?
FOR THE NEXT ASK WIZARDS, PLEASE:(Extensive commentary on the Reserved List clipped)
It's fear of litigation. Nothing more.
Do you have a source for that, and/or can you elaborate?