Magic's mana system hurts gameplay skill and overall enjoyment

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Magic is one of the most addicting activities I've ever experienced. I love the idea of using my deck ideas against another player. What keeps this game from being the best card game though(imo) is it's mana/resource system.

There's absolutely nothing more frustrating than being mana-screwed. Whether it's a flood or a drought, it takes away the fun this game has. Now don't get it twisted; I love the idea of a randomized deck. That's the beauty of the game and it makes you improvise based on what you draw. What I don't like is the fact that something out of my(or even my opponent's) control can cause me to lose a game. Mana problems should never be the deciding factor on who wins or loses. If "that's the way it's supposed to be", then skill really isn't the main factor of the game. Luck is. I don't like spending money on luck. Do you play a fighting game like Blazblue and base your wins on luck? Do cheer for a sports team and expect to see alot of lucky plays?

Sure you can mulligan a bad hand away, but it doesn't guarantee to help. In most cases it causes more problems. Once again mullinganing a one-land hand doesn't guarantee you'll get more mana sources. Mulligan also does nothing if you're flooded or in a drought later. How exciting is it to watch a final Pro Tour match where one person wins because his/her opponent had mana problems?

"The tension should come from which card to play, not "will I even get to play my cards?"

"It's like playing chess where some of my pieces are randomly glued(slightly) to the board. They'll eventually become loose, but there's no telling when. While my opponent can move all of his pieces."

Those are quotes from other members of the site and it's exactly how the current game plays.

Mark Rosewater wrote an article about mana back on the 23 of the month and from what I've read he has to be on something serious to think mana problems are fun.

Wizards are blind to continue to allow luck on mana use be a big factor in winning.

I know that it'll most-likely never happen(because of how the game is already designed), but I've been testing this idea out that I thought people might be interested in if they just want to try something new(and less frustrating).

Ok, it's like this:

*Each player has two libraries. A spell version and a land version(sounds familiar I know, but keep reading).

*Your land library must have a minimum of 30 lands and your spell library a minimum of 60 spells.

*Both libraries are shuffled separately(obviously) then each player's opponent randomly picks ten cards from your spell library(they can't look at them), gives them to you, reshuffles your library and hands it back to you(this is the rule for mulligans as well).

*At the beginning of each player's turn things happen as they currently do, but right before your draw step You have the option of revealing a spell from your hand and exiling it face-down to draw a land from the top of your land library. This is the only way to draw a land and can only be done once each turn. Both players start with zero lands. You trade a resource for the most important resource. It's your decison on what happens mana-wise.

*You may also decide to not draw, but instead exile a card from your hand face-down without revealing it to add one mana of any color to your mana pool. This mana doesn't disappear through phases(called Gifted Mana). It does disappear at the end of turn though. This action can only be done once each turn.

*The land library can't be interfered with except when searching for lands(tutors)unless specifically stated.

*Milling(or any deck disruption) is done through the spell library.

*The first mulligan is free. It is done only with the spell library.

Alot of cards won't work(must be banned) with this because of the different designs for this version and the normal version of magic. Think of this as a whole new game.

If you have your own ideas for a resource system, feel free to post them. I'm very curious what types of ideas people have on this concept. If you don't like my idea, feel free to comment on that as well.
How about this, still with its two libraries, one 20 land deck and one 50 spell deck. You start with 3 land and four spells, and each turn you have the option of which pile to choose from. You can't draw from the same pile more than 3 times in a row. 
How about this, still with its two libraries, one 20 land deck and one 50 spell deck. You start with 3 land and four spells, and each turn you have the option of which pile to choose from. You can't draw from the same pile more than 3 times in a row. 


I like that. It keeps people from going crazy like a control deck with lands and a aggro deck with spells.
Again and again this conversation comes up. Thing is, if we screwed mana, there'd be endless discussion on how it is unfun to always draw the wrong spells.

Look, people. Magic is a randomized game. Sure, it's depressing when you lose to mana screw or mana-flood, just as it is depressing to play three games in a row not drawing a single Stoneforge Mystic as a four-of while playing Jace.

If you don't like random, you're in the wrong game. Mana brings so much! If you'd always get all the lands you need, you wouldn't value the cards the same way. Different cards would take up the meta. Would it be skill? I doubt it. More like "Oh my god he just beat me because he drew those three Titans Magic is flawed get me all the cards I want". The extension of the argument makes as much sense.

Have you thought about all the positive mana brings? The skill you need to build a mana-base? A mana-curve? How you have to anticipate LD and such things? How you need to make sure you'll always get good hands? When to mulligan? Isn't that skill? Would those skills still be important if you'd always get the good amount of mana?

If you really don't like mana-screw, play ramp. You'll never miss a land drop again. You'll even drop three or four a turn. With that price comes less other cards. That's the game. If you're consistently mana-screwed, the problem is the deck or your shuffling, not the game. If it's marginal, it's a good thing for the game.

Rules Advisor

Quotes
76783093 wrote:
56957928 wrote:
58331438 wrote:
56945988 wrote:
Rancor dies to in-response removal.
Yeah... Until next game, where it'll be right back. Seriously, there's no way to deal with Rancor in any format. It should be banned, except Gleemax is a lobbyist for the Rancor party, so that'll never happen.
You can't ban rancor, it just returns to your deck.
58331438 wrote:
57461258 wrote:
You might want to actually talk to the Flavor & Storyline Board people... since, you know, our whole reason for playing Magic is the flavor. I'm willing to bet you'll get a lot more interest there than in General.
Indeed, both posters down there would be thrilled.
57817638 wrote:
I think I wasn't direct enough in my last post. I'll try to fix it now. Ahem... NO ONE CARES there you have it.
57471038 wrote:
When talks about banning Jace first started, I was thinking that I would see him banned come June 20th. But as I think more about it, I don't really think that Jace is the problem anymore. Sure his power level leaves very little to the imagination (opening Jace is like opening a refrigerator box with a naked girl on the inside), and sure his price does have a strong impact on what players choose to play (playing Jace is like being intimate with a woman and she doesn't charge you in the morning), but it is not the source of all the problems in Standard.
76973988 wrote:
How do people think saving room to print more abilities on cards is dumbing down the game?

Do you really think, say, Akroma would ever be printed if she said, "Akroma can block by creatures with this ability and cannot be blocked by creatures without this ability.  If a creature without this ability would deal combat damage by Akroma would be destroyed, prevent all combat damage that creature would deal to Akroma this combat.  Attacking does not cause Akroma to tap.  If Akroma is blocked and deals lethal damage, it deals the remainder of its damage to the defending player.  Akroma may attack and use abilities that require tapping in the casting cost the turn it enters the battlefield.  Akroma cannot be damaged, enchanted, equipped, blocked or targeted by black or red sources" rather than her "dumbed down" wording she has?  No freaking way.  Keywording and shorthand allows them to make complicated cards easy to play with, allowing them to be printed in the first place.
57817638 wrote:
The creation of praetors was worth it just because now amoeboid changeling is a praetor.
57140668 wrote:
1. cast frankie peanuts2. ask opponent "will you concede the game this turn"? if they say yes, you win; if they say no, play a staying power
3. subsequently ask "will you attack this turn"? and "will you cast a spell this turn"? (using a Teferi, Mage of Zhalfir for the second question if necessary) to ensure they can't disrupt the combo
4. donate them a platinum angel
5. play a mox lotus and braingeyser them for every card in their library. play an opalescence and donate them a glorious anthem and a blacker lotus, then play enchanted evening. play and activate a mindslaver and then donate them a fastbond and the mox lotus (returning one of the donates to your hand with eternal witness or whatever)
6. during their turn, play every permanent in their hand (playing lands with fastbond) then (as yourself) cast mirrorweave on the blacker lotus, so every permanent becomes a copy of it. proceed to tear up every card they control, and hopefully do it before they notice that they aren't bound by staying power's ability anymore and can concede
82423538 wrote:
57471038 wrote:
82423538 wrote:
One part of the statement being true=/=the whole statement true.
Whatever. I'm still here about ten minutes away. Whenever you want to get destroyed in Magic, I'm available.
I would like to get destroyed in Magic, actually. Do you know anybody good enough?
57617478 wrote:
Please format your statements in a way that doesn't look like a baboon hit its face on your keyboard.
57140668 wrote:
why did Garruk Relentless lose a loyalty counter
Show
to get to the other side
89522235 wrote:
You're such an obvious troll that you have hexproof and : Regenerate.
56957928 wrote:
56776038 wrote:
Dark Ritual being overpowered is determined more by what is done with it than the card itself.
True, but the fact that it enables so many ridiculous things is pretty telling. It's like, sure I can use a shotgun as a bludgeoning instrument, but that doesn't make it not a shotgun.
79035425 wrote:
Shortly before Serra died, she transferred her spark into an angel whose full name was Asha Avacyn Bolas. Her dragon father groomed her for her positions in Alara and Innistrad, and she's also been getting help from her uncle Ugin in the form of Urza, who was resurrected as Marit Lage to be the avatar as which she projects herself into material realms. Grieslbrand is a split personality who sometimes wanders the planes disguised as a human woman named Liliana Vess.
97610188 wrote:
Yeah that (Content Removed) really annoys me. Moderated by MY_self right about naahowwww!
93446159 wrote:
Dilleux_Lepaire just won the thread.
57461258 wrote:
And, as usual, Dilleux wins the entire thread. Nice work, sir, nice work.
99113151 wrote:
They need to make 9 layers of zones where cards go when they "die". Much like Hell.
56778328 wrote:
Wow, holy doggy poop, kids, obvious statement is obvious.
56776038 wrote:
122053101 wrote:
i don't think your geting it WotC is trying to kill the comption to make it so that there shity app is the only one left.
I haven't tried the app. How is its use of English grammar? Cheers!
57471038 wrote:
Everyone's life would be easier if players would, instead of coming to the 'net for help with a deck, just netdeck and be done with it. And I'm not talking about some Top 8 lists, for the Casualists, too, can benefit from netdecking. I've netdecked plenty of decks from the Casual Play forums from users such as Mown, Raedien, Floopfoot, and a few others. I snatched straight the heck out of my web browser. Yes, people, your original idea fell victim to a savage netdecker. You have been assimiliated. Suppose I wanted a Zombie deck. Why on earth would I spend time searching Gatherer for a decent list of Zombie cards when Raedien already did it for me? Taking time to be creative or waiting on people on the forums to tell you why your deck sucks or 'go to Casual forums' is a disasterous waste of time (to me).
56957928 wrote:
82423538 wrote:
If WotC started putting $100 bills in packs, the players would complain that they folded them wrong.
No, they just spam them with ban requests. That being said, Magic was ruined back in Alpha when they added all that rules and cards [Debutantes avert your eyes]. My friends and I still like playing it the "pure" way (Basically we go into the woods and hit eachother with wiffle bats while shouting made up obscenities. You know, the way Garfield wanted it to be played).
56957928 wrote:
Don't worry about it. I've come up with a list of changes to fix EDH. -First off, there's no commander. -The minimum deck size is 60 cards, and each deck can have up to four of each card, save basic lands and relentless rats. Also decks have no color identity. -Starting life total is 20. And voila, now things are balanced.
89522235 wrote:
Here's a clever play you can try yourself: -Convince friend to run relentless rats.dec in legacy tournament -Get a deck with lots of mill, yixlid jailer, and humility -Drop humility and jailer, wait for him to dump his hand, mill him out -All his rats now have no abilities. Call a judge because he's playing an illegal deck with more than 4 of a single card. -Get him/her banned from competitive magic play
142055101 wrote:
But how to mark them without making the individual sleeve different! You could buy a skunk and slam it's butt on you deck (pardon the french) Then after the game just sniff at your opponent's pile of cards and you will know if any of your cards are there!!!
141434757 wrote:
In Soviet Russia, Sorin opens You
71235715 wrote:
L, is for the leather gloves you weaaaar. O, is for the organs that guy could spaaaare. V, is very very, extraordinay. E, is for every vagrant i butchered in a wine cellar befooooore.
57052258 wrote:
The outer layer of the Magic: the Gathering box, the carton, or crust, is fairly thin and light, and contains largely aluminosilcates. Within that lies the middle layer, consisting of the familiar booster pack. Although solid, the booster packs' high temperatures allow them to acutally move around within the booster box. This flow, sometimes called convection, is cited by frustrated box mappers as one of WOTC's most genious uses of thermodynamics since the Ravnica block. No one knows what lies at the core of the booster box, but scientists theorize that it must be especially dense in order to make up for the large amount of fluff distributed amongst the booster packs.
58232598 wrote:
88993869 wrote:
Torpor Orb is absolutely godawful against Vexing Devil.
whoever is playing vexing devil is probably losing anyways
56957928 wrote:
I imagine [Ajani 3's] second ability involves him hurling the creature at your opponent Brion Stoutarm style, then the guy is just like "Okay, that may have worked, but don't- GOD DAMN IT!" as he does it again because cats don't give a **** :33.
56957928 wrote:
"Do or do not, there is no try." - Albus Dumbledore, The Lord of the Rings.
89522235 wrote:
68978039 wrote:
Its like that one time Elves broke out in a field of Jund. Elves became a resurgent hit, then died off again once Jund adapted to the rest of the field of G/W that it required mass removal that inherently pooped on Elves too. Submit to the menace. Delver can, and will blot out the sun.
Then we shall play in the shade.
89522235 wrote:
I'm sorry, this forum isn't for getting bad advice on mediocre decks, that's standard deck help. This forum is for starting ****storms.
97820278 wrote:
139359831 wrote:
Your advice would only lead me to make generic, boring, and unworthy content. It's of no use to me.
I just got this image of you as an architect, having finished a building suspended by only a small pole in its southwest corner, saying it's original. Then the building collapses.
56957928 wrote:
I for one love the flavor of legendary lands. "I remember my days as a youth at Tolarian Academy." "Wow, small multiverse, I actually went there too." "WAIT, DON'T- Well ****, there's $200,000 in student loans well spent."
56957928 wrote:
And flavor goes out the window when you cast a second copy of a planeswalker right after the first one dies, so... "Hey Nissa, I need a favor." "You just asked me for a 'favor' like thirty seconds ago, and it turned out to be having Sarkhan Transmogrify my only follower into a dragon like 5 times -which dickery aside also violates some laws of causality - and then you let me get beaten over the head by that hedron crab." "...I'll give you " "...Well all right then."
57150868 wrote:
GM, I don't think Dill is better than you. I KNOW it. Even if he wakes up every morning, clubs a baby seal, steals all the TV remotes from within a block's radius of his house and then robs hungry orphans of their food he'd be better than you, for the simple reason that he learns from his mistakes.
143211137 wrote:
57033358 wrote:
Tamiyo vs. Gideon
What would they have to fight about? Like, all I can think of now is Gideon going "Hey, long-ears! I'm gathering a group of 'Walkers together to fight some tentacle monsters.....you want in?" and Tamiyo going "Ew! Hentai no bakka Gideon-desu desu!" and flying away.
76783093 wrote:
I open 4 packs just to be on the safe side. Not only do I get more cards than everyone else, but I also get to spend the rest of the night off. Win Win.
191752181 wrote:
MaRo has a thing for people opening boosters with bad cards. But since he can only get so many bad cards printed in each set, he has found a devious way of getting more bad cards into circulation: He makes entire print sheets with just bad rares, then puts them onto the assembly line. He proceeds to wring his hands and twirl his evil mustache that he grew for twirling purposes as a lightning bolt strikes in the background. Afterwards, he goes to make sure that the good cards are only opened by everyone's friends, and that we all only get to open bad cards. He does this by memorising each booster, than switching them around accordingly. Whenever someone complains about a card, he immediately jumps out from behind a chair to yell "WELL, IT'S NOT FOR YOU!" before merging back into the shadows in order to devise new ways in which he can screw over players, then claim that he has valid reasons for doing so.
97820278 wrote:
192729031 wrote:
You open a booster pack, and staring back at you from the rare slot is a Lotleth Troll? At least I can stick him in my EDH deck and still have four for my standard constructed.
Because lol troll
56874518 wrote:
It helped that I more or less skipped most of GM_Champion's longer diatribes. I only have so many brain cells I'm willing to sacrifice each day.
192931349 wrote:
Mark Rosewater is sitting in a seemingly innocuous cable TV van, outside of Bankaimastery's house. Sitting nearby are two hardened criminal hackers, fresh out of prison, and filled with resentment at their lack of physical fitness. "Have you managed to hack his brainwaves yet? The set deadline's coming up fast." "We're almost through. It should be coming up on the screen any second." The hacker presses a button, and Kevin's thoughts flash onto the screen. Mark and the hackers stare in amazement at the sheer beauty, the elegance, and the raw truth of what they see. It's like the ending to 2001: A Space Odyssey. Brilliant light shines across the screen, the truth of existence is made clear to them, and they despair at their own foolishness, their own ignorance, their own inadequacy. And then they steal his ideas. As they return back to R&D, Mark sneers at a haggard old man chained to a cast-iron sphere. The man looks up from his laborious task of breaking rocks in the dungeon of Wizards of the Coast headquarters, and asks a question: "Kevin, my greatest student. He - he's all right, isn't he? You didn't hurt him?" Mark deals him a weighty blow with his boot. "Know your place, Richard. Get back to work."
57023768 wrote:
Now show me on the Garruk doll where Zac Hill ruined your enjoyment of Magic...
63711769 wrote:
I'm only opposed to it because it bears so little relation to how people actually play the game. The example of Miracles is actually a much better one then the Clone example I was trying to use. From the game's perspective, the card can move instantly from face down in the library to revealed in the hand and that's fine for the rules. But in real life, we can't actually do that, so the card spends a good bit of time in locations that are neither where that player's library is nor where that player's hand is. And that's fine for real life. What I don't want is the disconnect to be explicitly codified. Along the lines of
183664.697 A game of Magic as laid out by these rules exists only as a pure Platonic ideal, utterly unrealizable by fallible mortals limited by the confines of physicality and the ravages of evil and sin. 183664.698 The cake is a lie, too.
I know it's true, but I don't want the rules to actually straight-up tell me that.
147137503 wrote:
77120821 wrote:
Pfft this cant be serious can it? If it is please delete your account OP. Its not even close to ban worthy, considering what JTMS and stoneforge had to accomplish to get banned i see the WotC selling magic to aquire Pokemon before that ever happens.
I'm trying to imagine sorin markov as a gym leader in one of those pokemon games which you have to beat him to get his badge... somehow I imagine that he would stab you in the chest with his sword before giving you the badge, even if you beat his pokemon....
196239043 wrote:
Personally, I'd be fine with tea time but then I'm not gonna waste the mana summoning Emrakul, the Aeons Torn. He always takes all the sugar, drinks the whole pot of Earl Grey and doesn't even say thank you. SO. RUDE.

 

JustTerrorIt wrote:

 

JuliusPringle wrote:

All I want to do is sit down and play magic, but when I walked in yesterday, (since I didn't talk to anyone) nobody talked to me and I silently bought what I wanted and walked out.


If you don't talk to anyone, that increases the odds that no one will talk to you.

 

JuliusPringle wrote:

So how do I just... introduce myself? "Hi, my name is Adam, wanna play magic with me?" Do I go to the counter and talk to the cashier?


Yeah. Talk to the cashier. Tell him/her that you want a Black Lotus, and if they don't have one tell them that the store isn't on par with what you expected.

 

Reach into your back left pocket. Pull out a deck list that you copied directly from some ChannelFireball top 8 Standard discussion, and ask for all the cards, as is, on that list. Then, ask for some random, probably terrible cards from whatever set is Standard legal. Say it's tech for the upcoming changes in the metagame.

 

Pull out a deck, and tell some random dude you wanna test (you have to use the term "test" for this to work) for Standard. Make sure that deck contains Kitchen Finks and Alluring Siren. Maybe throw in Nyxathid for good measure.

 

Finally, before you leave, spill (make it look like an accident) one hundred singleton, random cards onto the floor. Pick them up, put them in a pile, and say "EEE-DEE-AYCH".

 

I know this sounds dumb at first, but it will work. With the method outlined above, you will draw the attention of players that play older formats by asking for cards that no one on Earth can reasonably afford. You will get the attention of the wanna-be pro, Stomp-n00bz players by pulling out a well known decklist and declare that you have "tech" to make it better. You will get the attention of all the kind, helpful players by seemingly not knowing the most common format by having non-Standard legal cards in a deck that you claim is Standard legal. Finally, you catch all the rest of the Magic players by saying "EEE-DEE-AYCH" (EDH (or Commander)).

And there you have it. You will be talking to more people than you would have wanted to talk to in no time.

 

Smoke_Stack wrote:

EDH is the best format anyway


See, it's starting already.

 

Break the Card
What is Break the Card?
Break the Card is a regular thread in the Cards and Combo Forum. Quite simply, the participants are given a Johnnystatic card (e.g. Xenograft) and are asked to build a deck around it. The winner and honorable mentions are sigged below. Get brewing!
Week 1 : Xenograft
This week's Break the Card was based around Xenograft. Thread : http://community.wizards.com/go/thread/view/75842/27681049/Break_the_card_:_Xenograft?pg=1 Winner : Axterix with his Vampdrazi deck. Finalist : Vektor480 with his Ally/Golem/Plant deck. Honorable mentions : Zammm for the Turntimber Ranger combo and TinGorilla for suggesting Sarkhan the Mad.
Week 2 : Mindlock Orb
Here's the link to the Mindlock Orb contest : http://community.wizards.com/go/thread/view/75842/27697565/Break_the_Card_:_Mindlock_Orb?sdb=1&pg=last#497536269 Winner : Axterix with his Maralen of the Mornsong deck. Honorable mentions : Void_Elemental.
Week 3 : Bludgeon Brawl
Here's the link to Break the Card : Bludgeon Brawl : http://community.wizards.com/go/thread/view/75842/27715169/Break_the_Card_:_Bludgeon_Brawl?sdb=1&pg=last#498208797 Winner : Vektor and his Grab the World deck. Finalist : Crandor with his Awesome Aliteration deck. Honorable mentions : RP Jesus with his Wat deck and Zix200 with his Signet Renewal deck.
Week 4 : Followed Footsteps
This week was Followed Footsteps : http://community.wizards.com/go/thread/view/75842/27748677/Break_the_Card_:_Followed_Footsteps?pg=1 Winner : Tevish_Szat with his Exponential Growth deck. Honorable mentions : Zix with his Carbon Copies deck and Escef with his Fungus of Speed and Time deck.
Week 5 : Delaying Shield
This week's card was Delaying Shield : http://community.wizards.com/go/thread/view/75842/27790101/Break_the_Card_:_Delaying_Shield Winner : Tevish_Szat. Finalist : Vampire_Bat. Honorable Mention : Zix200.
Week 6 : Painter's Servant
This week's card was Painter's Servant : http://community.wizards.com/go/thread/view/75842/27940861/Break_the_Card_:_Painters_Servant?pg=1 Winner : Tevish_Szat with his Paint it Black deck. Finalist : Wprundv with his Tiger, Tiger Painted Bright deck.
Week 7 : Venser, the Sojourner
This week's card was Venser, the Sojourner : http://community.wizards.com/go/thread/view/75842/27977489/Break_the_Card_:_Venser,_the_Sojourner Winner : Izzett with her "Venser, Trickster Trader" deck. Finalist : Wprundv with his "Tactical Sojourner Action" deck.
Week 8 : Personal Sanctuary
This week's card was Personal Sanctuary : http://community.wizards.com/go/thread/view/75842/28005461/Break_the_card_:_Personal_Sanctuary Winner : MrQuizzles. Honorable mention : Vampire_Bat and UbberSheep
Week 9 : Sundial of the Infinite
This week's card was Sundial of the Infinite : http://community.wizards.com/go/thread/view/75842/28038277/Break_the_card_:_Sundial_of_the_Infinite Finalist : Izzett with her "Afterlife Trespassers" deck. Winner : Xeromus with his "Fortune 500" deck.
Week 10 : Jace's Archivist
This week's card was Jace's Archivist : http://community.wizards.com/go/thread/view/75842/28063377/Break_the_Card_:_Jaces_Archivist. Finalists : Jentaru with his "Consecration of the Draw" deck and HereticSmitty with his "ADHD: The deck" deck. Winner : JaxsonBateman with his "The Archives Are Endless!" deck.
Week 11 : Search the City
This week's card was Search the City : http://community.wizards.com/go/thread/view/75842/29518555/Break_the_Card_:_Search_the_City Finalist : Mown with "A Thousand Footsteps". Winner : Desolation_masticore with "Burn the City".
Week 12 : Fiend Hunter
This week's card was Fiend Hunter : http://community.wizards.com/go/thread/view/75842/29530975/Break_the_Card_:_Fiend_Hunter Winner : Yuyu63 with "Carnival Hunting". Honorable mention : Dknowle's "Champion the Fiend".
Week 13 : Clock of Omens
This week's card was Clock of Omens : http://community.wizards.com/go/thread/view/75842/29541549/Break_the_Card_:_Clock_of_Omens?pg=1 Winner : Dknowle's "The Myrs Go Marching".
Week 14 : Light of Sanction
This week's card was Light of Sanction : http://community.wizards.com/go/thread/view/75842/29607219/Break_the_Card_:_Light_of_Sanction?pg=1 Winner : Zauzich's "Divine Plague".
Week 15 : Assemble the Legion
This week's card was Assemble the Legion : http://community.wizards.com/go/thread/view/75842/29662307/Break_the_Card_:_Assemble_the_Legion Winner : JBTM's "Some Assembly Required".
Week 16 : High Tide
This week's cards were High Tide and/or Bubbling Muck : http://community.wizards.com/go/thread/view/75842/29760427/Break_the_Card_:_High_Tide Winner : Mown's "Puppet Strings".
Week 17 : Illusionist's Bracers
This week's card was Illusionist's Bracers : http://community.wizards.com/go/thread/view/75842/29776943/Break_the_Card_:_Illusionistss_Bracers Winner : Enigma256's "Tezzeret's Bracers"
Week 18 : Savor the Moment
This week's card was Savor the Moment : http://community.wizards.com/go/thread/view/75842/29787235/Break_the_Card_:_Savor_the_Moment Winner : POSValkir's "A Savory Filibuster!"
Week 19 : Grinning Ignus
This week's card was Grinning Ignus : http://community.wizards.com/go/thread/view/75842/29795547/Break_the_Card_:_Grinning_Ignus Winner : dknowle's "Luren' and Laughin'".
Week 20 : Transcendence
This week's card was Transcendence : http://community.wizards.com/go/thread/view/75842/29806481/Break_the_Card_:_Transcendence Winners : Mown's "Transcending Timing Restrictions" and Dknowle's "Blinded by Greed", tied for the win.
Week 21 : Mortus Strider
This week's card was Mortus Strider : http://community.wizards.com/go/thread/view/75842/29818471/Break_the_Card_:_Mortus_Strider Winner : SimonGlume's "Mortus Head".
Week 22 : High Priest of Penance
This week's card was High Priest of Penance : http://community.wizards.com/go/thread/view/75842/29917231/Break_the_Card_High_Priest_of_Penance Winners : JBTM's "Two Clerics and a Goblin walk into a (Bom)bar(dment)..." and POSValkir1's "Choke Their Rivers with Our Dead!".
Week 23 : False Cure
This week's card was False Cure :http://community.wizards.com/go/thread/view/75842/29964239/Break_the_Card_:_False_Cure Winner : Dknowle's "When Hippos Fly".

Week 24 : Akroan Horse

This week's card was Akroan Horse : http://community.wizards.com/forum/cards-and-combos/threads/4024821.

Winner : Dknowle's "Indian Giver".

Week 25 : Leylines

This week saw multiple cards being in the contest : all of the Leylines! http://community.wizards.com/forum/cards-and-combos/threads/4067621

Winner : POSValkir1's "Laying the Battle Lines".

>Implying minimizing mana screw isn't a skill.

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
This idea has definitely been posted before about the two libraries, and it was obvious from the get go why it wouldn't work: fast aggro; in particular RDW. They'd draw ~3 lands, then keep topdecking gas for the rest of the game.

In any case, mana is fine. More often than not you don't get land screwed/flooded (if you've built your deck well), which means that more often than not luck isn't the deciding factor. 
I'm all about super-control in MTG. If you're able to stop my shenanigans, then there aren't enough shenanigans. Lv 1 Judge Current Decklists Sweeping Beauty (Casual) A Vision of Clones (Casual) Coming soon... more decks! :-O
The two libraries option wouldn't work. As it has been said, it'd end up hurting control considerably. Imagine playing against aggro that never failed to topdeck relevant cards. It wouldn't work out.
Why do people bring this idea up at least once every few weeks? The mana system makes the game fun and different from most games, and the two deck suggestion that a lot of people bring up would create a whole bucket of problems.

Also mana screw isn't common if your deck is built well and you shuffle well
 When no one was looking, Pinkie Pie took FORTY cakes. She took 40 cakes. That's as many as four tens. And that's terrible.

Go play something else if you don't like a game where fate can screw you.

There's a reason that tournament matches are best two out of three. Although I myself have complained about repeated mana screw, usually that's just because I'm terrible at shuffling. Regardless, if you think Magic is better when played with an alternate method, by all means play that way with your own playgroup. If you're at a tournament, you obviously have to play by tournament rules, but otherwise it's your decision how you want to play.
Immature College Student (Also a Rules Advisor)
Sounds like someone needs to start building better decks.

A friend of mine has a similar problem. He inevitably color-screws himself when playing multiple-color decks, yet he refuses to buy duals because that's "spending money on land". -_-
You'll forget you ever read this the minute you look away.
Veslfen's House of Bone-Dry Sarcasm
88318561 wrote:
76783093 wrote:
there is nothing "epic" about a turn one victory. ever. or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon. Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member. We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards. Black Lotus. My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game. Flash. A knowing smile appears on my friend's face as the knowledge slowly returns to him. Protean Hulk. My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
56866178 wrote:
108166749 wrote:
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
I don't want to play a game where Mind Funeral is broken.

Yxoque wrote:
This forum can't even ****ing self-destruct properly.

IMAGE(http://img.pokemondb.net/sprites/black-white/anim/normal/plusle.gif)

Mind Funeral was my first thought, but anyone seeking to use this type of playstyle would have to errata a lot of other cards too. For example, Treasure Hunt would just be silly, being 2 mana for 1 card - when you can do it for free with something like Gitaxian Probe.
I'm all about super-control in MTG. If you're able to stop my shenanigans, then there aren't enough shenanigans. Lv 1 Judge Current Decklists Sweeping Beauty (Casual) A Vision of Clones (Casual) Coming soon... more decks! :-O

Cursing the mana system is like cursing driving laws. Yes, they keep you from getting where you want faster, but there's no real alternative to keeping order.

The mana does alot for the game, splitting it up into two piles won't work. The game was built with the assumption that you have land in your deck.

From a pratical standpoint, having to shuffle two decks instead of one will add time to tournaments, having to carry a ninety card deck (and make sure your lands aren't mixed in with nonlands) would be annoying, and this change would lead to very annoying deck archetypes which run on very little land because "He who can stop drawing from the land deck and start drawing threats will win" is going to be a dominate playstyle.

YOu are also removing variance from the game, which is not always a good thing. Sometimes it's fun to come back from the brink of defeat (The game experiences i remember most are the ones where i was at 3 or 4 life and came back to win.)

… and then, the squirrels came.
Every month we have someone who is inexperienced and/or a poor deck builder and/or a bad shuffler on here complaining about the mana system..

The system is part of what makes magic what it is, and cards works based on the setup.

If you're losing to mana screw or flood consistently, look at the land balance in your deck, how you shuffle, and why you think you need 25 lands in that monocolored deck..

In one deck I only run 18 lands. Its monocolored, with the highest mana cost being paid at a cmc of 4. I could probably run 17 lands if I wanted. But I need 23-25 lands in a three or four colored deck, in order to get the colors needed, even with lands that make more than one color or fetch lands (which also thin the library).
My colors and decks
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

whatcolor_isblack.jpg
Take the Magic: The Gathering 'What Color Are You?' Quiz.

Pilot of: Thrullilicious Bats in the Belfry Glittering Totem Citadel of Barbs Thallid Salad Spreading Slivers Swamped Hardheaded The Big Green Kobold Fire, Fire! The Eyes of Deception It's Complicated Candyman Faceless How to Annoy Friends and Alienate Enemies
Where's the fun in that?
A band saw will cut off your fingers if not used properly. This does not make it a bad tool.

The mana wheel, and "mana screw", are an integral part of the game. Deal with it, and build better.

If you build a 40 card deck in a draft and run 10 or 27 lands (for example), you have no one to blame but yourself. Too bad, so sad. I have no pity for people who don't build properly and then blame the shuffler or the rules. Just like I have no pity for people who cut off their fingers with band saws because they couldn't be bothered to read the manual or follow the general safety procedures associated with band saws.

I don't want to play a game where Mind Funeral is broken.

I wasn't aware it was broken. If you're running a 4 land belcher deck, you're screwed. If you're running a mega-land life from the loam deck, it's a scratch. Most of the time, it's an annoyance. Either way, Funeral ain't broken. Deal with it, or play something else.

I do not wish to participate in this Community Site.

Mown was commenting on the suggested two-libraries idea.

Come join me at No Goblins Allowed


Because frankly, being here depresses me these days.

Mown was commenting on the suggested two-libraries idea.

Sure! Let's take a regular circular saw and jerry-rig it into a radial arm saw! It'll be fine, don't worry!

If you really know what you're doing, it may be just fine. If you only have a vague notion, it's a recipe for disaster.

Seriously. The 2 library idea is a whiz bang idea for your kitchen table, as are many, many variant & fun formats. But don't expect your card shop/people outside your playgroup to use it as an event, or wizzos to start doing it.

I do not wish to participate in this Community Site.

Mown was commenting on the suggested two-libraries idea.

Sure! Let's take a regular circular saw and jerry-rig it into a radial arm saw! It'll be fine, don't worry!

If you really know what you're doing, it may be just fine. If you only have a vague notion, it's a recipe for disaster.

Seriously. The 2 library idea is a whiz bang idea for your kitchen table, as are many, many variant & fun formats. But don't expect your card shop/people outside your playgroup to use it as an event, or wizzos to start doing it.




You seem to be acting confrontational for the sake of being confrontational (which would make this post poking the beehive, but oh well...). Mown was agreeing with you by using an example that highlights the absurdity of the two-deck proposal, since Mind Funeral would then read "remove all nonland cards from target opponent's library".
You'll forget you ever read this the minute you look away.
Veslfen's House of Bone-Dry Sarcasm
88318561 wrote:
76783093 wrote:
there is nothing "epic" about a turn one victory. ever. or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon. Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member. We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards. Black Lotus. My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game. Flash. A knowing smile appears on my friend's face as the knowledge slowly returns to him. Protean Hulk. My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
56866178 wrote:
108166749 wrote:
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
You seem to be acting confrontational for the sake of being confrontational (which would make this post poking the beehive, but oh well...). Mown was agreeing with you by using an example that highlights the absurdity of the two-deck proposal, since Mind Funeral would then read "remove all nonland cards from target opponent's library".

Foot in mouth

Soory, I misunderstood. I just get riled reading threads like this, and tend to go off half-cocked. (you may now make jokes at my expense)

I do not wish to participate in this Community Site.

You seem to be acting confrontational for the sake of being confrontational (which would make this post poking the beehive, but oh well...). Mown was agreeing with you by using an example that highlights the absurdity of the two-deck proposal, since Mind Funeral would then read "remove all nonland cards from target opponent's library".



Soory, I misunderstood. I just get riled reading threads like this, and tend to go off half-cocked. (you may now make jokes at my expense)




Heh, it happens to all of us. No worries Especially when this is what, the third thread in a week on this topic? le sigh.
You'll forget you ever read this the minute you look away.
Veslfen's House of Bone-Dry Sarcasm
88318561 wrote:
76783093 wrote:
there is nothing "epic" about a turn one victory. ever. or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon. Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member. We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards. Black Lotus. My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game. Flash. A knowing smile appears on my friend's face as the knowledge slowly returns to him. Protean Hulk. My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
56866178 wrote:
108166749 wrote:
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
It's been over 15 years, you think people would stop bitching about this. If you don't like the system, go play Mental Magic or something.
Since magic/wizards won't change the rules around it's system, the game is forever screwed then I guess. There's no way anyone is going to get me to ever believe magic's resource setup is ok. lol! No matter how you build your deck you can never control mana-screw. Having to randomly draw something that is so vital to being active in a match shows how flawed their system is. The randomizing of spells is great, but not being able to do anything at all?  They know because no one could be that blind after all these years designing the game.

Imagine telling a new player that he/she won't be able to show how good their deck is because they may not be able to find what helps the game function. That is so fun and exciting. It's like wanting to buy specific items from the store and taking a random amount of money with you to buy them.

imagine playing starcraft where your mining resources and it randomly disappears. Skill baby!
if you build a good deck you will lose some games to mana screw, but win just as many games because of mana screw of the opponent

of course if you build a crap deck...
proud member of the 2011 community team
if you build a good deck you will lose some games to mana screw, but win just as many games because of mana screw of the opponent

of course if you build a crap deck...


So you've never seen pros play and get screwed? They have all of the best cards needed and it still happens. You're in the biggest tournament of your life and get screwed which causes you to lose and you act non-chalant about it? Right. lol

Since magic/wizards won't change the rules around it's system, the game is forever screwed then I guess. There's no way anyone is going to get me to ever believe magic's resource setup is ok. lol! No matter how you build your deck you can never control mana-screw. Having to randomly draw something that is so vital to being active in a match shows how flawed their system is. The randomizing of spells is great, but not being able to do anything at all?  They know because no one could be that blind after all these years designing the game.

Imagine telling a new player that he/she won't be able to show how good their deck is because they may not be able to find what helps the game function. That is so fun and exciting. It's like wanting to buy specific items from the store and taking a random amount of money with you to buy them.

imagine playing starcraft where your mining resources and it randomly disappears. Skill baby!




Well if you seriously believe that, suffer in silence or noone will ever play with you more than once.

If not:

1. Build a better deck
2. Tune your mana base properly
3. Take the good with the bad- land clumps happen in a properly shuffled deck sometimes
4. Shuffle better
5. See how your decks perform and adjust as needed, learn from your mistakes
6. See how others decks perform, and get advice- and be open to it

If you do none of these..well, when you quit we'll have one less scrub who builds poorly.
My colors and decks
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

whatcolor_isblack.jpg
Take the Magic: The Gathering 'What Color Are You?' Quiz.

Pilot of: Thrullilicious Bats in the Belfry Glittering Totem Citadel of Barbs Thallid Salad Spreading Slivers Swamped Hardheaded The Big Green Kobold Fire, Fire! The Eyes of Deception It's Complicated Candyman Faceless How to Annoy Friends and Alienate Enemies
Where's the fun in that?
if you build a good deck you will lose some games to mana screw, but win just as many games because of mana screw of the opponent

of course if you build a crap deck...


So you've never seen pros play and get screwed? They have all of the best cards needed and it still happens. You're in the biggest tournament of your life and get screwed which causes you to lose and you act non-chalant about it? Right. lol

of course it happens.
but if you and your opponent have a perfect deck (if something like that exists ;)) you win and loose about the same amount of games because of mana screw

saying Magic is broken because of mana screw is like saying Poker is broken because that Ace on the river beat your pocket Kings.

proud member of the 2011 community team
Wow. The denial is strong in here. I keep hearing the same solution that makes absolutely no difference and RANDOMLY shuffled deck. People are trying hard to hide flaws like they're being paid off.

www.recoculous.com/2008/09/08/manascrew/



if you build a good deck you will lose some games to mana screw, but win just as many games because of mana screw of the opponent

of course if you build a crap deck...


So you've never seen pros play and get screwed? They have all of the best cards needed and it still happens. You're in the biggest tournament of your life and get screwed which causes you to lose and you act non-chalant about it? Right. lol

of course it happens.
but if you and your opponent have a perfect deck (if something like that exists ;)) you win and loose about the same amount of games because of mana screw

saying Magic is broken because of mana screw is like saying Poker is broken because that Ace on the river beat your pocket Kings.




Did you just use poker as an example? Um.....poker doesn't need vital resources to use cards. You draw whatever given and play it the best you can no matter if the hand is good or not. it's bluffing game. Magic isn't. It's a resource game where that particular system is flawed and doomed because of how deep it's intergrated into the system. It can be fixed, but it would take a LOT of effort. That's probaly why they keep denying it.

if you build a good deck you will lose some games to mana screw, but win just as many games because of mana screw of the opponent

of course if you build a crap deck...


So you've never seen pros play and get screwed? They have all of the best cards needed and it still happens. 



I've also seen pro athletes trip. It doesn't mean we need to get rid of gravity.

You're in the biggest tournament of your life and get screwed which causes you to lose and you act non-chalant about it? Right. lol


My own fault, I should have built my deck better or shuffled better or mulliganned more agresssively. 
Wow. The denial is strong in here.


And how.

it's bluffing game. Magic isn't.


AHAHAHAHA. No.
I keep hearing the same solution that makes absolutely no difference and RANDOMLY shuffled deck.


Building a good deck? Don't knock it til you've tried it. If I can make a Reaper King EDH deck that essentially never gets legitimatly mana screwed, it can't be that hard..

Zammm = Batman.

It's my sig in a box
58280208 wrote:
Everything is better when you read it in Bane's voice.
192334281 wrote:
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
57092228 wrote:
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
56995928 wrote:
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul: Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay." I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board. Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
144543765 wrote:
195392035 wrote:
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol.
I have the same problem with women.
117639611 wrote:
198869283 wrote:
Oh I have a standing rule. If someone plays a Planeswalker I concede the game. I refuse to play with or against people who play Planeswalkers. They really did ruin the game.
A turn two Tibalt win?! Wicked... Betcha don't see that everyday.

The Pony Co. 

Is this my new ego sig? Yes it is, other Barry
57461258 wrote:
And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
57461258 wrote:
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
57461258 wrote:
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
92481331 wrote:
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now. O' Jesus Please continue to make my time here on the forums fun and cause me to chuckle. Amen.
92481331 wrote:
56957928 wrote:
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic, giving you time to set up your silly combo. Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
[quote=ArtVenn You're still one of my favorite people... just sayin'.[/quote]
56756068 wrote:
56786788 wrote:
.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?
Perhaps, but who doesn't like to blaspheme every now and again? Especially when Mr. RPJesus is completely right.
56756068 wrote:
I don't say this often, but ... LOL
57526128 wrote:
You... You... Evil something... I actualy made the damn char once I saw the poster... Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil. And it'll be bad. Evil even. And ill blame you and Lizard for it :P.
57042968 wrote:
111809331 wrote:
I'm trying to work out if you're being sarcastic here. ...
Am going to stop you right there... it's RPJesus... he's always sarcastic
58335208 wrote:
56957928 wrote:
112114441 wrote:
we can only hope it gets the jace treatment...it could have at least been legendary
So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?
I lol'd.
56287226 wrote:
98088088 wrote:
Uktabi Orangutan What the heck's going on with those monkeys?
The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."
56965458 wrote:
Show
57461258 wrote:
116498949 wrote:
I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_... Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.
...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?
I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right? Right.
57545908 wrote:
56957928 wrote:
Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).
58397368 wrote:
58222628 wrote:
This just won the argument, AFAIC.
That's just awesome.
57471038 wrote:
57718868 wrote:
HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?! WHAT IS WRONG WITH ME?!
That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players. And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it. He/It got me with Light of Sanction, which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).
71235715 wrote:
+10
100176878 wrote:
56957928 wrote:
57078538 wrote:
heaven or hell.
Round 1. Lets rock.
GG quotes! RPJesus just made this thread win!
56906968 wrote:
56957928 wrote:
143359585 wrote:
Blue players get all the overpowerered cards like JTMS. I think it's time that wizards gave something to people who remember what magic is really about: creatures.
Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad, things seem to have gotten back on track, and Wizards has even proposed.
You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.
On what flavor text fits me:
57307308 wrote:
Surely RPJesus gets Niv-Mizzet, Dracogenius?
56874518 wrote:
First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.
121689989 wrote:
I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.
56267956 wrote:
I <3 you loads
57400888 wrote:
56957928 wrote:
"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran
10/10. Amazing.
Once again, between players who construct their decks well, mana screw/flood is not the most common occurance. For example, a deck that has 24 lands in it (the norm) will hit its fourth land drop 68% of the time (without taking into consideration mulligans), averaged across being on the play and on the draw. It'll hit its 10th land drop only 4% of the time.

68% is fine for most players running a deck that doesn't go very far beyond 4 mana. It means they're even more likely to hit their third land drop (80%), and the odd 30% of games that they don't hit their fourth land on turn 4 might not be that bad - after all, if they've constructed their deck well they should have 1, 2 and 3 CMC cards they can play instead. All this is also without considering any sort of land tutoring (Journeyer's Kite) or card draw (Preordain).

If you're not happy with that 30%, heck, you can reduce it to about 25% by going up to 27 lands - but most decks don't need it.

I play Magic, on average, about 6-8 hours each week, and while land screw is definitely annoying at times (see my sig), I've never once felt it's as bad as you're making it out to be. 
I'm all about super-control in MTG. If you're able to stop my shenanigans, then there aren't enough shenanigans. Lv 1 Judge Current Decklists Sweeping Beauty (Casual) A Vision of Clones (Casual) Coming soon... more decks! :-O
I don't believe lands were the best way to handle Magic's mana system, and Garfield himself said if there was one thing he could change about the game it would be lands. But as is, lands are so entrenched in the game, I don't really know what solution could eliminate the flaw of lands while preserving the way Magic works.
Jax,

You see in my mind I can't fathom playing something that's supposed to be competitive and having something outside of any player's control costing you a match. there's no skill in that(or satisfaction). given player a system that is randomly in your favor is a bad system. period. Something THAT vital shouldn't be random it should just be restricted. sure it's fun to see variance in gameplay, but it should be about the variance of the spells you put in the deck and never about if you'll every get to do anything at all.

Good deckbuilding is within every player's control. Good deckbuilding is what restricts the chances of mana screw/flood. Of course you're in denial..so you won't hear this.

As for magic not being a bluffing game.. so wrong, so very wrong.

Does that player with 2 islands untapped have a counterspell? Or is it a Boomerang? If its a boomerang, I can play my pro blue creature. if its a counterspell I can't play either..or I could try to find out by playing this threat..wait what if its a land card? Is he bluffing?

Simply put: the system works fine. is there some luck involved? Yes. Does skill keep the luck factor in check? Yes. Does luck add to the game? Yes. Its what makes the game have those intense moments.. you're at 1 life, and you need that topdecked removal to turn the game around.. will you get it? You're playing against control- and if you get the last piece of your combo on the field, you can win. Can you bluff past the control? Does he have a counterspell to stop your combo? These are the plays and moments people remember. Not always having your answer ready.

This thread (link) is a great example of it. Look at these- are they describing bland, always having the answer..or that 'hoo rah' moment when they get from under a combo, or come back from a losing position, that 'in your face' feeling?

My colors and decks
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

whatcolor_isblack.jpg
Take the Magic: The Gathering 'What Color Are You?' Quiz.

Pilot of: Thrullilicious Bats in the Belfry Glittering Totem Citadel of Barbs Thallid Salad Spreading Slivers Swamped Hardheaded The Big Green Kobold Fire, Fire! The Eyes of Deception It's Complicated Candyman Faceless How to Annoy Friends and Alienate Enemies
Where's the fun in that?
Wow. The denial is strong in here. I keep hearing the same solution that makes absolutely no difference and RANDOMLY shuffled deck. People are trying hard to hide flaws like they're being paid off.

www.recoculous.com/2008/09/08/manascrew/

And Elvis is alive and well and living on a UFO. And a boy trapped in a refrigerator ate his own foot! I read it in the Enquirer, so it's gotta be true! 

I think you need to check in the mirror on the denial thing. Mana screw happens to us all on occasion. If it happens to you a lot, there's something wrong in your equation. Really.

I got screwed much more often when I first started, these days it rarely happens. (I still get screwed on occasion)  I've learned that I shouldn't build decks full of cmc5+ cards and have nothing for 2drops & 3drops. I've learned I can build a deck with only 17 lands if everything is cmc2 or lower. I've learned that my manabase is almost as important as my playable cards. I've learned that "mana curve" is neither an imaginary thing, nor to be taken lightly. I've learned that mulliganing is an art form that few learn or appreciate. These should be "simple" concepts to grasp.

Magic is a game of skill AND luck. Don't like it? Too bad, so sad. 

I do not wish to participate in this Community Site.

I'm familiar with conspiracy theorists, but a magic conspiracy theorist? "This game is fundamentally flawed, the sheeple are in denial about the wool being pulled over their eyes by the powers that be!!1!!1one!" That's new.

Seriously, how do people get to this point and never take a step back and think "well maybe it's me?".
You'll forget you ever read this the minute you look away.
Veslfen's House of Bone-Dry Sarcasm
88318561 wrote:
76783093 wrote:
there is nothing "epic" about a turn one victory. ever. or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon. Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member. We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards. Black Lotus. My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game. Flash. A knowing smile appears on my friend's face as the knowledge slowly returns to him. Protean Hulk. My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
56866178 wrote:
108166749 wrote:
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
I'm familiar with conspiracy theorists, but a magic conspiracy theorist? "This game is fundamentally flawed, the sheeple are in denial about the wool being pulled over their eyes by the powers that be!!1!!1one!" That's new. Seriously, how do people get to this point and never take a step back and think "well maybe it's me?".



Maybe its the same people who think fezzes are cool? I'm joking. I don't get it either.. when I am consistently mana flooded or screwed, I look at deck design. Sometimes it -is- luck. Othertimes.. why do I need 24 lands in a mono color deck with a top crest of 4 cmc and average of 2 cmc? I don't..I just forgot to change land setup when tweaking the deck.

My colors and decks
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

whatcolor_isblack.jpg
Take the Magic: The Gathering 'What Color Are You?' Quiz.

Pilot of: Thrullilicious Bats in the Belfry Glittering Totem Citadel of Barbs Thallid Salad Spreading Slivers Swamped Hardheaded The Big Green Kobold Fire, Fire! The Eyes of Deception It's Complicated Candyman Faceless How to Annoy Friends and Alienate Enemies
Where's the fun in that?

Good deckbuilding is within every player's control. Good deckbuilding is what restricts the chances of mana screw/flood. Of course you're in denial..so you won't hear this.

As for magic not being a bluffing game.. so wrong, so very wrong.

Does that player with 2 islands untapped have a counterspell? Or is it a Boomerang? If its a boomerang, I can play my pro blue creature. if its a counterspell I can't play either..or I could try to find out by playing this threat..wait what if its a land card? Is he bluffing?

Simply put: the system works fine. is there some luck involved? Yes. Does skill keep the luck factor in check? Yes. Does luck add to the game? Yes. Its what makes the game have those intense moments.. you're at 1 life, and you need that topdecked removal to turn the game around.. will you get it? You're playing against control- and if you get the last piece of your combo on the field, you can win. Can you bluff past the control? Does he have a counterspell to stop your combo? These are the plays and moments people remember. Not always having your answer ready.

This thread (link) is a great example of it. Look at these- are they describing bland, always having the answer..or that 'hoo rah' moment when they get from under a combo, or come back from a losing position, that 'in your face' feeling?



You might want to read what me and the other cat wrote again. i'm not talking about the strategy of the game. i'm talking about the mechanics that each game's fundamentals are built on. sure you bluff in magic, but we're talking about the MANA/RESOURCES to actually play these games not the strategies afterward.

...but we're talking about the MANA/RESOURCES to actually play these games...

Right. Learn to manage your resources. That's all I'm sayin'. Don't blame the (working well) system that you are not utilizing properly. 

I do not wish to participate in this Community Site.


Good deckbuilding is within every player's control. Good deckbuilding is what restricts the chances of mana screw/flood. Of course you're in denial..so you won't hear this.

As for magic not being a bluffing game.. so wrong, so very wrong.

Does that player with 2 islands untapped have a counterspell? Or is it a Boomerang? If its a boomerang, I can play my pro blue creature. if its a counterspell I can't play either..or I could try to find out by playing this threat..wait what if its a land card? Is he bluffing?

Simply put: the system works fine. is there some luck involved? Yes. Does skill keep the luck factor in check? Yes. Does luck add to the game? Yes. Its what makes the game have those intense moments.. you're at 1 life, and you need that topdecked removal to turn the game around.. will you get it? You're playing against control- and if you get the last piece of your combo on the field, you can win. Can you bluff past the control? Does he have a counterspell to stop your combo? These are the plays and moments people remember. Not always having your answer ready.

This thread (link) is a great example of it. Look at these- are they describing bland, always having the answer..or that 'hoo rah' moment when they get from under a combo, or come back from a losing position, that 'in your face' feeling?



You might want to read what me and the other cat wrote again. i'm not talking about the strategy of the game. i'm talking about the mechanics that each game's fundamentals are built on. sure you bluff in magic, but we're talking about the MANA/RESOURCES to actually play these games not the strategies afterward.





Right. Read the first section.

About good deckbuilding.

You might want to read it again, you seem to be lacking it.
My colors and decks
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

whatcolor_isblack.jpg
Take the Magic: The Gathering 'What Color Are You?' Quiz.

Pilot of: Thrullilicious Bats in the Belfry Glittering Totem Citadel of Barbs Thallid Salad Spreading Slivers Swamped Hardheaded The Big Green Kobold Fire, Fire! The Eyes of Deception It's Complicated Candyman Faceless How to Annoy Friends and Alienate Enemies
Where's the fun in that?
Hum, you could try this instead of suggesting a change to the basics of the game. If Magic didn't use lands nor mana anymore, it would not longer be Magic. If you deslike the mana system, you deslike Magic. No one is forcing you to play it.
OMG click HERE! OMG! How to autocard and use decklist format
--->
For autocarding, write [c][/c] with the name of the card inside it. [c]Island[/c] = Island For linking a card to Gatherer without writting the name of said card for readers, use the autocard brackets together with and equal sign and right the name of the real card. Then put the message you want inside the tags, like you would do with autocarding. Like this: [c=Curse of the Cabal]Captain Never-resolves[/c] = Captain Never-resolves For using the decklist format, follow this: [deck] 4* Terramorphic Expanse 4* Evolving Wilds ... [/deck] It equals:
Real signature, Sblocked for space:
57817638 wrote:
I like storm crow because I really like crows in real life, as an animal, and the card isn't terribly stupid, but packs a good deal of nostalgia and also a chunck of the game's history. So it's perhaps one of the cards I have most affection to, but not because "lol storm crow is bad hurr hurr durr".
Listen to my SoundCloud while you read my signature. The Island, Come And See, The Landlord's Daughter, You'll Not Feel The Drowning - The Decemberists by vimschy IMAGE(http://dragcave.net/image/rkvR.gif)IMAGE(http://dragcave.net/image/L3es.gif) IMAGE(http://dragcave.net/image/m71H.gif)
Quotes
56747598 wrote:
57295478 wrote:
Although I do assume you deliberately refer to them (DCI) as The Grand Imperial Convocation of Evil just for the purposes of making them sound like an ancient and terrible conspiracy.
Now, now. 1994 doesn't quite qualify as "ancient".
56734518 wrote:
Oh, it's a brilliant plan. You see, Bolas was travelling through shadowmoor, causing trouble, when he saw a Wickerbough Elder with its stylin' dead scarecrow hat. Now, Bolas being Bolas took the awesome hat and he put it on his head, but even with all his titanic powers of magic he couldn't make it fit. He grabbed some more scarecrows, but then a little kithkin girl asked if he was trying to build a toupee. "BY ALL THE POWERS IN THE MULTIVERSE!" he roared, "I WILL HAVE A HAT WORTHY OF MY GLORY." and so he went through his Dark Lore of Doom (tm) looking for something he could make into a hat that would look as stylish on him as a scarecrow does on a treefolk. He thought about the Phyrexians, but they were covered in goopy oil that would make his nonexistant hair greasy. He Tried out angels for a while but they didn't sit quite right. Then, he looked under "e" (because in the Elder Draconic alphabet, "e" for Eldrazi is right next to "h" for Hat) in his Dark Lore of Doom and saw depictions of the Eldrazi, and all their forms. "THIS SHALL BE MY HAT!" he declared, poking a picture of Emrakul, "AND WITH IT I WILL USHER IN A NEW AGE OF DARKNESS -- ER, I MEAN A NEW AGE OF FASHION!" And so Nicol Bolas masterminded the release of the Eldrazi.
57864098 wrote:
Rhox War Monk just flips pancakes, and if games have told us anything, it's that food = life.
56747598 wrote:
76973988 wrote:
This thread has gotten creepy. XP
Really? Really? The last couple days have been roughly every perverse fetish imaginable, but it only got "creepy" when speculation on Mother of Runes's mob affiliation came up?
76672808 wrote:
57864098 wrote:
57531048 wrote:
Nice mana base. Not really.
Yeah, really. If my deck was going to cost $1000+, I'd at least make it good.
99812049 wrote:
I like to think up what I consider clever names for my decks, only later to be laughed at by my wife. It kills me a little on the inside, but thats what marriage is about.
56816728 wrote:
56854588 wrote:
Of course, the best use [of tolaria west] is transmuting for the real Tolaria. ;)
Absolutely. I used to loose to my buddy's Banding deck for ages, it was then that I found out about Tolaria, and I was finally able win my first game.
70246459 wrote:
WOAH wait wait wait
56957928 wrote:
You know, being shallow and jusdgmental aside, "I later found out that Jon infiltrated his way into OKCupid dates with at least two other people"
56957928 wrote:
"I later found out that Jon infiltrated his way into OKCupid dates with at least two other people"
56957928 wrote:
Jon infiltrated his way into OKCupid dates
56957928 wrote:
OH MY GOD
109874309 wrote:
The only way I'd cast this card is into a bonfire.
82032421 wrote:
The short answer is that there's no rule barring annoying people from posting, but there a rule barring us from harassing them about it.
56747598 wrote:
Browbeat is a card that is an appropriate deck choice when there's no better idea available. "No better idea available" was pretty much the running theme of Odyssey era.
56874518 wrote:
Or perhaps it was a more straightforward comment indicating a wish for you to be bitten (Perhaps repeatedly) by a small yet highly venomous arachnid.
70246459 wrote:
58280208 wrote:
You're an idiot, and I'm in no mood for silliness.
57817638 wrote:
57145078 wrote:
You just... Vektor it.
That's the answer to everything.
70246459 wrote:
58347268 wrote:
I think the problem is that you don't exist.
This would sound great out of context!
56965458 wrote:
Modern is like playing a new tournament every time : you build a deck, you win with it, don't bother keeping it. Just build another, its key pieces will get banned.
57864098 wrote:
57309598 wrote:
I specifically remember posting a thread when I was just a witty bitty noob.
You make it sound like that's still not the case.
58325628 wrote:
Rap is what happens when the c from crap is taken away.
Doug Beyer:
But sometimes it's also challenging. Because sometimes OH MY GOD, WHAT THE HELL IS THIS THING?
141434757 wrote:
Flashforward five thousand years (Click for atmosphere) :
57927608 wrote:
to paraphrase Jeff Goldblum, Vektor finds a way.
58347268 wrote:
when in rome **** AND PILLAGE
143229641 wrote:
I always find it helpful when im angry to dress up in an owl costume and rub pennies all over my body in front of a full body mirror next to the window.
Dymecoar:
Playing Magic without Blue is like sleeping without any sheets or blankets. You can do it...but why?
Omega137:
Me: "I love the moment when a control deck stabilizes. It feels so... right." Omega137: "I like the life drop part until you get there, it's the MtG variant of bungee jumping"
Zigeif777:
Just do it like Yu-Gi-Oh or monkeys: throw all the crap you got at them and hope it works or else the by-standers (or opponents) just get dirty and pissed.
57471038 wrote:
58258708 wrote:
It's true that Alpha and Beta didn't contain any cards like Tarmogoyf, Darksteel Colossus, or Platinum Angel. It just contained weak, insignificant cards like Black Lotus, Mox Sapphire, and Time Walk.
Normally it's difficult to pick up on your jokes/sarcasm. But this one's pretty much out there. Good progress. You have moved up to Humanoid. You'll be Human in no time.
91893448 wrote:
94618431 wrote:
I didn't know Samurai were known to be able to cut down whole armies...
They can when they're using lightsabers!
57129358 wrote:
97980259 wrote:
My wife brought home a baby black squirrel they found on a horse track and cared for it for a few days. We named it Grixis, but it died.
Unearth it!
70246459 wrote:
[/spoiler] And I'm on Magic Arcana. How about you? Oh, by the way, I'm also on From the Lab now. Twice, actually. And now with my own submited decklist!
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