Belkar: Halfling Ranger | Fighter or Ranger MC Fighter?

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Hey guys. Ive decided to try out an intresting little build. I want to combine Headsmans Chop/World Serpent Grasp with Called Shot/Prime Punisher for an extra 10 damage per hit.

Having some trouble deciding on Hybrid or Multiclass stuff. Here is what I have for now. The reason Fighter is so important to me is Battle Fury Stance. (Giving me a +4 to damage rolls for basically the whole encounter.)





======Created Using Wizards of the Coast D&D Character Builder ======
level 13

Halfling, Ranger|Fighter, Shock Trooper

Hybrid Ranger: Hybrid Ranger Reflex

Hybrid Talent: Ranger Combat Talent

Ranger Combat Talent: Prime Shot (Hybrid)

Background: Occupation - Criminal (Thievery class skill)


FINAL ABILITY SCORES

Str 20, Con 13, Dex 20, Int 11, Wis 16, Cha 9.


STARTING ABILITY SCORES

Str 17, Con 10, Dex 15, Int 10, Wis 15, Cha 8.


AC: 27 Fort: 26 Reflex: 25 Will: 22

HP: 86 Surges: 8 Surge Value: 21


TRAINED SKILLS

Stealth +15, Thievery +17, Acrobatics +17, Athletics +15


UNTRAINED SKILLS

Arcana +6, Bluff +5, Diplomacy +5, Dungeoneering +9, Endurance +6, Heal +9, History +6, Insight +9, Intimidate +5, Nature +9, Perception +9, Religion +6, Streetwise +5


FEATS

Level 1: Hybrid Talent

Level 2: Headsman's Chop

Level 4: Weapon Focus (Axe)

Level 6: Weapon Expertise (Axe)

Level 8: World Serpent's Grasp

Level 10: Two-Weapon Fighting

Level 11: Prime Punisher

Level 12: Called Shot


POWERS

Hybrid at-will 1: Twin Strike

Hybrid at-will 1: Grappling Strike

Hybrid encounter 1: Two-Fanged Strike

Hybrid daily 1: Villain's Menace

Hybrid utility 2: Battle Fury Stance

Hybrid encounter 3: Rain of Blows

Hybrid daily 5: Hunter's Confrontation

Hybrid utility 6: Death Threat

Hybrid encounter 7: Lashing Leaves

Hybrid daily 9: Attacks on the Run

Hybrid utility 10: Fast Hands

Hybrid encounter 13: Off-Hand Diversion (replaces Two-Fanged Strike)


ITEMS

Sash of Ensnarement (heroic tier), Iron Armbands of Power (heroic tier), Wrestler's Gloves (heroic tier), Summoned Earthhide Armor +3, Subtle Carrikal +3, Subtle Handaxe +2, Deep-Pocket Cloak +3