Dragon 399Class Compendium: The Cleric (Templar)Get the most up-to-date version of the cleric—the templar—right here, right now!Talk about this article here.
What makes it worst is that Mearls and his R&D chimps are probably patting themselves on the back for this abomination. The day they get rid of every last member of the current R&D team will be one of the best events to happen in 4e design history. Professional designers my ass the only thing that could cheer me up now is camera footage of these bums standing dejectedly in an unemployment line whilst being heckled by a bunch of angry gamers. A salute to wotc for new lows in screwing the pooch.
It's especially striking because of how little the arguably far more powerful Warlord was touched in comparison.
Yeah. This definitely wasn't tightening the Leader role as some fools tried to claim. It was gutting the Controller sub-role that the Cleric had to be good at by design. Meanwhile, Warlords just lay everything to waste, Bards control every bit as well as the Cleric used to (and a helluva lot better than the Cleric does now) while still being solid enablers, and Shamans are just very well rounded. Daresay even the Ardent is in better shape right now.I'm not suggesting give Clerics tons of enabling powers all of a sudden, but, wow, give their newly-trashed powers something Leader-related. Like Fire Storm, the poster boy for this disgrace of an article, would be a lot better if it gave all allies in the AoE, say, 2d6 extra fire damage with all their attacks for the rest of the encounter (and bring back its party-friendliness).
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5e really needs something like Wrecan's SARN-FU to support "Theatre of the Mind."
"You want The Tooth? You can't handle The Tooth!" - Dahlver-Nar.
"If magic is unrestrained in the campaign, D&D quickly degenerates into a weird wizard show where players get bored quickly" - E. Gary Gygax
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What the hells? No, really. What?
Cleric was already the class I stopped playing despite loving the fluff behind it because it was just plain terrible at its role compared to pretty much everything else(Seriously I think Runepriest may be a better leader, even as terrible as it is to play one due to complete lack of choices). And now they nerfbat it into oblivion entirely? What the hells, WotC? Seriously, what are you even doing anymore?
I am confuse. I have no idea what the hell direction they're even trying to go in, but whatever it is, it's not one I like at all.
I mean, the only thing I can even think of is that they really, REALLY want people to play the Warpriest.
This is absolutely the worst thing I've read for D&D since Complete Champion and Complete Psionic.
The changes to Warpriest PP boggle the mind. A level 16 class feature you can use 1/encounter? Not even the dignity of being made Cleric/PP only? The Battle Favor nerf?
I was alarmed by this particular change as well, but then I saw that the mark now lasts until the end of the encounter. That really isn't that bad and changes the marking capability added from near-defender level to that of an off-defender. It isn't that bad a change... (do you really want your leader playing full defender anyway?)
I was alarmed by this particular change as well, but then I saw that the mark now lasts until the end of the encounter. That really isn't that bad and changes the marking capability added from near-defender level to that of an off-defender. It isn't that bad a change... (do you really want your leader playing full defender anyway?)Warpriest Challenge has always been till end of encounter. As it was at-will melee only having your cleric play the primary defender is not a particularly strong choice. Especially since it used to fade if you marked something else.You can play a secondary/tertiary defender and even that is feat intense.