Vampire Class/Feat in 2013!
I prefer Next because 4E players and CharOpers can't find their ass without a grid and a power called "Find Ass."
I'm trying to find some examples of skill challenges outside the campaign guide. Particularly, travelling through the desert. Anyone run one that went particularly well?
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A fun trick is to have an event cause supplies to be used up. For example, a bunch of minion silt runners run at the PCs, and instead of attacking they grab a survival day off of them. PCs can either attack or (more effective) use skills to stop theft. X rounds of this, and at the end the PCs are left with some (smaller) number of survival days that makes the voyage very difficult. Sandstorms can turn supplies into sand. Extreme heat can unexpectedly double consumption. Getting lost or circumventing a threat they spot can extend the trip. Etc.