The poll is a hard question to answer (the main article meant little to me because I hate the format). Should a new player start with Sealed Deck? Well, they kinda-sorta are starting there, aren't they? How far apart is sealed from constructed when you've got just a few boosters to work with, but need to get up to 60 cards?
I voted "No", because I think a new player should probably start with a constructed deck borrowed from one of their friends. Even if the deck has tricks, the fact that they can't or won't see them is irrelevant. Unless your deck is depending on some complex rules interactions to pull off your win (like with some combo decks), any random aggro deck is not too hard to play if they're willing to attack, and control decks suit the people who aren't.
I think you've got too much equipment and not enough on-board tricks. For example, Helm of Possession will allow you to better defend yourself and go on offense than sword of body and mind. You can add lands that'll make the tokens to support it. I think your biggest problem is that Bassandra isn't always that useful. She'd be better in a Naya deck where you can search for her if you need her, and she can be paired with Vigor. I think your problems are stemming from focusing on a narrow aspect of the game too much and falling behind when players are busy doing something else.
The deck seems sort of half-baked; it has a few nods to Basandra's Bullwhip ability, but the choices somewhat odd, and the omissions even odder. If you're running Vow of Duty, why no Vow of Lightning? If it's simply a matter of space, replace VoD with VoL so that you're not handing out Vigilance to the creature you're forcing to attack -- half the value in forcing a creature to attack is that it cannot block it's controller during the following round of opponents' turns. Crawlspace doesn't give any incentive not to attack you with the biggest two creatures around each turn, so something like Ghostly Prison or Windborn Muse seems more likely to turn attackers away from you. And while I suppose Sunweb and Woolly Razorback have some synergy with Bassandra, they're terrible. The format is slow enough to simply pay an additional two mana, and insert any big fat angel or dragon in the space; such a creature will kill creatures coming your way too, but you won't have to suffer restrictions when you want to attack with your own guys.As was already mentioned, some of the Sunforger toolbox is lacking in synergy with your general. Master Warcraft, Order, and Grab the Reins (when stealing a creature to block with). Bassandra also interferes with running such great Sunforger targets as Condemn, Fight to the Death, and Wing Shards. These are all cards that I would suggest you try out, but having them in a deck with a general that makes them useless seems awkward. Bassandra has always felt like a poorly-designed general to me, as she is at odds with what her colors do well; she's making your deck work against itself. If the deck is how you enjoy playing it, then don't change a thing. I understand this format is more about fun than anything else; I'm just expressing what I think would be more fun for me to play with. Hopefully, you'll find something in my post that enhances your experience with the deck (even if it's just mulling over the ideas you eventually discard).
Ghostly Prison actually works against you in this deck... They could just say they don't want to pay the cost for it and not attack with anyone, so you probably don't want it in this deck. But yes, Lightmine Field could be cool. And Gideon's Avenger would be great.
Ghostly Prison actually works against you in this deck... They could just say they don't want to pay the cost for it and not attack with anyone, so you probably don't want it in this deck. But yes, Lightmine Field could be cool. And Gideon's Avenger would be great.In multiplayer wouldn't they be forced to attack someone else if they opted not to pay the ?
You're right... it would work that way in multi-player. But in a heads-up match, they can just decline to pay. They don't have to pay and attach you, which is what I think the other guy was indicating.Plus, I hate having to switch out multi-player cards with heads-up cards when I switch between the two so I try to find cards that are awesome in either case. lol :-)