totally agree with rob on this,when i play the paper game i may leave certain mana untap as to suggest i have a cancel in my hand,even when i don't.it's a perception thing.
As said before the German review already stated that there is no manual mana tap and I doubt they will change that until release.To be honest I really fear the manual mana tap would slow down the game even more with that many beginners around. Some people are already that slow when attacking, playing spells... Most times I do a second thing (like writing here) when playing the game online.On the other side I've lost many games because of the auto tapping, too. And bluffing a counter or another instant should really be part of the game. A solution (might have been said before) would be an auto pre-selection, that you only have to confirm by pressing the button (which you did when playing the card) again. From my experience in the old game 99 % of that AI-selections should be OK, but you should have the possibility to change a land by selecting it (cursor + another button) and selecting the land you want to tap instead (cursor + another button again). The game would only slow down when people have to change the auto-selection, which shouldn't be to often.
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My favorite color to play is Blue and thus I've been screwed several times by AI land tapping. I think choosing your own colorless mana to play is a key part of the game. I understand limiting scope of the game for the console version. I just wish they didn't treat casual players like idiots and assume that choosing what lands you tap is too difficult. It is not.
When and if it is implemented, it should still auto-tap all land except for one case only: colorless mana when there is more than one color mana available. For example, if a spell costs 1RU, the red & blue will be tapped automatically and if you only have 1 color remaining untapped then that will be tapped automaticly also. You will only manually select what to tap if 2 or more colors are available for that last colorless tap.This means mono decks will be completely automatic and a very large percentage of spell casting in multi-colored decks will be automatic. Chances for delay should be minimal.
Also it bothers me what you said about them assuming casual players are idiots, I'm sure that wasn't that thought process at all. There was a reason why it was not implimented, this being a strategy game, I'm sure them assuming us to be stupid isn't it.
It's fast, it's intuitive, it would be awsome.
It's fast, it's intuitive, it would be awsome.Except, if a player is implementing that in his play, he is either stalling or I know what exactly he is saving that mana for. Both situations are abusable. I am sure you can see it.