Question regarding flurry and natural weapons

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In the next campaign I'm playing I'm going to have the ability to grow tentacles and attack with all four of them at once. I have the multiattack tree, but I was wondering what would happen if I try to flurry them (I have a level in monk). Can I flurry these?

Edit: I'll also be attacking with a weapon, maybe a double weapon.  
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In the next campaign I'm playing I'm going to have the ability to grow tentacles and attack with all four of them at once. I have the multiattack tree, but I was wondering what would happen if I try to flurry them (I have a level in monk). Can I flurry these?

Edit: I'll also be attacking with a weapon, maybe a double weapon.  

You can't use the tentacles for flurry attacks, since they aren't unarmed strikes or special monk weapons (even if you described an unarmed strike as using a tentacle since it's part of your body, it would remain an unarmed strike, with unarmed strike damage, normal threatened area, and so on).

The exact details of whether you might be able to combine them with flurrying (like adding extra attacks in addition to the flurry) would probably depend on the manner in which you gain the tentacles.

As for the weapon, do you mean that you're adding weapon attacking in addition to your flurry, or using weapon attacks as part of the flurry?

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It's a special monk weapon (lajatang, out of oriental adventures). 
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It helps to think of attacks as either weapon, or natural, since they follow different rules on full attacks. (Note that unarmed strikes are technically "weapons" and follow the weapon rules, but count as natural weapons for things like buffs.) In a nutshell, every natural attacks can always be included in a full attack as separate attacks, but they're all secondary if you do it this way. 

For sake of simplicity, let's assume you have all nonmagical gear, 10 Strength, and a +15 base attack bonus. You have a bite (a primary natural attack) and four tentacles (secondary natural attacks), and Flurry.

You might make a full attack with just your weapon (here, a fist - remember, unarmed strikes follow the weapon rules, not the natural weapon rules). That's made at +15/+10/+5. You might choose to Flurry, which modifies your weapon full attack into +13/+13/+8/+3. (Something similar would happen if you were using Two-Weapon Fighting.).

You might make a full attack just with your natural weapons. You make a Bite at +15, and then four tentacles at +10/+10/+10/+10. (If you had Multiattack, this would be Bite +15 and 4 tentacles +13/+13/+13/+13). The bite is primary and gains your full Strength bonus, while the tentacles are secondary and gain only half, to damage.

You also might decide to combine your weapons and your natural attacks. You now make a routine that looks like this: Weapon +15 / Weapon +10 / Weapon +5 / Bite +10 / Tentacle +10 / Tentacle +10 / Tentacle +10 / Tentacle +10. (Here, the Bite is also secondary, so it only gains half Strength to damage.) If you have Multiattack, that instead looks like Weapon +15 / Weapon +10 / Weapon +5 / Bite +13 / Tentacle +13 / Tentacle +13 / Tentacle +13 / Tentacle +13. If you have Multiattack AND Flurry, it instead looks like Weapon +13 / Weapon +13 / Weapon +8 / Weapon +3 / Bite +11 / Tentacle +11 / Tentacle +11 / Tentacle +11 / Tentacle +11. (Flurry doesn't give you extra natural attacks, but it does give you a -2 penalty on ALL attacks.) 

That last one is what you'd use if you flurry and combine it with your natural weapons. And there, "weapon" is any monk weapon - unarmed strike or lajatang in your case.

See how it works? Flurry, TWF, and natural weapons all add attacks to a full attack, and they stack (including the penalties from using each of them).

If you're TWFing with the lajatang, and have +15 base attack with TWF, Improved TWF, Greater TWF, and Multiattack, and you add in your four tentacles that follow the natural attack rules, here's your normal full attack:
Lajatang +11 (Main side)
Lajatang +11 (Main side or off-hand side) - If you're not Flurrying, ignore this attack and add +2 to all remaining attacks
Lajatang +11 (Off-hand side) - If you're not dual-wielding, ignore this and add +2 to all remaining attacks.
Lajatang +6 (Main side)
Lajatang +6 (Off-hand side) - Remove if you don't have Improved TWF
Lajatang +1 (Main-side)
Lajatang +1 (Off-hand side) - Remove if you don't have Greater TWF
Four tentacle attacks, each at +11

If you want to make an unarmed attack, it can substitute for any main-side lajatang strike.

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