It’s agonizing self-appraisal time in the D&D reeducation camp. Mike Mearls has asked for a list of issues that players see as problems with 4E. No group of people is better equipped to compile that list than all of you.
We’re only interested in the D&D rules right now—what’s broken, what’s underpowered? What change would get you to play an unloved class or race, or to pick a feat or power that no one uses? Whose damage is too low, whose basic attack is rubbish, which secondary effect doesn’t work as written? Let’s collect them all here, where they’ll be easy to find and compile.